Mass effect 1 is still the Best of the trilogy
#176
Posté 09 juillet 2012 - 01:18
ME2 was an improvement, onfortunately alot of the RPG element got hit hard by it's new vision. It was more focused on story and combat, not so much on the RPG. Fact.
ME3 took everything up to a better level, more RPG elements, better combat- a very awesome story as well. ME3, by any design- is the best out of all of the games. Your choices, ACTUALLY made a difference, and changed the whole outcome. NONE OF THAT mattered in ME1 or ME2. Seriously.
#177
Posté 09 juillet 2012 - 01:19
Fingertrip wrote...
ME3 took everything up to a better level, more RPG elements, better combat- a very awesome story as well. ME3, by any design- is the best out of all of the games. Your choices, ACTUALLY made a difference, and changed the whole outcome. NONE OF THAT mattered in ME1 or ME2. Seriously.
That's because ME3 was the culmination of the trilogy, when all of the major plot points met their conclusion.
And no, ME3 is not the best, by "any" design.
#178
Posté 09 juillet 2012 - 01:19
1. The variety of weapons, armor and ammo and it was easy to find and modify at any time.
2. The leveling system was based on points from talking, enemies defeated, and items hacked instead of completing a mission. Glad they brought that back in ME3.
3. How you could complete the three major plot worlds in any order before going to Ilos.
4. How large the galaxy felt.
5. The renegade dialog was REALLY renegade. Sometimes it was so harsh I had to reload to an earlier save.
6. Long-distance sniping!
7. The journal.
The Not-So-Good in ME1
1. The action wasn't always very smooth.
2. Exploring the planets for resources could feel tedious at times.
The Good in ME2
1. Some of my favorite characters.
2. Smoother action.
3. The galaxy still feels large, only a few forced missions.
4. The ability to re-assign power points (for yourself on the Normandy, your squad on the Shadow Broker base).
5. The DLC.
6. The journal.
The Not-So-Good in ME2
1. The wierd head-bob while walking/running.
2. The strange "casual" clothing for fem/maleshep.
3. Could not remove helmets during conversations. For some reason could not wear casual or ship clothing on hub worlds.
4. Even if I was able to use a sniper rifle in ME1 (chosen as an extra skill), I couldn't in ME2 until doing the Collector ship mission, and then wasn't able to get the Widow.
The Good in ME3
1. Able to use all weapons.
2. Good character movement (strange arm movement when walking and really strange legs when running, though).
3. Ability to gain points and level up at any time restored. Nice leveling tree.
4. Fabulous story arcs on Tuchanka and Rannoch.
5. The ability of the story to provoke emotions, happy and sad.
6. The EMS is fixed so that I can get all the endings (couldn't get there even playing all three games as a completionist).
7. Helmets off in conversation.
The Not-So-Good in ME3
1. The original ending was like hitting a brick wall. Glad they expanded on it.
2. Thane Dies!
3. Mordin Dies!
4. Joker's wierd eyes.
5. Unable to holster weapons.
6. The journal.
I'm sure I'll think of more as time goes by...
Modifié par BeastSaver, 09 juillet 2012 - 02:32 .
#179
Posté 09 juillet 2012 - 01:28
#180
Posté 09 juillet 2012 - 01:33
tonnactus wrote...
Therefore_I_Am wrote...
To all of you "space magic" haters out there, wouldn't Saren being possessed by Sovereign be considered such
Why this was space magic??
Sovereign "improved" him and take control of those parts after his dead.
I was kidding, I loved the whole trilogy. I'm not really biased between any ME game.
But people call the crucible space magic, why not possessed sovereign. I mean indoctrination and controlling a dead body is just insanely surreal in itself.
Modifié par Therefore_I_Am, 09 juillet 2012 - 01:35 .
#181
Posté 09 juillet 2012 - 01:35
Therefore_I_Am wrote...
tonnactus wrote...
Therefore_I_Am wrote...
To all of you "space magic" haters out there, wouldn't Saren being possessed by Sovereign be considered such
Why this was space magic??
Sovereign "improved" him and take control of those parts after his dead.
I was kidding.
People call the crucible space magic, why not possessed sovereign. I mean indoctrination and controlling a dead body is just insanely surreal in itself.
Indoctrination is akin to brainwashing, hardly surreal. And Sovereign wasn't controlling Saren's corpse per se, but the cybernetic implants that were placed in Saren's body.
#182
Posté 09 juillet 2012 - 01:35
It's a crappy complaint from people with crappy minds.
#183
Posté 09 juillet 2012 - 01:36
Modifié par Mr Waffles, 09 juillet 2012 - 02:37 .
#184
Posté 09 juillet 2012 - 01:37
o Ventus wrote...
Fingertrip wrote...
ME3 took everything up to a better level, more RPG elements, better combat- a very awesome story as well. ME3, by any design- is the best out of all of the games. Your choices, ACTUALLY made a difference, and changed the whole outcome. NONE OF THAT mattered in ME1 or ME2. Seriously.
That's because ME3 was the culmination of the trilogy, when all of the major plot points met their conclusion.
And no, ME3 is not the best, by "any" design.
Better presentation, better combat, better interface, no mini-games, no technical problems that I've experienced, (not that ME2 had many), unlike in Mass Effect 2 which feels like a huge sidequest overall, I feel ME3's story was more epic and focused. I loved ME2, just feel ME3 is a step beyond it.
#185
Posté 09 juillet 2012 - 01:42
Modifié par paleobones, 09 juillet 2012 - 01:43 .
#186
Posté 09 juillet 2012 - 01:43
Eluril wrote...
Space magic is a stupid phrase and a stupid complaint. It can be used to ridicule anything. How about Liara's gift to Shepard? SPACE MAGIC!! How about the Thorian giving you the "collective mind" of the Protheans? SPACE MAGIC!!
It's a crappy complaint from people with crappy minds.
Exactly.
#187
Posté 09 juillet 2012 - 01:46
Eluril wrote...
o Ventus wrote...
Fingertrip wrote...
ME3 took everything up to a better level, more RPG elements, better combat- a very awesome story as well. ME3, by any design- is the best out of all of the games. Your choices, ACTUALLY made a difference, and changed the whole outcome. NONE OF THAT mattered in ME1 or ME2. Seriously.
That's because ME3 was the culmination of the trilogy, when all of the major plot points met their conclusion.
And no, ME3 is not the best, by "any" design.
Better presentation, better combat, better interface, no mini-games, no technical problems that I've experienced, (not that ME2 had many), unlike in Mass Effect 2 which feels like a huge sidequest overall, I feel ME3's story was more epic and focused. I loved ME2, just feel ME3 is a step beyond it.
Yeah, it's really focused when Cerberus has more presence than the Reapers, and almost 2/3 of the game's major arcs involve the genophage and Rannoch.
"Presentation" is debatable. In terms of aesthetics, ME3 is pretty, but some of the textures are awful. Anderson's hands on Earth in the intro remind me of Dumbledore in book 6. Also, the civilians on the streets during the intro level are sprites, not even just poorly rendered models. Freaking. Sprites. Not to mention the f**king retarded "Shepard now has an Avenger" moment during almost every single cutscene in this game.
Better combat? The combat is just ME2's, now with incredibly awkward ninja rolls.
Better interface? It's not that different from either of the first 2 games, except the dialogue wheel is now an endangered species and the menus look different. Aside from blue now being the dominant UI color as opposed to ME2's red, it isn't a notable shift.
No mini-games are a good thing? That's debatable. I didn't mind decrypting in ME2, but I hated hacking.
No technical problems? Aside from the textures I mention earlier, there's pop-ins, dialogue that sometimes doesn't play, and potentially game-breaking bugs (I've been teleported below the Citadel floors and had to restart my game, for example).
#188
Posté 09 juillet 2012 - 01:48
tobin1455 wrote...
The Angry One wrote...
I loved the Mako. I loved the attempts to create a seamless world with the airlocks and, yes, the elevators. I loved a carefully crafted universe with real science used to justify fantastic elements. I loved how everybody wore proper armoured suits. I loved the attention to detail. I loved the feel of the SR-1. I loved Sovereign and Saren, both in their respective ways effective antagonists. I loved the final battles. I loved the ending.
I loved Mass Effect 1, and I believe that's because it's developers loved it too, and it shows.
It may not have been perfect. Nothing is, but it was a genuinely gratifying experience from beginning to end.
100% correct
Do you think we will ever get a Hi res HD makeover?
With ME3's combat and gun customization? Please BioWare make it happen
#189
Posté 09 juillet 2012 - 01:49
#190
Posté 09 juillet 2012 - 01:51
Now if someone says ME2 is better, I'd rather not debate them as I have nothing negative to say about ME2, it fulfilled it's role in the trilogy.
#191
Posté 09 juillet 2012 - 01:53
o Ventus wrote...
Therefore_I_Am wrote...
tonnactus wrote...
Therefore_I_Am wrote...
To all of you "space magic" haters out there, wouldn't Saren being possessed by Sovereign be considered such
Why this was space magic??
Sovereign "improved" him and take control of those parts after his dead.
I was kidding.
People call the crucible space magic, why not possessed sovereign. I mean indoctrination and controlling a dead body is just insanely surreal in itself.
Indoctrination is akin to brainwashing, hardly surreal. And Sovereign wasn't controlling Saren's corpse per se, but the cybernetic implants that were placed in Saren's body.
Exactly, and the crucible used an unknown technology that was a thousand times more advanced than the technology of the present cycle, so I'm just showing you that ME3's reasoning is just as justifiable as ME1's (even though it can be justifiable in a sci/fi sense).
But oh no no NO, no one should criticize the holy symbol that is ME1, that would be Blasphemous. As great as ME1 was, it used a lot of cliches found in TV series and other video games alike.
Modifié par Therefore_I_Am, 09 juillet 2012 - 01:57 .
#192
Posté 09 juillet 2012 - 01:57
DukeOfNukes wrote...
In 10 years time, I'll still be going back and playing ME1. I cannot for a second believe I'll have the same urge to play either ME2 or ME3.
That's the big thing. ME1 was TIMELESS. There are only a handful of games that I would say are truly timeless, and it's one of them.
It's been 5 years, and not only is it my favorite of the trilogy and the only one I'm really tempted to go back and play through again...I can't think of a single game released since that has brought me as much enjoyment. I've played through it over a dozen times, and play through it again in my head every time I listen to the soundtrack.
I was so excited for the launch of Mass Effect 2...and it just let me down on so many levels. Gone were the elevators, replaced with nauseating florescent pink loading screens. Gone were the barren uncharted planets and the MAKO, replaced with a handful of side missions that seemed to have even less story. Gone was the inventory, the leveling system, and yes, even the troublesome combat...replaced with a more "streamlined" system. They started sacrificing lore for gameplay, and forced a number of incoherent plot events into narrative...it just wasn't the same anymore.
I cried the day Mass Effect 2 came out...and I knew that with Shepards death and the Normandy burning, so too went my dreams for the franchise.
My reaction wasn't that dramatic but I definitely felt that pain when I played ME2. ME2 was basically a shooter with lite-rpg elements. Only thing ME2 really had going for it were the squadmates (half of which were barely useful) and DLC. Everything else was...yeah.
It's like the Dragon Age series. Many vastly preferred Origins to DA2 (though I beg to differ, I'm just using an example here). I enjoyed the heck out of ME1. ME2 was a GOOD game...but it was like DA2 to Origins for many people. It was a disappointment. (Again for the record, I'm just using the example as is. I actually like DA2 better than Origins).
ME1 is truly timeless for me. ME3 improved the combat and aspects of the gun customization and characters itself, but it could never hold a candle to ME1. ME2...yeah. Now when I will do an all trilogy playthrough I will relive the glory of ME1 and enjoy ME3...but have to trudge through ME2. Kind of like Orzammar or the Fade part of the journey, the part you *have* to get through in order to get to the good stuff and complete that playthrough.
ME1 (favorite)
ME3 (second-favorite)
ME2 (least favorite)
#193
Posté 09 juillet 2012 - 01:57
Eluril wrote...
As far as dialogue here's what I remember from ME3: "reaper reaper reapers reapers reaper reaper reaper". They constantly hammer the Reapers are a threat into you throughout the game. I don't need to be shooting at a reaper constantly to feel their presence driving the story.
That's exactly the problem with ME3's plot. It TELLS you the Reapers are a big deal, et al. It doesn't SHOW you. All of those idle conversations on the Citadel, Joker's family, Garrus' family, etc are all TOLD to you rather than directly experienced. Seeing how ME is a video game, the core rule should be "Show, don't tell". Almost every single N7 mission (And even a number of the non-N7 side missions) with the exception of the fuel reactor one is about Cerberus. Cronos is about Cerberus. The Citadel coup is about Cerberus. Sur'kesh is about Cerberus. Sanctuary is about Cerberus. Mars is about Cerberus. Hell, Cerberus steals screentime from the Reapers on Thessia. All in all, that's about 50% of the game. Almost every major plot reveal prior to the Catalyst encounter has something to do with Cerberus.
Modifié par o Ventus, 09 juillet 2012 - 01:59 .
#194
Posté 09 juillet 2012 - 02:01
#195
Posté 09 juillet 2012 - 02:59
My ideal Mass Effect game would combine ME1's story, atmosphere, attention to detail, and open and seamless world, ME2's character depth and variety of sidequest worlds, and ME3's character banter, combat, inventory/weapon customization, and leveling system.
#196
Posté 09 juillet 2012 - 03:02
#197
Posté 09 juillet 2012 - 03:07
#198
Posté 09 juillet 2012 - 03:23
The whole Shepard death/space magic resurrection bit was the beginning of the end.DukeOfNukes wrote...
...and I knew that with Shepards death and the Normandy burning, so too went my dreams for the franchise.
#199
Posté 09 juillet 2012 - 03:25
tobin1455 wrote...
I still love Mass effect 2 and 3 don`t get me wrong but there`s something about the original that gets my blood pumping. Maybe its shepards crazy adventures in the mako or that the series wasn`t so tainted with negitivity like it is right now.
(remember there are NO wrong answers)
1. Anyone else missing the mako?
2. Did anyone else notice that the facial animations and lip syncing are actually better in mass effect 1 or is that just me?
3. Which mass effect game in the trilogy is your favorite ? and why?
4. The reapers where machines then they became cyborg terminator rip offs. What happend? (please answer)
5. What the hell happend to MY shepards story in mass effect 3 ? Bioware said it was their story of MY shepard....WTF?
There were some planets I did not like the mako but over all that was due to the way I drove. I also liked useing it to set up a sniper spot just outside a pirate's base. Yes I was one of those idiots that did not knwo about zooming in with the gun till my 3rd play through. Still was able to kill things from long range and less chance of running into things not zoomed in
I do remember them makeing a big deal about the eyes in ME2 in a video on spike tv. With the heads getting stuck looking away from the person I am talking to is just creepy in ME2 and seemed to get worse in ME .
I pefer the original mass effect I felt more part of the universe. I felt it was shepard's story and the over all story seemed to flow better. They did a better job of makeing a limited number of choices feel like you had far more choice. Were the slow elevator on the ship drove me crazy the ones on the citadal were fun with the crew intractions and news reports.Some how hearing a news report about trouble somewere seems less creepy then over hearing a conversation between 2 people to me.
The reapers are so beyond comprention even they do not understand what they really are
The story of MY shepard was not artistic enough so they were killed and dumped in a shaft of the citidal for the keepers to dispose of
In the end the only one of the three I can still play is the orginal mass effect but even now I have no real desire to play it.
#200
Posté 09 juillet 2012 - 03:29
Well one must destory the original first before you can reboot itfr33stylez wrote...
The whole Shepard death/space magic resurrection bit was the beginning of the end.DukeOfNukes wrote...
...and I knew that with Shepards death and the Normandy burning, so too went my dreams for the franchise.
Some wanted to compare ME2 to Empire Strikes Back. For me the ship exploding and him dying would have had to happen at the end of ME2 to be simplier to it. After all no one knew of Han was going to be killed or how the rebels would recover. At the end ME2 basically the same questions at the end of the original were there.





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