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Mass Effect 1's writing wasn't THAT great...


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#1
gmboy902

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The overall story was epic, sure. But I see people complaining about Mass Effect 3's writing being full of plot holes, or contrary to logic, and in just a couple hours replaying ME1 I see lots of that. Two examples come to mind;

Why does Shepard automatically jump onto the Reaper theory? He sees a few jumbled, confusing images in a Prothean beacon. Someone all-too-conveniently mentions the Reapers soon after, and by the time you meet the Council Shepard is entirely convinced that the galaxy is facing extinction. It seemed like BioWare didn't want to pull any dramatic reveals. They didn't want for a second to have Saren be the true villain. The Reapers' introduction into the story feels incredibly forced. Shepard doesn't wait for any substantial evidence or even question the theory much, and spurts it out to everyone - such as Liara. Liara, who has studied the Protheans for half a century, immediately accepts robot death gods as the cause behind the Protheans' disappearance because a man she just met saw some robotic images not even created for his mind to comprehend.

Nobody seems to know about anything before the Protheans. Everyone you meet seems to think that they're as far back as we can judge history and that they were the first civilization. And then you go to explore the planets. You find one with burial crypts from a race the predates the Protheans, and even has a name, which the Citadel protects from research efforts. You find one planet with a massive valley created from a gigantic mass accelerator weapon fired millions of years ago, even though the Protheans vanished 50,000 years prior.

And I haven't even really scratched the surface in this playthrough. I'm sure I'll find more.

#2
CronoDragoon

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Jumping the gun here, but in the ending they don't even bother to search for Shepard in the rubble until he plays king of the mountain. You know, the exact same thing that people are roasting ME3's Normandy scenes for right now.

#3
Sajuro

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I don't think anyone even said Reapers, maybe the beacon said it but Shepard just sat up and was like "Reapers!" He should have at least learned about the Reapers after receiving the cipher.

#4
chemiclord

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No, ME1's writing really wasn't all that great.

It's called fans looking at the past through rose-colored glasses. They like ME1, so they gloss over its flaws. They don't like ME3, so they harp endlessly on those same flaws.

Human nature, really. You'll excuse the failings of a friend, but roast an enemy over the coals for those same failings.

Modifié par chemiclord, 03 juillet 2012 - 02:09 .


#5
Iakus

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CronoDragoon wrote...

Jumping the gun here, but in the ending they don't even bother to search for Shepard in the rubble until he plays king of the mountain. You know, the exact same thing that people are roasting ME3's Normandy scenes for right now.


Small difference here:

In ME1, we got to see Shepard play king of the mountain.

#6
shurikenmanta

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Yep.

I don't know why everybody holds ME1 in such high regard as 'so much better then 2 and 3'. Don't get me wrong, the storytelling was great, but I found ME2 to be on par with it at least.

*braces for impact*

#7
GenericEnemy

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Better than ME2 at least.

SHEPARD, I KNOW WE HAVE IMPORTANT THINGS TO DO, BUT SOLVE MY DADDY ISSUES PLOX!

#8
Krunjar

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FINALLY! someone to see that ME isn't some Shakespearean work of genius and just a damn well told space opera with tonnes of awesome cg.

#9
Mystiq6

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It may be a plot hole, but the thing with the reapers and the beacon is a plot hole most people (dare I say, all) are willing to overlook. There are a certain amount of holes in a story you're perfectly willing to ignore. I'll admit that when I first saw this, I was confused as to how Shepard knew what he was looking at.

Until you are told about the cycle, those bouts of destruction could be from civilizations long gone or just the galaxy being the galaxy (stars exploding, etc.). Yes, the all of the Mass Effect games could have done better by listening to their side stories and using them more. There's always a way to improve pretty much any story but in the grand scheme of things, the plot holes in Mass Effect 1 and 2 are relatively minor.

#10
Soultaker08

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Well i actually didnt fall in love with ME since part one, but with part two.

Although i have the feeling that Me2 was pointless to the series since Me3 this was the part that got me falling in love with the franchise, replaying part 1 , setting up different playthroughs, discovering what was possible, waiting for ME3 :)

Modifié par Soultaker08, 03 juillet 2012 - 02:12 .


#11
CronoDragoon

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GenericEnemy wrote...

Better than ME2 at least.

SHEPARD, I KNOW WE HAVE IMPORTANT THINGS TO DO, BUT SOLVE MY DADDY ISSUES PLOX!


Fun fact: Miranda's loyalty turns out to be more important than the Rachni.

#12
Guest_Cthulhu42_*

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I've always thought ME1 had lots of flaws. Certainly a far cry from the nigh-perfect game I've seen some others hold it up as.

#13
Kem1995

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The beacon and the reapers is an overlooked plothole. Mainly because it was just introduced and people simply waited to see what would happen during the story.

#14
SNascimento

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It's the first game, a lot of things were open to imagination back then... I guess people just imagine ME1 differently than it really was.
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Some poeople go as far as not acknowlegding some basic flaws it had in it, like the big technicals issues the 360 version had.

#15
Dougy Fresh

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gmboy902 wrote...

The overall story was epic, sure. But I see people complaining about Mass Effect 3's writing being full of plot holes, or contrary to logic, and in just a couple hours replaying ME1 I see lots of that. Two examples come to mind;

Why does Shepard automatically jump onto the Reaper theory? He sees a few jumbled, confusing images in a Prothean beacon. Someone all-too-conveniently mentions the Reapers soon after, and by the time you meet the Council Shepard is entirely convinced that the galaxy is facing extinction. It seemed like BioWare didn't want to pull any dramatic reveals. They didn't want for a second to have Saren be the true villain. The Reapers' introduction into the story feels incredibly forced. Shepard doesn't wait for any substantial evidence or even question the theory much, and spurts it out to everyone - such as Liara. Liara, who has studied the Protheans for half a century, immediately accepts robot death gods as the cause behind the Protheans' disappearance because a man she just met saw some robotic images not even created for his mind to comprehend.

Nobody seems to know about anything before the Protheans. Everyone you meet seems to think that they're as far back as we can judge history and that they were the first civilization. And then you go to explore the planets. You find one with burial crypts from a race the predates the Protheans, and even has a name, which the Citadel protects from research efforts. You find one planet with a massive valley created from a gigantic mass accelerator weapon fired millions of years ago, even though the Protheans vanished 50,000 years prior.

And I haven't even really scratched the surface in this playthrough. I'm sure I'll find more.


So hating the ending of ME3 just isnt enough for some people...

#16
Giga Drill BREAKER

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Me1's writing > ME3's writing

sorry had to be said.

#17
Mystiq6

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chemiclord wrote...

No, ME1's writing really wasn't all that great.

It's called fans looking at the past through rose-colored glasses. They like ME1, so they gloss over its flaws. They don't like ME3, so they harp endlessly on those same flaws.

Human nature, really. You'll excuse the failings of a friend, but roast an enemy over the coals for those same failings.

I think I can safely say that when I look back on Mass Effect 1, I'm not looking through rose-colored glasses. The only thing that really bothered me about the game was having to use that stupid ass vehicle over the annoying ass terrain. The ending left me with a very heart-warming feeling.

#18
Sajuro

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DinoSteve wrote...

Me1's writing > ME3's writing

sorry had to be said.

Me3's atmosphere> Me1's atmosphere

#19
legion999

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Sajuro wrote...

DinoSteve wrote...

Me1's writing > ME3's writing

sorry had to be said.

Me3's atmosphere> Me1's atmosphere


What a funny story Mark.

#20
Seryl

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Mass Effect 1 had some bad writing. But, none of it was bad enough to cause a "Wait, what?!" moment. ME3 had that in spades. The ME1 cast going from Shepard's visions to "Evil Death Robots from SPACCCEEEEE!" was Batman levels of deduction. It stretched credibility. But it didn't break it to the point where the narrative became unplayable.

ME1's problems were also not at the end of the narrative. They aren't what immediately comes to mind when you think of the game.

#21
SNascimento

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legion999 wrote...

Sajuro wrote...

DinoSteve wrote...

Me1's writing > ME3's writing

sorry had to be said.

Me3's atmosphere> Me1's atmosphere


What a funny story Mark.

.
Funny and true, if I might add. 

#22
andy6915

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GenericEnemy wrote...

Better than ME2 at least.

SHEPARD, I KNOW WE HAVE IMPORTANT THINGS TO DO, BUT SOLVE MY DADDY ISSUES PLOX!


As opposed to ME1?

SHEPARD, I KNOW WE HAVE IMPORTANT THINGS TO DO LIKE FINDING THE CONDUIT BEFORE SAREN DOES AND THE REAPERS COME BACK, BUT FIND MY FAMILY'S ARMOR/FIND DR SALEON/KILL A BUNCH OF GETH AND GIVE ME THEIR DATA FOR THE FLOTILLA FOR ME

Yeah, not seeing a difference here.

Modifié par andy69156915, 03 juillet 2012 - 02:24 .


#23
legion999

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SNascimento wrote...

legion999 wrote...

What a funny story Mark.

.
Funny and true, if I might add. 



Oh you are hilarious! Honestly I may bust a gut laughing here!

#24
GenericEnemy

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andy69156915 wrote...

GenericEnemy wrote...

Better than ME2 at least.

SHEPARD, I KNOW WE HAVE IMPORTANT THINGS TO DO, BUT SOLVE MY DADDY ISSUES PLOX!


As opposed to ME1?

SHEPARD, I KNOW WE HAVE IMPORTANT THINGS TO DO LIKE FINDING THE CONDUIT BEFORE SAREN DOES AND THE REAPERS COME BACK, BUT FIND MY FAMILY'S ARMOR/FIND DR SALEON/KILL A BUNCH OF GETH AND GIVE ME THEIR DATA FOR THE FLOTILLA FOR ME

Yeah, not seeing a difference here.


The difference being those missions weren't the meat of the game.

#25
Calibrations Expert

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You think the story was bad? try the game play.