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BLOOD! less is more


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#51
Niko Daemon

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ModWriter wrote...

**@Niko Daemon
I applaud your creative decisions. **

Bioware is creativ, but what should be creative in blood :huh:


Re-read what 'CoS Sara Jinstar wrote...  Was informative on the 'creativity'.  Posted Image

#52
Guest_QuanziZ_*

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I applogize 4 not getn 2 ur 'retort' sooner.  (I'll give u some time 2 look that word up.)  As 4 the validity of my opinion, it is exactly that, an opinion, just like urs.  [Opinions r like axeholes = ev1 has 1].   But in my opinion, Bioware's use of blood goes beyond just gore, and should b applauded.  

As 4 my level of maturity, it's x5 above urs, but -1 now since I stooped 2 ur level.  Posted Image  Just playn...  Posted Image 


This is... English...?  :?

#53
The junk

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This is Sparta!!!

#54
Death Breeze

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In the video i saw here seems to be a tiny could of blood spurting out with every strike, its like theyre blood geysers, Imagine if thats the amount of blood in the lowest gore setting, :o

Modifié par Death Breeze, 22 octobre 2009 - 08:14 .


#55
Taltherion

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Niko Daemon wrote...

Taltherion wrote...

Niko Daemon wrote...

CoS Sarah Jinstar wrote...

Blood is a central part of what Dragon Age is, the Darkspawn taint, the Grey Wardens taking that same taint into their own bodies to be able to detect the spawn and combat them. This is the major reason why its so visable in the combat and not any sort of marketing or following of trends.

Hoo-ya bioware.  I applaud your creative decisions.  The M-rating still can't keep the 'kids' from getting squemish.  Let them make their little mods.  To the rest of us, I say, bring it on...


So ... calling people who disagree with your point of view, who don't applaud THIS particular Bioware decision "squemish (!) kids" tells us what exactly about the validity of your opinion and your level of maturity?


I applogize 4 not getn 2 ur 'retort' sooner.  (I'll give u some time 2 look that word up.)  As 4 the validity of my opinion, it is exactly that, an opinion, just like urs.  [Opinions r like axeholes = ev1 has 1].   But in my opinion, Bioware's use of blood goes beyond just gore, and should b applauded.  

As 4 my level of maturity, it's x5 above urs, but -1 now since I stooped 2 ur level.  Posted Image  Just playn...  Posted Image 


Thanks. Now I know again why I'm so happy that this will be a single player game.

#56
mopotter

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Taltherion wrote...

Niko Daemon wrote...

Taltherion wrote...

Niko Daemon wrote...

CoS Sarah Jinstar wrote...

Blood is a central part of what Dragon Age is, the Darkspawn taint, the Grey Wardens taking that same taint into their own bodies to be able to detect the spawn and combat them. This is the major reason why its so visable in the combat and not any sort of marketing or following of trends.

Hoo-ya bioware.  I applaud your creative decisions.  The M-rating still can't keep the 'kids' from getting squemish.  Let them make their little mods.  To the rest of us, I say, bring it on...


So ... calling people who disagree with your point of view, who don't applaud THIS particular Bioware decision "squemish (!) kids" tells us what exactly about the validity of your opinion and your level of maturity?


I applogize 4 not getn 2 ur 'retort' sooner.  (I'll give u some time 2 look that word up.)  As 4 the validity of my opinion, it is exactly that, an opinion, just like urs.  [Opinions r like axeholes = ev1 has 1].   But in my opinion, Bioware's use of blood goes beyond just gore, and should b applauded.  

As 4 my level of maturity, it's x5 above urs, but -1 now since I stooped 2 ur level.  Posted Image  Just playn...  Posted Image 


Thanks. Now I know again why I'm so happy that this will be a single player game.


Me too. 

#57
death_knight250

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mopotter wrote...

Taltherion wrote...

Niko Daemon wrote...

Taltherion wrote...

Niko Daemon wrote...

CoS Sarah Jinstar wrote...

Blood is a central part of what Dragon Age is, the Darkspawn taint, the Grey Wardens taking that same taint into their own bodies to be able to detect the spawn and combat them. This is the major reason why its so visable in the combat and not any sort of marketing or following of trends.

Hoo-ya bioware.  I applaud your creative decisions.  The M-rating still can't keep the 'kids' from getting squemish.  Let them make their little mods.  To the rest of us, I say, bring it on...


So ... calling people who disagree with your point of view, who don't applaud THIS particular Bioware decision "squemish (!) kids" tells us what exactly about the validity of your opinion and your level of maturity?


I applogize 4 not getn 2 ur 'retort' sooner.  (I'll give u some time 2 look that word up.)  As 4 the validity of my opinion, it is exactly that, an opinion, just like urs.  [Opinions r like axeholes = ev1 has 1].   But in my opinion, Bioware's use of blood goes beyond just gore, and should b applauded.  

As 4 my level of maturity, it's x5 above urs, but -1 now since I stooped 2 ur level.  Posted Image  Just playn...  Posted Image 


Thanks. Now I know again why I'm so happy that this will be a single player game.


Me too. 


Me too

#58
Tenjac

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We asked this question at the builder's event, and were told that you could adjust the violence setting. As someone mentioned in here earlier, it DOES NOT affect the cutscenes however.

#59
Tenjac

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*edit for double post

Modifié par Tenjac, 22 octobre 2009 - 04:37 .


#60
Tiskenburdle

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I'm all for blood if it adds to immersion. Perhaps an excess of blood and gore is an artistic style.. But then so is cubism. DA:O is a role playing game, and one that revolves around a deep story and immersion at that. Just as I don't think cubism would add to the value of DA:O, unrealistic levels of blood don't either.



Also, although we may have 5 liters of blood within us, it doesn't all come pouring out within 5 seconds of cutting an artery.

#61
Taltherion

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I even don't get the discussion. There are some people who think there's too much blood and it's unrealistic. They ask if it can be modded out or if there's a slider. As this is a single player game - why do others feel the need to jump in defending the blood? Tastes differ and if there is a slider or a mod that allows me to enjoy the game a bit more ... what does that take away from the game of those people who like blood?

#62
The junk

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Sure, 5 liters doesn't all come out at once. It's just to give an idea. For a simple estimate, you can look at the circulatory system on wikipedia. Here's a quick couple minute estimate:

A 70kg man has a stroke volume of 70 ml (average). That's the volume of blood pumped through a single ventricle per beat. With a heart rate of about 72 BPM and assuming 1/5 (rough estimate) of the blood goes through an arm, there is about 1 liter/min going through an arm. If you cut someones arm off, this would give about 168 ml of blood being pumped out in 10 sec. If this happened during a fight, when someones heart rate was escalated to 110 BPM, this would be about 257 ml being pumped out in 10 sec. That is a little less than half of a 20 oz bottle of soda.

Some problems with this is as blood leaves the system, you'd think the pressure would change. This hasn't been taken into account. The body also has it's own natural response to bleeding wounds (hemostasis), which also has not been considered. Ten seconds maybe a little long to neglect these factors.

Anyways, I filled a 20 oz bottle with water, a little less than half-way, and dumped it (in about 3 seconds, not 10) on the patio at about arms height. It left a circular pattern with a diameter (including the speckling) of roughly 2 meters. I don't know how DA:O compares, but at least this is some idea if it's too much or not enough. (Considering I have never seen something like that in real life.) I agree with some remarks about spurts coming out with every swing of a weapon, that doesn't sound too realistic (but could still be immersive :) ). I'll just have to wait, play, and see.

Modifié par The junk, 23 octobre 2009 - 08:17 .


#63
Targetd

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Hey Smocks there will be a blood on/of option

#64
Niko Daemon

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QuanziZ wrote...

This is... English...?  :?


Er, no.  This is forum / chat speak...  "Quanzi Z"   Posted Image

#65
Niko Daemon

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Taltherion wrote...

Thanks. Now I know again why I'm so happy that this will be a single player game.


U crack me up.  I give bioware props, and u flame me, then incite flames.  And then have the gall 2 b proud of isolating urself from a PvP response in-game...   Posted Image

I can only respond with this: "I feel sorry 4 u.  But hang in there little buddy..."  Posted Image

#66
Niko Daemon

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and 2 mopotter & death_knight250... good quoting, quoting, quoting. Even including the original post, u guys still can't see bioware's genius in the "blood"

#67
tulukaruk

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First - there will be gore toggle. If you did research instead of complains everyone would be happy (or at least happier then now).



Second - the blood on armor was one of things I heard about when I started reading about DAO loooong ago, way before them joining with EA. I have no idea why EA is evil? The only thing that pops in my mind are middle east fanatics... but why are they on game forum?

#68
ModWriter

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Hmmm, maybe i am in the wrong forum, thought it is the toolset-forum. I will try to scale the blood depend on the fights. Maybe its possible, maybe not... i will see.

#69
Taltherion

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Well, sometimes it feels more like the tool forum.



What might be interesting: In a German test it says that there is no slider/switch for the blood fountains, only a switch to turn off the blood on the clothes and armor.

#70
Eshaye

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Taltherion wrote...

Well, sometimes it feels more like the tool forum.

What might be interesting: In a German test it says that there is no slider/switch for the blood fountains, only a switch to turn off the blood on the clothes and armor.


I would like this. Hopefully it's something simple like a toggle in the .ini file; showarmorblood = 'no'  ;)

#71
Taltherion

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From what I've understood: it's a toggle in the options, no need to modifiy any file.

#72
Doug84

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H8Cr1me wrote...

I was wondering if it will be possible for someone to make a mod to tone down the blood. Don't get me twisted, I love blood. But is it really necessary for it to come spurting out like old faithful with every hit? Does your character really need to look like he just got back from a GWAR concert after every battle? I am no game designer, but i would think that it wouldn't be too difficult for the blood to be generated from the sword edge and travel in the direction of the swing with just a small stream of blood. I can understand it gushing from a decapitation. But does it need to gush every time? I would almost rather have no blood unless a critical hit was made or something like that.


well, I don't know - technically, most games underrepresent blood. I've never seen someone hacked at with a sword or knife (thankfully), but I've heard it is more often than not very bloody. Bare in mind this isn't like modern combat, and you are sticking swords into people who have strong hearts pumping pressured blood around your flesh, and so its entirely possible that Dragon Age's blood is the more accurate showing of what battle with swords and shields would look like.

#73
Pink_Moon

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I think it looks ridiculous in the trailer when a dude is hit in his breastplate from a slash and a fine misty splash of blood conjures out of thin air. Note: this happens several times in the trailer during the big battles. I think that, for a game trying to be the next deep RPG, their marketer really went overboard with the whole hyper-masculine shtick.

That said, I don't believe it will really hinder my enjoying the game granted it has a good plot and enjoyable, deep gameplay.  Morever, as long as the OST isn't some horrible-ass Marilyn Manson ****-- or some other hyper masculine tripe for that matter, I'll be okay.

Modifié par Pink_Moon, 24 octobre 2009 - 10:53 .


#74
Taltherion

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No Manson or sth. like it ahem ... him ... in game as far as I know.

#75
dark_dragon99

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bloody violence in a dark fantasy is good to me the violence need's to have impact and being painted in blood at the end of a brutal battle is realistic. You can even break limb's in Dragon age so the blood and the savageness of the violence is needed.