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Would you pay for Leviathan dlc?


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229 réponses à ce sujet

#1
Jadebaby

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(assuming it's true of course)

And if so, how much would you be willing to pay?

For me, it depends on how severely it affects the story and/or endings.

Leviathan dlc (impacts ending: successful refuse option) : Yes I would, definitely. $40-80.
Leviathan dlc (normal SP dlc: Foreshadows Catalyst's logic) : Pass.

Use this formula if you want to keep it short.

#2
Paradox6006

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You'd pay $80 for an ending? wtf

& no, I wouldn't buy the DLC unless it's long, interesting, fun and in a environment we've never seen before.

#3
Reofeir

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Either way I'm buying it. It can tell me some more backstory of the Reapers and maybe see the batarians. Anything higher then $10 though is a "uhhh...Maybe..maybe not?".

#4
devSin

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As long as Mike brings back the whole squad with new content, I'll pay.

BioWare will charge whatever price they think is reasonable.

#5
xsdob

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It involves the batarians, the leviathan of dis, and comes with the chance to learn more about both the reapers and see more batarian worlds and culture, also has the chance to give me a batarian squadmate.

I'm in, tell me how much to pay and I;ll do it.

Modifié par xsdob, 03 juillet 2012 - 07:11 .


#6
The Angry One

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Doesn't change ending - No. Don't care.
Does change ending - Yes. But I won't buy anything else from them ever again.

#7
PolBear

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I would buy any DLC they come up with, price doesn't matter.

#8
Gorkan86

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I will buy at any price. If they stop messing with the endings.

#9
Tigerman123

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Yes, we never really interacted with the Reapers in the game proper, which was one of its biggest flaws and letdowns

#10
Jadebaby

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Paradox6006 wrote...

You'd pay $80 for an ending? wtf

& no, I wouldn't buy the DLC unless it's long, interesting, fun and in a environment we've never seen before.


I know it's a ridiculous amount of money and they'd never charge that much unless it was some sort of expansion. But I honestly just want to Mass Effect and Shepard to get the ending they deserve so much, that I'd be willing to pay excessive amounts for it. Then I could find peace with it and let the story go.

Modifié par Jade8aby88, 03 juillet 2012 - 07:12 .


#11
The Angry One

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Hell I'd pay money for them to cut spacebaby out entirely and declare it non-canon.
The ending works so much better without that nonsensical element.

#12
xsdob

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Maybe we should make a donation drive, get as much money as possible, and than just pay bioware to change it.

We could do it if we had the dedication to the cause and enough time and persistence. I honestly could see the fandom raising maybe somewhere in the hundred thousand, even million category with enough time.

#13
RampantAndroid

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Jade8aby88 wrote...

(assuming it's true of course)

And if so, how much would you be willing to pay?

For me, it depends on how severely it affects the story and/or endings.

Leviathan dlc (impacts ending: successful refuse option) : Yes I would, definitely. $40-80.
Leviathan dlc (normal SP dlc: Foreshadows Catalyst's logic) : Pass.

Use this formula if you want to keep it short.


I mean no insult or offense, but this is EXACTLY what is wrong with gaming today. DLC needs to die a firey death, esp when they write up the DLC and finish it before releasing the game.

http://gifsoup.com/w...3/1290449_o.gif 

#14
Tigerman123

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Why are people so fixated on refuse? Bioware could've "clarified" that EDI and the Geth don't die in high EMS destroy, an unambiguously positive ending

#15
RampantAndroid

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Tigerman123 wrote...

Why are people so fixated on refuse? Bioware could've "clarified" that EDI and the Geth don't die in high EMS destroy, an unambiguously positive ending


Doesn't that still come down to "space magic!" in the end? I'm not focusing on refuse, but all endings provided make little sense. Destroy is just the least crazy of them all.

#16
Dendio1

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If its more than $15 it better be worth it. I won't pay more than $20 unless its a huge dlc.

#17
Dendio1

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RampantAndroid wrote...

Tigerman123 wrote...

Why are people so fixated on refuse? Bioware could've "clarified" that EDI and the Geth don't die in high EMS destroy, an unambiguously positive ending


Doesn't that still come down to "space magic!" in the end? I'm not focusing on refuse, but all endings provided make little sense. Destroy is just the least crazy of them all.


Fine hate the endings. I feel sorry that you will never get over it, but you are entitled to your opinion

#18
Dendio1

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I want bioware to improve the quality of their dlc's. The me2 ones were great, but I felt arrival took a step backwards when compared to Lair of the shadow broker.

I'd like the me3 dlc to be superior to LOTSB.

#19
kil_edward93

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Only if it's worth me playing through the game...again.

#20
JPR1964

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yes, if we can have even a decently done failed ending...

(but not 80$...)

JPR out!

#21
shepard1038

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Dendio1 wrote...

I want bioware to improve the quality of their dlc's. The me2 ones were great, but I felt arrival took a step backwards when compared to Lair of the shadow broker.

I'd like the me3 dlc to be superior to LOTSB.

Thats a pretty tall order.

#22
Aloren

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I'll probably buy it. Now the price depends on the size... from 10 bucks if it's just a normal DLC to 40 or 50 if it's a 15 hours expansion.

#23
Nezodon101

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I will wait till I see some reviews concerning it before I did, but I do think it is time they released paid DLC.

#24
riesenwiesel

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  • If it adds something to the ending > yes
  • If it creates some other interesting outcome that was not handled in the ending (i.e.: Omega) > yes
  • If it only provides random mission + random squadmate that does not even get closure in the end like Javik > no


#25
RampantAndroid

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Dendio1 wrote...

Fine hate the endings. I feel sorry that you will never get over it, but you are entitled to your opinion


Thanks, and I'm more than willing to accept other's opinions as well. I think hate is too strong a word; I hate the feeling that they are rushed - a hate I also share for DA2 - but the endings themselves I do not hate. I am confused by them. Things such as biotics were explained during the earlier games; the magic clouds, why the catalyst was unable to take action itself and such (given it pretty much admits it controls the reapers?) make zero sense to me, and don't fit the pattern. Why explain biotics in detail, and yet not explain the magic clouds? As such, I'm unhappy with the endings.

Modifié par RampantAndroid, 03 juillet 2012 - 07:55 .