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Starting BG2 again, what do you think about my party


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#51
ussnorway

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You don't get Fighter HLA untill level 20 and OP dualed at 13 or are you talking J again?

p.s. She's not bad standing behind the tank with a spear at the game start when gear is hard to find. Yes, she will hit for a little less DPS but can also cast her spells ('Heal' & 'Doom' etc) from back there without interruption becoming an issue... just FYI.

#52
goblinsly1

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We are talking about J, you know shes the star here, i still dont know whether she is a MILF or GILF though. :D
CF for main weapon...i dont know....i learnt in past that damage means very little, at least when using those hard mods, cant speak for plain BG2. The problem is, hard enemies always have a few times more hp then you and also some cheating spells like that demon call Mellisan has i mean wtf...soo weapons who do some nasty effect are better. For instance, that venom quarterstaff does no damage compared to other weapons. But it has 50% to cause continous damage. And if that enemy happens to be able to cast spells, he is in deep trouble. Other weapons have all sort of slow, stun, hold, etc. effects and there is a good possibility that an enemy wont be immune to at least 1 of those effects.
Now someone will say, why bother, just do tons of damage and end it already. Well, what about last battle in TOB, where you go against 5 enemies and if you kill 1 of them, crazyassoverpoweredimmunetoeverythingbi*ch Mellisan comes. This is a long battle and just like a smart guy from DA2 forum once said, its all about control - was talking bout dragon age 2 on hardest difficulty. I am not sure whether mellisan will come if you stun one of the 4, but i am pretty sure she wont come if you silent or slow them. For instance, slowed down yagashura is pathetic, silenced Sendei aswell. Serevoc and Yaga arent dangerous anyway, PfMW and they are useless, Father of draconis isnt very dangerous aswell if i remember correctly. Sendei offcourse is dangerous like all mages and that other ranges bit*h is annoying with her bow.
Soo........CF will be assembled and put to use when needed, for instance when mellisan is badly injured and doesnt have anyone around, its CF in main and greater whirlwind time. :P

#53
silenceall

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A couple of quick points on these weapon discussions.

Katanas: Yes, Celestial Fury is a very good weapon. The problem is it is a long time (at least for me) before you are able to aquire it as its current owners are quite stoudt. So unless you are ok with an unenchanted or +1 purchased katana for half of SOA I'd choose differently. Then also in the long term it isn't a great choice because there is only one (Hindo) +4 or better option in TOB and it isn't great.

Long swords: I like these infinitely better than katanas. Magical versions are plentiful, starting right in the opening dungeon. High enchantment versions (Blade of Roses, Daystar) are available ridiculously early. There are a fantastic number that have added bonuses and abilities (Ras, Roses, Adjatha, Dragon Slayer) and finally, there is always a new and better long sword (Blackrazor, Answerer, Angurvadal) even in TOB.

APR: Note that Mr Spidey's calculations of a dual-wielding figher with Belm of 4.5 APR assume the figher is at least level 13 (+0.5 APR at levels 7 and 13) and that true grandmastery (a la BG1) is not installed. With true GM, the dynamics change, because a L13 fighter with GM in main hand weapon gets 4.5 APR when dual wielding without a +1 APR weapon like Belm or Kundane. This makes the choices more interesting because a) you have to invest the 5 points into your main hand weapon and B) using Belm or Kundane in the offhand then only gives you an extra 0.5 APR as the engine is limited to 5 APR (whirlwind and improved haste notwithstanding).

(Cleric) Strength: Just to add to Mr Spidey's point, "weak" clerics don't even need Mauler's Arm to get to 25. I'm having a brain cramp in remembering which spells to cast in what order, but I believe these are the necessary ones: Champion's Strength and DUHM with a Righteous Magic added for some crits.

Another thing to remember about Clerics (or C/M) is that in addition to their crappy APR, they can never get more than one star in 2 weapon style. This gives penalties to THACO to consider.

#54
corey_russell

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Just FYI SilenceAll: to get a cleric to 25 STR, you do champion's STR first then Righteous Magic then DUHM last.

#55
Shadow_Leech07

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I think the cleric buffs are holy power+righteous magic+ duhm.

@goblinsly: CF isn't necessary, I mean you can beat the game however you would like. CF is one of the few weapons that has a high enchantment rating +5, so you can be hitting demi-liches and other high level monsters...it's readily made to kick ass. No one said you couldn't be using other weapons on switch if you wanted stun or poison damage...? Most enemies don't have plenty of physical resistances so you know the damage is going to be getting through.

Sure CF isn't great for all enemies in Ascension. You don't want to go toe to toe with Yaga Shura for example, unless you crazy. But if some mage like Irenicus has dispelled your strength buffs or something and you want to lay into him...you can do so. I think CF has elemental damage tacked on(lightning?) so you can hit through stoneskin.

Modifié par Shadow_Leech07, 13 juillet 2012 - 09:26 .


#56
ScotGaymer

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@Shadow_Leech

Thanks man. That was my point; that it all comes down to preference. I mean the Bhaalspawn and Imoen are barely considered adults when they leave Candlekeep - that's canon - which would be 15/16 by the standards of the universe.
And it's been less than a year since then.

So I find Viconia and Jaheira's interest in him to be a little odd. Viconia is hundreds of years older than him, literally, and Jaheira's husband has just been brutally murdered and here was of coping is to chase her dear friends son into bed.
But that's just me.

For the Crom Faeyr - I just think its awesome cos its a fairly powerful weapon (which it is) than you can get fairly easily and fairly early on in the game - compared to some of the other high end weapons.
There are better weapons of course.

I am actually surprised at the vehemence with which Spidey has responded to my criticism of Jaheira. I was expecting more criticism from the fact that I am actually finding Anomen a tolerable character lol.

#57
goblinsly1

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silenceall: You have made a good point. I plan to get Celestial Fury quite fast, before i go to either of the dragons. I have done it with Tactics....i just ran to the room far away and blocked the passage and kicked their ass there. Since i am using SCS2 and also dont plan to run away and seperate them ( CHEESE ), i will most likely visit them a bit later. For that reason i might go like this: 2 stars in long swords, 3 points in 2 weapon fighting and then 2 points in katanas. Or maybe only 2 points in 2 weapon fighting ? I am not worried about late game. What Celestial Fury cant hit, some other weapon will, by then i will have proffs in other weapons, since 5 stars vs 2 stars in a weapon doesnt really add much ( RIGHT ? ).
True grandmastery will not be installed. I couldnt care less about DnD rules, for me, baldurs gate 2 is a standard by which DnD should behave. But that is just me, being deadly inlove with BG2...
Its nice that you are talking soo much about Cleric Str but remember, my Cleric will be Aerie, Mage/Cleric, with tons of spells she will have i really doubt she will have time to go melee. Except with Haerdalis that is... :D

Shadow_Leech07: CF will be assembled because i think it should be and i will need all the weapons i can get. And naturaly i will switch weapons depending on what enemies i am facing...when i face demogorgon naturaly i wont be using poison damage staff....he has instant uninterupted casting prolly anyway...And like i said when Mellisan is badly injured...its CF time. Soo yeah, i think it will be usefull.

FitScotGaymer: M8, let it go about Jaheira, we are having such a nice chat here, its not worth it, i am sure Spidey didnt mean any harm. You have a right to your opinion and opinions are subjective. He has a right to not agree with your opinion and when he said your opinion is wrong, he probably meant its wrong from his perspective, its totaly different then the way he looks at things. It cant be globaly wrong because there is no ultimate right and wrong in bg2. Thats why it is a non linear game, you weight your choices, its not always good or bad, sometimes its good good, bad bad...
Besides, if it would be possible i am sure this romance would be streched a bit....but like we figured out....whether you have a long romance with Jaheira or you leave your sis Immy rotting with Irenicus for a year or more. Neither is good. And about Viconia.....brings a whole new meaning to the phrase GILF. We cant really blame her for having an interest in a young stud in the mid 20s like myself. Even though i am pretty sure such a relationship would be perfect for a show on national geographic called TABOO.
And about warrior side of jaheira we already came to the conclusing that without spells she is probably the weakest fighter in game, but with her spells she is by far the strongest, its simple math, her iron skins save her from many attacks and when she has only 3 skins she can simply cast more. 1 on 1 she can kill any single, multi or dual class fighter NPC in bg2. Soo its basicly up to the player. If you want a tank that doesnt need much fixing...you choose Korgan, just put him there and he will do fine. With Jaheira you have to cast spells, be smart, watch for timing......

A wonderful topic with wondeful people. Yet the dexterity question remains somewhere.....6 Dex.....:o

Modifié par goblinsly1, 14 juillet 2012 - 11:34 .


#58
ScotGaymer

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Lol.

Charname wouldn't be in his mid-20s.

As I said to spidey; he/she is mid teens when he/she is expelled from Candlekeep in BG1; and by BG2 it's only been a few months, perhaps a year at most since the end of the first game.
You get the definate feeling, and i've read Dev statements that said the same thing, that Charname was intended to have not long "come of age" and in the setting that would be 15/16 years old. It was one of the things the "fanbase" didn't like about the novelisations of the game - that Charname was no longer young and inexperienced but changed into this older and suckier merc type called Abdel Adrian.

So let's say he/she was 17 when Gorion said "run!" and then died. The BG1 happens over the course of what 6 months maybe?
And then charname has a few months of a pause before the Shadow Thieves attack him/her at the behest of Jon Irenicus; so by BG2 Charname would be 18. A child by Elven standards.

I do admit I have a soft spot for the Crom Faeyr. The bonuses you get from it, the elemental damage. It's a pretty cool weapon lol.

The Sword of Chaos turns pretty good if you hold onto it for Sarevok too. I think.

Modifié par FitScotGaymer, 15 juillet 2012 - 12:05 .


#59
Mr Spidey

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I was going to drop this Scot, but you just don't know when to shut up, do you?

As I said to spidey; he/she is mid teens when he/she is expelled from Candlekeep in BG1; and by BG2 it's only been a few months, perhaps a year at most since the end of the first game.

One of us really hasn't ever read the darn intro to BG1.

There. BG1 explicitly says Charname is 20 years old when the game starts. This is the EasyTutu intro screen but I can take a screenshot of the original BG1 intro as well.

You get the definate feeling, and i've read Dev statements that said the same thing, that Charname was intended to have not long "come of age" and in the setting that would be 15/16 years old.

No you don't, not you haven't, and not it wouldn't. And by the way, the freaking intro says 20. And the responses in the worlds of both games says post-teenager. Come on. Why are we even discussing this?

So let's say he/she was 17 when Gorion said "run!" and then died. The BG1 happens over the course of what 6 months maybe?

Let's say he's at least 20 years old at the start of BG1. It's a bit young but let's just accept it. He then spends a good bit of time walking up and down the Sword Coast and then he's maybe 21 or 22 at the start of BG2. Regardless, he's certainly not a teenager by the time Jaheira starts making a move on him.

Strangely, the BG1 manual on page 68 states that the current year is 1373 DR while the BG2 manual on page 64 states that the current year is 1369 DR. Looks like a bit of a screw-up, though my guess is that the difference is indicative of Bioware's intentions of letting some time pass for generic travelling before BG2 kicks in.

And then charname has a few months of a pause before the Shadow Thieves attack him/her at the behest of Jon Irenicus; so by BG2 Charname would be 18. A child by Elven standards.

Unless the game took place a hundred years after the Time of Troubles, an elven Charname would necessarily be *very* young. And one of the Bhaalspawns in ToB would still just be an egg or a recent hatchling. If you insist on measuring time that way, the game world is going to fall apart.

That being said, I'm not sure Elves actually grow slower in a linear way, they just don't age like humans. Meaning they probably grow normally for the first 20 or so years and then slow down. That's definitely what Drizz't does in the novels, by the way.

I do admit I have a soft spot for the Crom Faeyr. The bonuses you get from it, the elemental damage. It's a pretty cool weapon lol.

The elemental damage? Might I ask what elemental damage you're talking about? This elemental damage?

Modifié par Mr Spidey, 15 juillet 2012 - 06:45 .


#60
Mr Spidey

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@ Goblinsly

I'm sorry for derailing the topic. I'll try to shut up with anything irrelevant to what we're debating, but I tend to get grumpy when people refuse to read. It's okay to disagree, it's even okay to not provide arguments as to why one disagrees, but that holier-than-thou attitude he's providing while spewing one unfounded claim after another? I tend to get annoyed when people do that. Anyways, me explaining myself isn't very relevant either, so on to some comments.

since 5 stars vs 2 stars in a weapon doesnt really add much ( RIGHT ? ).

Quite right. That third star reduces the THAC0 penalty from -4 to -2 for your off hand attack. Unless you really need that attack to make contact in order to do damage, this reduction is rather insignificant.

CF will be assembled because i think it should be

That's a very good reason to do it, as it happens. Economics and power gaming be damned, it is sort of a legendary hammer that deserves to be reforged! Not a bad reason at all and certainly better than thinking it's an icon of awesomeness or whatever.

I'd like to add that I'm not against forging it per se, which is your choice, but rather against the idea that doing so is particularly beneficial, which is a matter of mathematics.

#61
goblinsly1

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Mr Spidey: With 5 stars vs 2 stars i meant in a weapon, like katana and long sword. In the beginning of the game its better to spread proffs, maybe even 2 in long sword, 2 in katana, 2 or 3 in two weapon fighting and some stars in long bow. Or maybe....maybe i should put stars in crossbow and let Minsc cover long bows, instead of puting points into long bow and going to crossbows with minsc, sounds like 2 points in long bows wasted...The only thing is, Main char will mostly be a spellcaster and maybe some melee during time stops. Anyway, we will see.
Anyway, yeah, 2 points vs 5 points in long swords doesnt really make much of a difference, soo nothing is wrong if i do it later in the game i think. As for 3 points in 2 weapon fighting, -2 thaco is still -2 thaco..its still better then puting third point in long swords and i have to spend points somewhere.
As for CF....with elemental damage he probably meant that electricity effect that goes off when you atack with CF. I dont know whether its a bug or something but i certanly remember it.
I will asemble CF relatively late in SOA, soo i will still use girdles for some time, soo its all cool. Like you said, CF just kind of feels that it has to be assembled. Same as equalizer, i will be dammed if i know what the sword would be good for, but i still assemble it all of the time. I assemble everything, exept for certain things i cannot, like the halbert whos piece is on fish prince, and that awesome quarter staff for which i would have to kill that nice dragon, i dont do that, i play a goody good.

#62
ussnorway

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When you melee attack a target during ‘Time Stop’ then the attack always hits, so having 1,5 or no pips in whatever weapon is used becomes irrelevant ... I like putting 5 pips into one weapon that I use most the time better then only 1 pip into 5 weapons I use maybe once or twice a game but that’s just me and I’m not saying that your way is wrong.

IMO Long-bow is better than Cross-Bow if only for the extra ammo types like “arrows of dispel” & if it helps I don’t tend to use “The Equalizer”.

#63
Mr Spidey

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@ Goblinsly

With 5 stars vs 2 stars i meant in a weapon, like katana and long sword. In the beginning of the game its better to spread proffs, maybe even 2 in long sword, 2 in katana, 2 or 3 in two weapon fighting and some stars in long bow.

Sorry, that was me reading with my head up my backside. Yes, I personally wouldn't dream of going to 5 stars in any single weapon. Spreading your proficiencies around makes you more flexible in that you can easily use a larger variety of weapons with no change in attack speed and no massive THAC0 penalty. More flexibility means more options and more options means a better shot at controlling the events.

3 in 2-weap fighting is arguably overkill, but then again, it fits the style and the RP. The weapons you mention only include slashing and piercing damage but it's not a major problem. As far as I recall, the only enemies completely immune to slashing are clay golems and they're not a big problem at all.

Or maybe....maybe i should put stars in crossbow and let Minsc cover long bows, instead of puting points into long bow and going to crossbows with minsc, sounds like 2 points in long bows wasted...

There's one thing to consider, though. You can't easily swap from dual wielding to two-handed weapons. Consequently I tend to let my tanks jump into the fray and have my casters support them with ranged weapons. The way I see it, Minsc and Jaheira will be full-time tanks and HD and Charname will be support brawlers.

This will eventually work out rather great, as it happens, at least with respect to off hand weapons. Defender of Easthaven for Minsc, Belm for Jaheira, Scarlet Ninja-To once HD gets UAI, and Kundane for Charname. At least that's one way to distribute those weapons. Note that in the normal game, Kundane is a short sword and Scarlet is under the Scimitar proficiency.

Anyways, ranged weapons. There are two really awesome throwing daggers, the Boomerang Dagger +2 and Fire Tooth +3. There's one really awesome short bow, the Tuigan. There are perhaps two fairly good crossbows, the light crossbow of speed and Firetooth (from the surface vendor at Watcher's Keep). Longbows aren't really good themselves but some arrows are definitely quite decent.

For Minsc, unless you Shadow Keeper him to use crossbows, I'd simply use whatever longbow you can find until he gets proficient with axes. Then I'd use a throwing axe and a shield for range and dual flails for melee.

For Jaheira, it's either Sling of Seeking or nothing. She can only use slings and besides the Sling of Seeking, which adds the strength bonus to damage, slings collectively suck. But why would Jaheira be slinging anyways? Sword'n board her until you can get the right gear proficiencies and then turn her into a dual-wielding divine spellsword of destruction.

For HD, it's really a question between constantly using his toothpick swords, using a short bow, using a light crossbow, or using one of those two nifty throwing daggers. Imoen uses bows by default, so I'd probably let HD shoot whatever bolts you come across.

For Charname, things are a bit interesting. You're making a zerker-mage dual class. Berserkers can't specialize in ranged weapons so if you want to really haul ass, you'll have to use a throwing weapon that falls under a melee proficiency. This means either throwing axes, throwing daggers, or if you have the Item Upgrade mod, throwing spears. Those are the options if you want full APR while using those weapons. Since Minsc may as well take the axes, this leaves the excellent throwing daggers to Charname.

For Imoen, I'd use shortbows and whatever magic arrows you can put your hands on.

For Aerie, it's a simple choice of slings or... slings. A strength booster would come in handy as she's not half bad with that Sling of Seeking once she has 18/00 strength or better. Unfortunately you can't use CF off hand and the sling main hand. Would be cool but it's not allowed.

Anyway, yeah, 2 points vs 5 points in long swords doesnt really make much of a difference, soo nothing is wrong if i do it later in the game i think. As for 3 points in 2 weapon fighting, -2 thaco is still -2 thaco..its still better then puting third point in long swords and i have to spend points somewhere.

2x dual wielding, 2x long swords, 2x katanas, 1x short swords (for Kundane off hand since Jaheira can only use Belm), 2x daggers (or whatever ranged weapon)

It adds up to 9 points. You'll get 8 before dualing at level 13, and then get one for starting with a mage and then one per SIX levels. And until you reactivate at level 14, you can only invest in slings, daggers, darts, and quarterstaffs. Can't even put points into weapon styles, if I'm not mistaken. This means you won't really get many useful proficiency points from the mage part. Unless I'm completely off, you'll get a point at level 18 and one more at level 24, pretty close to the end of ToB. That's not a whole lot.

As for CF....with elemental damage he probably meant that electricity effect that goes off when you atack with CF. I dont know whether its a bug or something but i certanly remember it.

Yeah, I think it had +1 lightning damage or something like that in vanilla SoA and lost it in ToB. Whatever the case, it sure isn't meant to have lighting damage now.

I assemble everything, exept for certain things i cannot, like the halbert whos piece is on fish prince, and that awesome quarter staff for which i would have to kill that nice dragon, i dont do that, i play a goody good.

I don't kill friendly dragons but that fish prince usually ends up being sushi. The Sahuagin are nasty, evil creatures and the less breathing fishies you leave behind, the safer the surface people will be. The fishies mention that they're holding back mind flayers and drow (IIRC) but it's not like there's a whole lot of those around by the time you're ready to leave the Underdark, is it?

Consequently I tend to agree to fool the King and then double-cross the Prince once he's gloating and feeling mighty proud of himself having managed to not choke on a bone while I single-handedly fix his problem.


That's all for today, I'm afraid. I'm really tired so I'm sure I'm rambling, but I hope some of the above is of some use.

#64
goblinsly1

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ussnorway: I agree, but the point is, i will be getting some points as a mage and since he can only use 1 star on every weapon, i plan to cover most of them, like daggers, darts, etc. But for sure i know i will mostly be using katanas and long swords, therefor i was thinking how much of a difference it will be. And if i am seeing my bg2 booklet correctly, difference between 2 and 5 stars is +1 to hit and damage, and that improved speed factor when u go from master to high master. Soo that is what, basicly nothing ? Arrows of dispeling are removed from SCS2. Maybe i should get minsc crossbow aswell, since he doesnt have protection he cant melee much, i mean harder bosses will kill him in 2 or 3 hits when unprotected, soo i plan to use him with ranged a lot....like harass mages and stuff.

Mr Spidey: One thing is for sure, before i make my main char i will check how many proffs he gets just to make sure it doesnt come to a situation where i am mage, have points to spare but nowhere to put them.
Minsc wont really be a tank. Well, maybe with eastheaven, hardiness and that level 1 spell....but i seriousy think they will quickly dispell that and he will be dinner. HD on the other hand could easily be tank. He is a mage partly. Stoneskin and he can jawn at ppl hiting him. Protection from magical weapons....they dispell it, he casts it again in a second, jawn again. What i really think is, this party wont be typical team with tanks and mages and stuff. Everyone in the team can cast spell. Soo it will be like, minsc tanking, then running away, switching to bow and pwning.
You are right about ranged though. For instance dagger/hammer vs bow/crossbow. Sure, amunition tends to be quite great, what i dream of is hiting enemies with those stunning crossbow darts, many attacks per round, maybe greater malisson, someone is sure to get stuned and when enemy is stuned, he is dead. Or maybe those arrows of wounding, not that its very usefull but still, its fun and thats what its all about. Seeing a mage get hit and then bum bum bum, interupted, interupted, bum bum. I will even buy and keep throwing poison daggers, for special occasion. Like, that second when i dispel a mage, hit him, he gets his defences back since its cast fast, but then its poison hiting him soo he is protected but cant cast anything anymore. BUT.
Throwing dagger, dart, hammer.....you mentioned a great thing, yes, berserker and specialization but also for other chars. They can also wear shield. Might not look much but it is. Not for AC but for special abilities, protections, etc. Lets be honest, ranged weapons in BG2 are to weak to take both hands, well, 2 handed melee weapons aswell but still. The only problem is, you have to get really close for those weapons to work and that might mess some things. Can still get plenty of attacks though.
Also lets consider something. Main warriors will be Minsc and Jaheira. None of them will have a problem with Thaco, i usualy end up almoast at -10 with both of them. Soo even if i use weapons with only 1 point in them, i wont suffer. And since more points dont really add much more to atacks per round, its cool.
I am not killing a fish prince, let him be., i would really hate to leave the whole platform dead, need something funny to leave behind. Also gives me a feeling that i left from a friendly place before i went to that dark evil underdark.
Btw, why would i use kundane +2, am i missing something or is it just a short sword +2 ?

Lord allmight, how i miss BG2, my heart beat is probably about 200 right now. What a great game.....

Modifié par goblinsly1, 16 juillet 2012 - 04:20 .


#65
AnonymousHero

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goblinsly1 wrote...
Btw, why would i use kundane +2, am i missing something or is it just a short sword +2 ?


The sword adds +1 attack to the main hand weapon if equipped in the off hand. This increases to +2 if you apply Improved Haste. This is incredibly powerful -- try it and see.

#66
Grond0

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goblinsly1 wrote...
And if i am seeing my bg2 booklet correctly, difference between 2 and 5 stars is +1 to hit and damage, and that improved speed factor when u go from master to high master. Soo that is what, basicly nothing ?

The difference is +1 to hit, +2 to damage and -3 to weapon speed (the manual is incorrect - here is a table showing the progression).

This may not seem like a huge amount, but it is significant.  If you are using the same main hand weapon for most encounters then it seems more sensible to put 5* into that than spread them across other weapons that seldom or never get used.  Of course you may want to use lots of different weapons just because they are there, rather than specialisePosted Image.

#67
Mr Spidey

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I wasn't going to reply tonight, but I think I've got time for a couple of quick comments before Lucien, my Tutu shapeshifter (and yes, it's ridiculously broken, but hey...) wants to kill something.

Not that there's a lot to comment on, because your considerations generally seem spot on, as far as I can tell.

You asked if you lose anything by only putting one point into, say, daggers and darts. Other than half an attack, +1 to hit, and +2 damage, no, you don't lose anything. And losing those things are manageable, since throwing daggers have two attacks per round base and darts have three. Once you reactivate your berserker levels, you'll have an APR of four when using darts. That's quite good.

Next there are the shields and yes, I agree that there are quite a few situations where a sturdy shield can do wonders. Though the biggest instance is of course eliminated by SCS2.

Finally, you ask about Kundane. It looks like a mundane short sword +2 but it has an unmentioned bonus of giving +1 attack per round, just like Belm and Scarlet. The SCS2 readme doesn't mention Kundane, so I'm guessing the hidden bonus attack is left alone.

PS
Checking what SCS2 did to Kundane had me going through most of the readme. If you're throwing in the full load of SCS2 then you're definitely a masochist. Teleporting mind flayers, ultra-cheesy demi-liches, beholders that blow through any and all protection... This is without mentioning how all your enemies have a ridiculous advantage in knowing exactly who is wearing what gear.

I wish you luck, that's for damn sure. At least your playthrough is going to take quite a while.

#68
ScotGaymer

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Okay so I was wrong about ONE fricking silly factoid.

Big fricking deal. That really makes everything you said, the way you have been rude to me and been having a go at me totally legitimate and warranted Spidey.

Frankly I don't know what your problem is. I don't care tbh.

Quit being rude and trying to derail the thread.

#69
goblinsly1

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I will not be using kundane +2, no cheese and cheating. And unless SCS2 makes kundanes description to say it adds another attack ( and explicitly says extra attack is not a bug, but rather developers forgot to add it to description is a "bug" ), i am not touching it. Yes, i know, i am just to good for The Forgotten Realms :D .

SCS2 will be installed but before that i will go through the whole installation and talk with different ppl ( probably on different forums ) about what to install. I will probably use most of the thingys. That kind of is a reason i play bg2.

Tactics and Ascension made bg2 a lot better, improved many enemies and bosses. But it was still lacking something. SCS2 did everything a bit more wholesome, removed some items, nerfed some things, did more to enemy AI.....i think its quite well that enemies see my items. Afterall i mostly know about enemy bosses.....if not by shadowkeep ( when frustrated , you simply restart 15 times and try all different approaches like which elemental damage its imune, which bad effects like stun, etc. Anyway yea, im gonna crank the difficulty up. And incase i hit the wall somewhere, i can always lower difficulty and yes, it helps a LOT. For instance if on core i would get hit for 50 damage, i get hit for 25 on novice and for 100 on insane. Soo that is my backup, for instance, when i hit a fight i cannot win ( pretty sure last fight in TOB could be 1 like that ), i simply lower difficulty.

#70
ScotGaymer

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Like I keep saying.

Much respect for being able to play SCS2 lol.

For myself I just found it too much too hard. I mean fighting the Demogorgon is insane as it is (with ascension) never mind with SCS2. Yikes.

#71
Mr Spidey

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@ Scotty

Quit being rude and trying to derail the thread.

There's nothing derailing in bringing out the facts. But I suppose you'd rather be spreading wrong info and offer less than stellar advice, wouldn't you?

By the way, the post I'm quoting from offered NOTHING to this topic. Isn't it sort of sad to be derailing the topic in the very post in which you're bashing me for derailing the topic? Or do you just not comprehend the meaning of hypocrisy?


@ Goblinsly

I will not be using kundane +2, no cheese and cheating.

It's not really that cheesy, since Kundane is only a short sword +2 (meaning your off hand attack will do massive 1d6 + 2 damage) and it does have the epithet "Sword of Quickness". It's hard to say what the developer intent was and so it has survived the various fixpacks and whatnot over the years.

Same thing with the Ring of Earth Control, which gives an unmentioned +1 AC. Again, it makes sense that an earth ring gives an AC bonus. It's just not explicitly mentioned in the description.

Regardless, it is of course your call and I do applaud your anti-cheese stance, even if I can't quite say that I share it myself.

#72
ScotGaymer

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I admitted that I was wrong mate when you presented me with contrary information on the ONE small thing that i believed was fact.

I am happy to do so. But if you presented yourself in a less hostile and more conciliatory way perhaps I wouldn't take your posts as attempts at derailment, yes?

There was little else that I said that was anything other than subjective opinion, or how I remembered, correctly or not, my own playthru a while back. Remember how old this game is? Yeh?

I said nothing that could be construed as absolute fact until AFTER you began attacking me. AFTER. And I admitted I was wrong on that. And you simply CANNOT be that much of a Jaheira' fanboy that my personal opinion on her offended you THAT much that you felt the need to be exceedingly rude in response. Repeatedly.
You can point out where I am wrong, fine. I can accept and indeed welcome criticism. You don't need to be a **** about it tho. You can do it in a nice way instead of being an ****.

I am seriously wondering if your problem is the fact that I am gay; rather than anything I have expressly said or done. Cos seriously, if you take a game, and take the internet THAT seriously. Well then there is a problem there.
Cos like I said, you coulda presented your criticisms in a less rude and hostile manner.

#73
goblinsly1

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FitScotGaymer: Soo we finaly figured out why you find Anomen tolerable hehehehehehehehhe. Just joking m8. I think everyone who finished bg2 can play scs2 aswell. Its just up to everyone. For instance i find games where you cannot save EXTREMELY frustrating. You know, play for 2 minutes, lose, restart, repeat 100 times. But fights where you can save, for instance fighting a dragon, this is like a dream to me. I fail 30 times and i improve my strategy more and more, and when i finaly win, i jell, hit the table with my hands, if its not enough i stand up, jump a few times and hit the floor with my legs. And if it gets too frustrating, i can always lower difficulty, even though that wont mean i completed SCS2 ( remember, in ascension i only completed it by lowering difficulty....talking about mellisan fight. But then again i only used 1 char and was trying to hide others. And while this works for most of the game when using kensei/mage, its not really very good in this fight ). Demogorgon fight sucks kinda though, as far as i saw fights online, the best option is to quickly kill him and run away from demons. I dont plan to run though, i wanna slice and dice them.

Mr Spidey: well i dont know, personaly i think this should be solved in fixpacks and/or in scs2. And i really cant see how someone could just add extra attack by accident, seems more likely that someone forgot to add the description. But seriously SCS2 should fix it. Not really sure about that but, since SCS2 removed soo many things from game, i guess everything that remains is allowed ? I am amazed it didnt remove traps from the game, it seems like cheating instantly killing oponents with that uber high level ability traps. I hope they removed that scroll copy when u make clone of yourself, thats cheese and i will have no part of it. I sound like a priest lol.

Btw berserker/mage is a perfect character for me. I am a kind of berserker irl, training boxing and all. I also go to computer and information science college soo i guess i dont have the same inteligence as Minsc, i guess i am a minor mage, not Edwin or anything, but something minor. :P

ps: stop fighting about my gf, she is mine and as long as she is with me, i will tolerate no annoying behaviour from her side, also i will insist her being a good tank while i cast spells from afar. :D

#74
ScotGaymer

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lol@Goblin

It isn't that lol. As a character I certainly think he is pretty repugnant, pretentious, and not very nice at all. But I just get why he like that.
And if I remember correctly, could be wrong here (warning: statement is not a statement of fact and is subject to error!), but you can help him "get better" and become a much nicer person...?

Playing with Ascension installed I found Mellisan to be insanely hard. I beat her, eventually lol. But it was so hard; harder than I found Sarevok with SCS1 installed on BG1. I can't imagine how horrifyingly hard it would be with SCS2.

*shudder*

I stumbled across something on the internet. A stick comic lol.

Posted Image

Funny innit?

Alas I can not credit it cos I cant remember where I found it.

Modifié par FitScotGaymer, 16 juillet 2012 - 10:51 .


#75
Mr Spidey

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I am seriously wondering if your problem is the fact that I am gay

That is one hell of an insulting accusation, Scotty. Have you considered that the fact that you're so willing to make such crazy jumps of reasoning may have something to do with why we don't get along?

Let me give you an FYI about myself. I'm 27 year old, a master of science in economics and business admin, with a couple of years of computer science studies as well. I think in social science terms, even if I don't want to. I'm also very social-liberal and an atheist. I don't give a rat's ass if you're gay, straight, bi, or if you're into some supposedly "pervese" fantasies inside a bedroom, or a toilet, or a prison cell, or a stables, or what have you. Constenting adults can do what they want and I'm hardly a "missionary style only" type myself, even if I'm straight.

Cos seriously, if you take a game, and take the internet THAT seriously.

The Internet, nah... I don't take that seriously at all. But this is Baldur's Gate. We're the last few dinosaurs who play a hugely antiquated game with long abandoned elements like "a story" and "player choice", while everybody else are playing the Steam crapware of the day. You're damn right that I take that seriously. My question is, why don't you?