Alphabetically, and from an in-game perspective:
ControlA superficially appealing option. But ultimately, it sounds a lot like a feasible explanation of how the Reaper threat came to be in the first place. The potential for Corrupted Good Intentions is too high for my Shepards to seriously consider for long.
DestroyMakes the most sense to me. I didn't like seeing EDI go (to paraphrase the Stranger from
Lebowski), but I happen to know there are some little krogans on the way. Sacrificing the geth wasn't an issue my first time through, as they were already gone, but next time it will be tougher. Still, big picture says "regrettable but necessary" to me.
RefuseI certainly understand the impulse. (And I mean the impulse for Shepard to be suspicious of the presented options, not the impulse for me-as-consumer to express my anger at Bioware.) But my allies have sacrificed a lot to get me to this point, my trusted military advisors have convinced me that a conventional win isn't an option, and without using the Crucible there's no Plan B. As I see it, neither Control, Destroy, nor Synthesis are likely to result in a worse outcome than letting the Reapers continue their harvest.
SynthesisThis one is growing on me as an option for my Renegade Shepards. Am I taking a huge decision on behalf of all life? Yes, but that's kind of what I'm here for anyway. The avoidance of eliminating any particular species as a sacrifice, the removal of the Reapers as a threat, and the potential that comes from synthetic and organic life sharing some of their attributes with each other is pretty tempting.
Modifié par Cant Planet, 03 juillet 2012 - 05:27 .