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Disabling Radial-Dial Crafting


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#1
BelowTheBelt

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Maybe a simple question here...how do I disable the armor appearance/crafting options offered via the radial dial?  I don't want my players to be able to modify or create armor/weapons/traps, etc... via that option, but would rather them use the in-game options.

Thanks!

Modifié par BelowTheBelt, 03 juillet 2012 - 03:34 .


#2
Carcerian

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The conversation that the radial dial starts is called "x0_skill_ctrap"

The simplest fix is just to add a line that instantly ends the conversation, preferrably giving user a message that the craft option has been disabled.

Modifié par Carcerian, 03 juillet 2012 - 07:13 .


#3
Carcerian

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Example :

Add a new conversation line at the very beginning.

Add text : "Default crafting has been disabled for this module."

Under the "text appears when" section, click edit, add the following code:

int StartingConditional() { return TRUE; }

and save as something like "cv_taw_true"

That should disable crafting with proper feedback if its working :)

Modifié par Carcerian, 03 juillet 2012 - 06:46 .


#4
Carcerian

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Heres an erf you can import to empty your craft menu down to a single line to edit or build upon as needed :)

No_Crafting.Zip

to change, edit "x0_skill_ctrap" 
to restore default crafting, rename/delete "x0_skill_ctrap"

Hope that helps!

Modifié par Carcerian, 03 juillet 2012 - 07:17 .


#5
BelowTheBelt

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Thanks, Carcerian!

Great idea, I think I'll use a check for DM possessed/DM in the TAW and if true allow them to craft appearance. Otherwise, I'll default to the message you describe. Love the simplicity.