Why don't more people play as Turians
#76
Posté 03 juillet 2012 - 09:08
Both Turian and Krogan have similar mobility issues, but Krogan Sentinel has far better survivability and specs much better into melee backed up with a high damage shotgun with blade attachment for that extra oomph.
If Turians had either improved mobility or longevity in combat (without mods/gear) I'd honestly play them as often as I used to.
#77
Posté 03 juillet 2012 - 09:20
Beliar86 wrote...
Muhkida wrote...
Not a big fan of Turian Sentinels....or sentinel classes altogether.
But the Turian Solder >>> any other race in it's class IMO. Marksman + Harrier(3) and I'm popping balloons everywhere.....until I run outta ammo.
0/6/6/6/6 Batarian soldier With harrier and reegar. I play it a lot because it's true soldier. Just your weapons, armor, a few nades and beating people's azes. Because soldiers shouldn't need powers. He owns hard.
Going to try that seeing how I'm capped on the respec cards.
Quick question though....with the Batarian Enforcer skill tree, does the force bonus % improve the blade armor in any way?
#78
Posté 03 juillet 2012 - 09:32
torabashiri wrote...
I've successfully played a turian soldier on bronze and silver, but I have to hunker down and never get caught in the open. For me, the open maps are a death trap for my turian.
I play turian soldier almost exclusively on gold with friends, silver in pugs. ( will play AJ at times)
This is how I play him
1. Keep the pressure on. if you arent reloading, you should be firing, either PM or with your weapon.
2. know your distances. You want to be hip fireing medium and closer.
3. MM is for high hitpoint targets, and cleaning up after PM. IMO PM is almost always the better choice, beyond close range.
4. Contrary to popular belief , you can hit with hurricane at long range, and be effective from cover, you just need to stop long enough to fire off PM every time it is up. (ideally you want to close with the enemy, you are at your best at medium/short range)
5. Know your maps. Know where your soft cover is. Learn how to fire pm from cover, it has a habit of sticking to your cover if you aim wrong.
6. Use pm to scout. If you are coming to a doorway and you don't know what is on the other side, fire pm. There is never a reason to go in blind.
7. If you are not aiming your weapon at thier head, you will need to become real good friends with the ammo box.
I am not the best at any class by a fair margin, but I can survive and contribute well at gold level. The turian soldier is fun for me, and in the end, that is all that really matters.
#79
Guest_N7 Krisixus_*
Posté 03 juillet 2012 - 09:37
Guest_N7 Krisixus_*
#80
Posté 03 juillet 2012 - 09:38
#81
Posté 03 juillet 2012 - 09:41
Muhkida wrote...
Beliar86 wrote...
Muhkida wrote...
Not a big fan of Turian Sentinels....or sentinel classes altogether.
But the Turian Solder >>> any other race in it's class IMO. Marksman + Harrier(3) and I'm popping balloons everywhere.....until I run outta ammo.
0/6/6/6/6 Batarian soldier With harrier and reegar. I play it a lot because it's true soldier. Just your weapons, armor, a few nades and beating people's azes. Because soldiers shouldn't need powers. He owns hard.
Going to try that seeing how I'm capped on the respec cards.
Quick question though....with the Batarian Enforcer skill tree, does the force bonus % improve the blade armor in any way?
Standard deductive logic would tell me no, but don't know for sure. Not that it matters, your a shoot and punch stuff guy with that build and benefit more from headshot damage in any case.
For fitness go all survivability except for rank 6, you'll pretty much just heavy melee weak or almost dead mobs to keep the 30% weapon damage going.
#82
Posté 03 juillet 2012 - 09:46
#83
Posté 03 juillet 2012 - 10:20
#84
Posté 03 juillet 2012 - 10:26
#85
Posté 03 juillet 2012 - 10:26
xtorma wrote...
torabashiri wrote...
I've successfully played a turian soldier on bronze and silver, but I have to hunker down and never get caught in the open. For me, the open maps are a death trap for my turian.
I play turian soldier almost exclusively on gold with friends, silver in pugs. ( will play AJ at times)
This is how I play him
1. Keep the pressure on. if you arent reloading, you should be firing, either PM or with your weapon.
2. know your distances. You want to be hip fireing medium and closer.
3. MM is for high hitpoint targets, and cleaning up after PM. IMO PM is almost always the better choice, beyond close range.
4. Contrary to popular belief , you can hit with hurricane at long range, and be effective from cover, you just need to stop long enough to fire off PM every time it is up. (ideally you want to close with the enemy, you are at your best at medium/short range)
5. Know your maps. Know where your soft cover is. Learn how to fire pm from cover, it has a habit of sticking to your cover if you aim wrong.
6. Use pm to scout. If you are coming to a doorway and you don't know what is on the other side, fire pm. There is never a reason to go in blind.
7. If you are not aiming your weapon at thier head, you will need to become real good friends with the ammo box.
I am not the best at any class by a fair margin, but I can survive and contribute well at gold level. The turian soldier is fun for me, and in the end, that is all that really matters.
This is SO different from how I play my Turrian Soldier, but I will admit that it does sound effective. I actually don't use Proxy Mine at all on mine. >.>; My Turian Soldier is more or less "Space Rambo"...
#86
Posté 03 juillet 2012 - 10:31
1. Limited mobility
2. No female Turians
#87
Posté 03 juillet 2012 - 10:33
#88
Posté 03 juillet 2012 - 10:38
#89
Posté 03 juillet 2012 - 12:44
xtorma wrote...
soultaker65 wrote...
@ DarkerCompanion
Whoa no need to get so mad, I'm not saying that Infiltrators, geth, quarian male, and Adepts aren't good classes they are all very good some are great, but just because the Turian Sentinel isn't OP doesn't mean he not good.
Everyone know Infiltrators, geth and quarian male are OP because they are very easy to use, that not a bad thing, but to say that the Turian Sentinel can't match up to them is wrong.
The Turian Sentinel has more health and shields then all the classes you listed.
Does rolling really save you that much on gold if your going to die rolling won't help.
He to slow? Use an Adrenaline Module III you have 55 of them what are you saving them for.
If you don't have a Hurricane ( your is level 4 two levels higher then mine) use a Tempest or Locust or geth SMG they work just a good as the Hurricane.
And finally have you used him lately if you haven't give him a try you have all of the guns hes good with.
Erm..........
Yeah i was like:blink: too, he wants us to use a locust? Seriously?
#90
Posté 03 juillet 2012 - 12:47
#91
Posté 03 juillet 2012 - 12:52
#92
Posté 03 juillet 2012 - 01:29
JiceDuresh wrote...
They can't handle the sexy.
#93
Posté 03 juillet 2012 - 01:30
#94
Posté 03 juillet 2012 - 01:43
Yeah, and an adept or infiltrator can do the same without needing ammo. Plus lack of evade means you die a lot.A Sentinel with 6/6/6/5/3 with a SMG and AP ammo has almost no problem against any faction.
Modifié par AlexMBrennan, 03 juillet 2012 - 01:43 .
#95
Posté 03 juillet 2012 - 01:43
#96
Posté 03 juillet 2012 - 01:45
Because they have stronger shields to compensate, duh. Of course this doesn't work with the "avoiding hits" strategy that is rather fundamental to the *cover* based shooter genre but hey, it's Bioware. Of course they wouldn't think it through.I wonder why the playtesters thought the turians had to forego their dodge?
#97
Posté 03 juillet 2012 - 01:47
#98
Posté 03 juillet 2012 - 01:51
Well the quarian male engineer has as much shields as the turian and he can hop and roll. Turians deserve more mobility, their power sets are really neat, it's too bad they have a broom up their bottoms.AlexMBrennan wrote...
Because they have stronger shields to compensate, duh. Of course this doesn't work with the "avoiding hits" strategy that is rather fundamental to the *cover* based shooter genre but hey, it's Bioware. Of course they wouldn't think it through.
#99
Posté 03 juillet 2012 - 02:07
#100
Posté 03 juillet 2012 - 02:14
Modifié par ShadedPhoenix, 03 juillet 2012 - 02:15 .





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