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Mass effect 1 is still the Best of the trilogy


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#101
Random Geth

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Have to disagree. ME2 is the Empire to ME1's New Hope; ME1 is a classic, make no mistake. It set up a lot, is a great self-contained game, and is fun despite its rough patches, but ME2 was a lot more polished, definitely wins in terms of characters, and doesn't have the Mako (may be the biggest + of the game).

Of the three games, I feel like ME2 gives the best overall experience, though they're all good; ME1 and ME2 are what I'd call great games. ME3 could've been great if it wasn't rushed out the door.

#102
flanny

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The Angry One wrote...

I loved the Mako. I loved the attempts to create a seamless world with the airlocks and, yes, the elevators. I loved a carefully crafted universe with real science used to justify fantastic elements. I loved how everybody wore proper armoured suits. I loved the attention to detail. I loved the feel of the SR-1. I loved Sovereign and Saren, both in their respective ways effective antagonists. I loved the final battles. I loved the ending.

I loved Mass Effect 1, and I believe that's because it's developers loved it too, and it shows.
It may not have been perfect. Nothing is, but it was a genuinely gratifying experience from beginning to end.


very well put, though I did enjoy ME2 as well

I rank ME1 as probably my second favourite bioware game just behind KOTOR

#103
wafflez

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Despite ME2 being my favourite for characters and dialogue, ME1 was very good and definitely the most memorable game in the series.

#104
Phategod1

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gmboy902 wrote...

I'm playing through all three, right now my money is on Mass Effect 2 for the great characters, improved combat (the difference between 1 and 2/3), and great locations and side-quests.

First of all, the lip sync in Mass Effect 1 is about as proficient as the original Half-Life's. It's just bad. I don't know where you got that. Secondly, Mass Effect 3 really did offer your Shepard's story (perhaps not as much as 2), it just didn't conclude. You had all the ingredients in place - cure/sabotage the Genophage, Rannoch, etc. - but you never get any conclusion as to how the galaxy is affected by Shepard after his death.

Anyways, what I miss about Mass Effect 1 isn't the writing, which was a bit forced and hole-y. It certainly wasn't the combat, which was punishing and dull. It wasn't the equipment system, which was a headache. It wasn't even the skill system which, while more RPG-ish than 2 and 3, offered benefits that were really quite minor per point.

What I miss about Mass Effect 1 is that feeling of exploration. You don't get that in many modern games. Everything is set, you know everything there is to know about your world, you're given a weapon and told to kill the bad guys. Mass Effect 1 offered uncharted worlds, exotic planets, and ancient ruins. There were ancient Prothean skyscrapers, towering over the clouds, and long-abandoned labs where the remains of a lost race remained in stasis modules. The Protheans were an enigma, a mind-boggling mystery - the scene with Vigil was one of the best moments in the series (and then, Javik ruined that enigma). Then the Reapers were intimidating. Unknowable. If only there was a single Reaper that could match Sovereign. He was the perfect villain. He told us he had a reason for killing us, but our minds couldn't comprehend it. We existed because they allowed it, and we would end because they demanded it.

The general feel of Mass Effect 1 is something that no game has ever captured, before or since. But from a literary perspective it had some shakey plot development and poor characterization. From a gameplay perspective... ha.


THIS

#105
Aaleel

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ME1 had my favortite characters, favortite squadmates, favorite antagonists (Saren & Sovereign), favorite missions (Virmire, Ilos/Battle of the Citadel), favorite moments, favorite story, favortie ending.

Hands down my favorite of the three, just finished a full playthrough recently, and yep, still my favorite.

Modifié par Aaleel, 03 juillet 2012 - 11:27 .


#106
dorktainian

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Mass Effect 2 is the best, closely followed by ME1. It's so bloody annoying that with the Star Brat, everything about ME1 is disguarded and made effectively redundant.

If ME1 is 'A New Hope' & ME2 is 'The Empire Strikes Back', then ME3 is 'The Phantom Manace'

#107
tanisha__unknown

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1) hated it in the beginning, by now I like it and yeah, I miss it
2) I thought there was some mismatch in ME3, can't tell about ME2 though
3) Wholeheartedly agree that it is one. It brought me into contact with the ME universe, I do like the establishing of the scenery in the citadel part, and it's got the best and most conclusive main story
4) artistic integrity. No, seriuously, I don't know
5) see 4)

#108
flanny

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dorktainian wrote...

Mass Effect 2 is the best, closely followed by ME1. It's so bloody annoying that with the Star Brat, everything about ME1 is disguarded and made effectively redundant.

If ME1 is 'A New Hope' & ME2 is 'The Empire Strikes Back', then ME3 is 'The Phantom Manace'


i like that, Harby is definitely Jar Jar Binks, the star child is like Darth Maul, someone who just appears with no back story and leaves the same way 

#109
Baramon

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tobin1455 wrote...

 I still love Mass effect 2 and 3 don`t get me wrong but there`s something about the original that gets my blood pumping. Maybe its shepards crazy adventures in the mako or that the series wasn`t so tainted with negitivity like it is right now.

 (remember there are NO wrong answers)

1. Anyone else missing the mako?
2. Did anyone else notice that the facial animations and lip syncing are actually better in mass effect 1 or is that just me?
3. Which mass effect game in the trilogy is your favorite ?  and why?

4. The reapers where machines then they became cyborg terminator rip offs. What happend?  (please answer)
5. What the hell happend to MY shepards story in mass effect 3 ?  Bioware said it was their story of MY shepard....WTF?

1. Missing the Mako? Are you kidding me?! Of course I'm missing the Mako! I was sure hoping ME3 was going back to the planet-exploring mechanic, but, sadly, no. :( I guess by that time, Bioware felt like we'd explored the galaxy enough.

2. Didn't notice the animations being synched better, but I did notice my FemShep seemed "prettier", as some of the angles in ME3 looked really harsh.

3. I liked ME2 the best. Everything was established, they introduced some of the best characters in gaming history, the companion interactions were top-notch, all the side missions, and one of the best and biggest, most emotionally charged game endings in history!

4. Not sure.

5. Yeah, I feel like they let us pilot the ship for a little while, but then wanted to take back control themselves for the finale. Oh well, still the best game series I've ever played, hands down. B) 

Good thread!

Modifié par Baramon, 03 juillet 2012 - 11:42 .


#110
Roamingmachine

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I miss the Mako :( Some people didn't realize that it had 2 sets of 3-drive wheels on either side instead of the usual 2-wheel pairings and thus failed at driving.Also, didn't mind planets looking the same.Most dustballs/rocks in space will look the same.But at least they looked real.
Thats also something i miss from mass effect: The hard-scifi feel.There was at least a real attempt to make things look like they would in the real world and explanations given on the why's and how's of the tech and the tech remained consistant.Then came ME2 and suddenly we were back using clips in guns that fired tracers >.<

#111
Aaleel

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ME2 was actually my least favorite. Never really got attached to the crew, thought it was too many of them. In ME1 you got most of your crew as part of the actual storyline and they had a vested interest in the mission.

In ME2 it was just here is your shopping list go fetch these people. Why do I need these people what skills do they have that will help me? Started out good with Mordin, needed to make a countermeasure for the swarms, after that just nothing. Jack gets on the ship saying to hell with the mission, let's go be pirates.

Then I ask for Tali and TIM says he needs to do more research. Tali helped kill a reaper and stop Saren, what more research needs to be done.

I didn't like the whole get these people, OK now you have to stop doing everything. talk to TIM and do one storyline mission with the collectors. OK here is your next list, rinse and repeat.

Who were the collectors, they became an afterthought in the game, an occasional diversion from your team gathering.

I liked getting my squad early in ME1 and having them for the greater part of the game. ME2 you were spending time gathering new squadmates new all the way up to the end almost.

The game just didn't leave a lasting impression on me.

#112
Eluril

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The Angry One wrote...

I loved the Mako. I loved the attempts to create a seamless world with the airlocks and, yes, the elevators. .


Mako had terrible handling, the seamless world was the cause of many technical problems. The elevators sucked. Combat sucks and is clunky as hell compared to the other two. Major glitches with texture loading, major framerate issues.

Even with all this going on ME1 is still a great game but it is nowhere the level of ME2 or ME3

#113
kyban

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Eluril wrote...

The Angry One wrote...

I loved the Mako. I loved the attempts to create a seamless world with the airlocks and, yes, the elevators. .


Mako had terrible handling, the seamless world was the cause of many technical problems. The elevators sucked. Combat sucks and is clunky as hell compared to the other two. Major glitches with texture loading, major framerate issues.

Even with all this going on ME1 is still a great game but it is nowhere the level of ME2 or ME3


just different opinions. See my post on page 1, its the first after the OP.

The elevators added to atmopshere, instead of watching a boring load screen, we were in elevators and got to listen to news or our companions talking to each other. the other ME's have less of companion banter, i miss that.
The Mako worked like a charm in the right hands. Hell at least you got to EXPLORE in ME1.

I encounter the same problems with texture loading in all 3 mass effects, its just how the unreal engine loads. Its a common issue. Get used to it.

Nothing wrong with the combat, just chill out. The game was amazing enough, it could have been worse. the combat could have been non functional.

#114
kyban

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The Mad Hanar wrote...

I wish they would've fleshed out and improved upon the mechanics of ME1 instead of completely changing them.

Elevators and airlocks are SO much cooler than loading screens.


Agree. So many other trilogy's have stayed the same more or less, and have been quite successful. I can think of a few games, like Gears of War, Uncharted Series, God of War, etc.

I feel it was a push from EA to make it a shooter for a wider audience. They just want the money, and i feel that it should never have been that way.
BioWare should have listened to their own character "I won't let fear compromise who i am." (the fear being loss of money)

#115
FlyingSquirrel

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I think ME1 gives you the broadest view of the series' fictional universe. Because it's so closely tied to Citadel politics but without the galaxy actually being at war yet, the sense of humanity finding its way as a relative newcomer is present throughout, and Feros, Noveria, and the Citadel are all unique locations with their own cultures and distinct characters. We meet frontier colonists, corrupt businessmen, scientists of both honorable and not-so-honorable character, a window into the rachni wars, people from Shepard's own past, alien ambassadors, etc. The sidequests often had a character or an idea that was interesting even if the cookie-cutter locations and combat were repetitive (the biotic extremists, that guy who organized the Skyllian Blitz, Toombs, etc.).

ME2 further develops some of this (especially the backstory of the krogan) and focuses on the darker, shadier places and individuals, but I'd say there is less of a sense of exploration and discovery, and I'm willing to guess (though I could be wrong) that the combat/investigation ratio of the missions is more tilted towards combat than ME1. There were times when I found it a bit tedious, wishing I could just get to the next plot point without having to fight yet another wave of Blood Pack / Blue Suns / Eclipse.

In ME3, exploration is, by necessity, off the table, and even at the Citadel, you can almost always run into somebody who's grieving or freaking out about something. So it's a much more tense atmosphere where the immediate problem is usually staring you right in the face rather than requiring you to figure it out or learn more about the characters or the situation. In a way, ME3 actually does a better job of integrating sidequests into the main plot - ME1 and ME2 both rely on the conceit that you can just sort of take a break from saving the galaxy without anything important happening in the meantime - but there's less development of locations and cultures. The gardens on Tuchanka might be the one moment where I felt like I was actually learning something new. Even things like the flashbacks to the Morning War really just fleshed out what I'd already suspected.

#116
tonnactus

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Aaleel wrote...

ME2 was actually my least favorite. Never really got attached to the crew, thought it was too many of them.


Exactly. A lot of them not even have a good reason to be there.
Pokemon in space, the worst game in the series.
Barely any squad banter and interaction.
Not even the combat was fun because biotic and tech powers were nerfed and most of them didnt work on "protections".

Mass Effect 3, despite the laughable plot(but atleast had one) had the best banter in the series even when they arent at missions. And biotics were fun again.

Back to the topic: Nothing beats Noveria and the different options to get to the garage. Also combat could start in hub areas like the citadel market were a player wouldnt expect it(at least in the first playthrough.

Modifié par tonnactus, 03 juillet 2012 - 06:14 .


#117
v TricKy v

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flanny wrote...

dorktainian wrote...

Mass Effect 2 is the best, closely followed by ME1. It's so bloody annoying that with the Star Brat, everything about ME1 is disguarded and made effectively redundant.

If ME1 is 'A New Hope' & ME2 is 'The Empire Strikes Back', then ME3 is 'The Phantom Manace'


i like that, Harby is definitely Jar Jar Binks, the star child is like Darth Maul, someone who just appears with no back story and leaves the same way 

Well at least Darth Maul was badass. The star child is just  plain ridiculous

#118
Jamie9

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I'm going to argue that Mass Effect was the worst in the trilogy.

It had the least number of squad mates in the trilogy, and you could argue that Tali was a walking Quarian codex in ME1.

It has the least number of locations in the trilogy (not counting all the Mako planets because they were just mountains and hills). For all the talk of amazing exploration in ME1, it was really boring to explore those copy-paste planets.

Unnecessary RPG mechanics. I'm gonna get flak for this. I love die-hard RPGs and action games both, but having 20 VERY similar assault rifles in ME was uninteresting. You end up just selling most of them and you always reach the 9,999,999 credits cap, with nothing to buy.

Least emotional climax. Whereas the Suicide Mission concentrated on your squad, you'd brought them together and now you'd see them through, and Priority: Earth concentrated on your squad and saying your goodbyes, Race Against Time focused on... the Citadel? There was no character focus.

#119
Guest_Imperium Alpha_*

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Disagree­. ME1 fall short in both character depth / gameplay which ME2 or ME3 did better in that regard. Only the story is good but that can be said for the three games.

#120
CroGamer002

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No.

#121
BatmanPWNS

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You forgot to include IMO.

For me, it has to be ME2. Sure it didn't go the full Rpg route but it had the most squadmates, the most fun (for me) and the last mission is one of the best, if not the best, mission in the entire series. Of course, IMO.

#122
xsdob

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Phategod1 wrote...

gmboy902 wrote...

I'm playing through all three, right now my money is on Mass Effect 2 for the great characters, improved combat (the difference between 1 and 2/3), and great locations and side-quests.

First of all, the lip sync in Mass Effect 1 is about as proficient as the original Half-Life's. It's just bad. I don't know where you got that. Secondly, Mass Effect 3 really did offer your Shepard's story (perhaps not as much as 2), it just didn't conclude. You had all the ingredients in place - cure/sabotage the Genophage, Rannoch, etc. - but you never get any conclusion as to how the galaxy is affected by Shepard after his death.

Anyways, what I miss about Mass Effect 1 isn't the writing, which was a bit forced and hole-y. It certainly wasn't the combat, which was punishing and dull. It wasn't the equipment system, which was a headache. It wasn't even the skill system which, while more RPG-ish than 2 and 3, offered benefits that were really quite minor per point.

What I miss about Mass Effect 1 is that feeling of exploration. You don't get that in many modern games. Everything is set, you know everything there is to know about your world, you're given a weapon and told to kill the bad guys. Mass Effect 1 offered uncharted worlds, exotic planets, and ancient ruins. There were ancient Prothean skyscrapers, towering over the clouds, and long-abandoned labs where the remains of a lost race remained in stasis modules. The Protheans were an enigma, a mind-boggling mystery - the scene with Vigil was one of the best moments in the series (and then, Javik ruined that enigma). Then the Reapers were intimidating. Unknowable. If only there was a single Reaper that could match Sovereign. He was the perfect villain. He told us he had a reason for killing us, but our minds couldn't comprehend it. We existed because they allowed it, and we would end because they demanded it.

The general feel of Mass Effect 1 is something that no game has ever captured, before or since. But from a literary perspective it had some shakey plot development and poor characterization. From a gameplay perspective... ha.


THIS


Yeah, pretty much this.

#123
timj2011

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Mass Effect 1 is wondrous and mysterious

Mass Effect 2 is amazing and adventurous        (My Fav)

Mass Effect 3...emotional/intense. It's just a product of the times, but I have to say that I will wait till all the DLC is released to judge just how adventurous it feels

Modifié par timj2011, 03 juillet 2012 - 06:48 .


#124
Rhz

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thats why I loved ME1, no cerberus. I cant describe how much I hate those guys, during ME3 cerberus is a god-like force that is everywhere, knows everyones plans and somehow ignored by the reapers, do you remember thesia where kail leng escapes in a gunship? there were just two reaper capitals comming down why did they ignore the gunship?
I mean seriously what is this ****, at the end before you attack the chronos station, I didnt care any longer about the reapers, I just wanted to take that entire fleet - the might of the galaxie - to defeat cerberus. And then it got even more hilarious, the Illusive man went to the citadel telling the reapers about shepards plan? wtf? How is he communicating with the reapers? I mean thats pretty funny I imagine TIM with a cigarett in his hand standing infront of a brute and tells him he should call his boss he got an important message.

For me the game ended with Me1, sovereign has been defeated and the reapers are trapped in dark space; story ends.

Modifié par Rhz, 03 juillet 2012 - 06:57 .


#125
Metalunatic

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This goes without saying.