That is pretty funny. I found out half the reason I hated that trailer was the soundtrack! Amazing.Calydon wrote...
Pertinent and funny:
www.youtube.com/watch
BLOOD! less is more
#26
Posté 16 octobre 2009 - 06:59
#27
Posté 17 octobre 2009 - 12:19
#28
Posté 17 octobre 2009 - 12:24
#29
Posté 17 octobre 2009 - 09:25
#30
Posté 17 octobre 2009 - 09:47
#31
Guest_Rezylarap_*
Posté 17 octobre 2009 - 10:24
Guest_Rezylarap_*
#32
Guest_Rezylarap_*
Posté 17 octobre 2009 - 10:39
Guest_Rezylarap_*
Exhibit A - provides proof that a blade to the throat will create projectile blood spurts.
http://www.kuklaskor.../uploads/rz.jpg
Exhibit B - provides proof that heaps of blood will pour out of the body seconds after such a deadly blow.
http://www.totalpros...of-all-time.jpg
Exhibit C - provides proof that massive amounts of blood can cover and incredible amount of area, in only a span of 15s.
http://flamesfan77.f...008/02/zamr.jpg
The defense rests.
Modifié par Rezylarap, 17 octobre 2009 - 10:40 .
#33
Posté 17 octobre 2009 - 02:01
Modifié par wtatashi, 17 octobre 2009 - 02:02 .
#34
Posté 17 octobre 2009 - 02:09
#35
Posté 17 octobre 2009 - 04:55
#36
Posté 17 octobre 2009 - 06:08
#37
Posté 18 octobre 2009 - 08:00
Hoo-ya bioware. I applaud your creative decisions. The M-rating still can't keep the 'kids' from getting squemish. Let them make their little mods. To the rest of us, I say, bring it on...CoS Sarah Jinstar wrote...
Blood is a central part of what Dragon Age is, the Darkspawn taint, the Grey Wardens taking that same taint into their own bodies to be able to detect the spawn and combat them. This is the major reason why its so visable in the combat and not any sort of marketing or following of trends.
#38
Posté 18 octobre 2009 - 04:01
Niko Daemon wrote...
Hoo-ya bioware. I applaud your creative decisions. The M-rating still can't keep the 'kids' from getting squemish. Let them make their little mods. To the rest of us, I say, bring it on...CoS Sarah Jinstar wrote...
Blood is a central part of what Dragon Age is, the Darkspawn taint, the Grey Wardens taking that same taint into their own bodies to be able to detect the spawn and combat them. This is the major reason why its so visable in the combat and not any sort of marketing or following of trends.
So ... calling people who disagree with your point of view, who don't applaud THIS particular Bioware decision "squemish (!) kids" tells us what exactly about the validity of your opinion and your level of maturity?
#39
Posté 18 octobre 2009 - 05:05
I applaud your creative decisions. **
Bioware is creativ, but what should be creative in blood
Modifié par ModWriter, 18 octobre 2009 - 05:06 .
#40
Posté 18 octobre 2009 - 05:54
Also, there is the small chance that some folks might want to use DA:O's toolset to create modules for a younger audience (with a T rating) or minors. While that may seem counterproductive given the setting and its atmosphere, there is no denying that the toolset's possibilities make for a very compelling production tool to use. In that case, I think module-makers might welcome the 'less blood' option so that it doesn't make audiences squeamish.
Modifié par Amberyl Ravenclaw, 18 octobre 2009 - 05:55 .
#41
Posté 18 octobre 2009 - 06:13
I am just worried how will it work on cutscenes. It is all well and good when we are straight out of battle and someone walks up to us, but (correct me if I am wrong) if the blood disapears only after area transition, in camp and after changing the armour I will be forced to walk around and talk to people all splattered in gore.
"Heeelp! Darkspawn!", yells the villager.
"Behold! I have come to save you!"
The villager stops, his jaw drops and he runs back screaming "Aaaaiiiee!! They have surrounded us!" >.<
#42
Posté 18 octobre 2009 - 07:30
Modifié par ModWriter, 18 octobre 2009 - 08:01 .
#43
Posté 19 octobre 2009 - 07:26
The gay bar one is better. So is the Cowboy Bebob one.Calydon wrote...
Pertinent and funny:
www.youtube.com/watch
Modifié par Ravenshrike, 19 octobre 2009 - 07:28 .
#44
Posté 19 octobre 2009 - 11:52
It all adds to the feeling of being inside the world, at least for me.
#45
Posté 20 octobre 2009 - 04:32
#46
Posté 21 octobre 2009 - 05:12
Modifié par The junk, 21 octobre 2009 - 05:14 .
#47
Posté 21 octobre 2009 - 05:51
A comment on the people who are writing about the amount of blood in the human body etc. I agree against an unarmored foe, a sword to the neck will result in lots of arterial spray - but this is a very rare incident. Most of the time (and in game too) the combat is between armored opponents. When a sword hits a breastplate it doesn't produce a trail of blood, no matter how good your sword is (well, unless it's a magical blood sword +8, then who am I to argue). In the violence trailer there is so much blood that it reminds me of the Monty Python black knight sketch (it's only a flesh wound!) and it's comical, not dramatic.
Remember when you could 'chunk' an opponent in Baldur's Gate (actually most infinity engine games) it was a bit gross, but good funny and it was rare - usually only when you dealt massive amounts of damage on a critical hit. I would argue that this much blood should appear only during a 'chunking'. I hope there is such a setting.
Modifié par Calydon, 21 octobre 2009 - 05:54 .
#48
Posté 21 octobre 2009 - 04:16
I agree. I am not totally against the blood. It is, like i said, an adult game. But every fight with galons of blood... i dont know. If it is only in bossfight, would be more dramatic...Calydon wrote...
Remember when you could 'chunk' an opponent in Baldur's Gate (actually most infinity engine games) it was a bit gross, but good funny and it was rare - usually only when you dealt massive amounts of damage on a critical hit. I would argue that this much blood should appear only during a 'chunking'. I hope there is such a setting.
#49
Posté 21 octobre 2009 - 06:34
#50
Posté 21 octobre 2009 - 08:19
Taltherion wrote...
Niko Daemon wrote...
Hoo-ya bioware. I applaud your creative decisions. The M-rating still can't keep the 'kids' from getting squemish. Let them make their little mods. To the rest of us, I say, bring it on...CoS Sarah Jinstar wrote...
Blood is a central part of what Dragon Age is, the Darkspawn taint, the Grey Wardens taking that same taint into their own bodies to be able to detect the spawn and combat them. This is the major reason why its so visable in the combat and not any sort of marketing or following of trends.
So ... calling people who disagree with your point of view, who don't applaud THIS particular Bioware decision "squemish (!) kids" tells us what exactly about the validity of your opinion and your level of maturity?
I applogize 4 not getn 2 ur 'retort' sooner. (I'll give u some time 2 look that word up.) As 4 the validity of my opinion, it is exactly that, an opinion, just like urs. [Opinions r like axeholes = ev1 has 1]. But in my opinion, Bioware's use of blood goes beyond just gore, and should b applauded.
As 4 my level of maturity, it's x5 above urs, but -1 now since I stooped 2 ur level.




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