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The Companions, their Specializations, Skills and some more


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#1
Sartheris

Sartheris
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 Hi Everyone!
I dont know how exactly to start this topic and which facts to tell first but I'll try from somewhere:

- Why both Sten and Oghren are Two-handed Weapon specialized? We can develop them differently yes, but thats a huge talent points wasting !!! Only Zevran is Dual-Weapon specialized and he's not a warrior...
Solution - Make all companions with empty skill and tallent trees and LET US choose them (free points to spend instead of the premade talent and skill trees)

- Why Sten doesnt get a second point for specialization? Will he get so much disbalanced and extraordinary stronger than anyone? I doubt that!
Solution - Give Sten the second deserved point for specialization.

- Lockpicking could be a headache if you dont have a rogue in your group. Looked through a warrior's (or mage's) point of view - I'm FORCED to always have with me Leliana or Zevran...
Solution - You could add some items which could be used to unlock at least the simplest locks so any class could use them.

- Some class Specializations are ridiculously made - Why the Templar gets a bonus to MAGIC? MAGIC ! ! ! What are the warriors supposed to do with the magic bonus? I don't see it to increase the Mental Resistance...
What the Mental Resistance helps for anyway? The Templars are supposed to have some resistance to magic, but all we get with that is some stupid resistance to sleep or fear I think...
By the way - Whenever I use the Dispel Magic - It dispels NOTHING !!! Not the weakness, not the curses, nothing! USELESS!
Solution - Look again at the Templar stats bonuses and it's magic resistances. ADD magic resistances.

- Too few talents! Perhaps just the game is too short to have so many talents, but at least add some more to the special talents that come with the Specialization!
Solution - Well, add some more...

Could someone please give me a hand here, and add something more?
Thanks

#2
Sartheris

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Modifié par Sartheris, 15 décembre 2009 - 09:48 .


#3
firath

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magic increases the effectiveness of potions and mental resistance is used to check against certain spells effects