Haer'Dalis does not want the hammer. He wants 1 or 2 of these: Belm and Kundane and the Scarlet Ninja To.goblinsly1 wrote...
As far as Crom Faeyr goes...it will be shared between main and haerdalis ( one will wear it, one will wear that 22 str girdle.
No. Weapons +N only add this bonus to themselves. (the Equalizer is an exception from this rule, but that's only about damage)Btw with weapons, if you have 2 weapons, each adding +5 to thaco, that is not +10 on every attack, right ? Its +5 on main hand attack and +5 on offhand attack, right ?
The only important offense comes from your main hand. Don't forget this. (it's why Crom Faeyr, Belm etc always go into the left hand)Now add in both weapons, probably both of them will add +5 thaco,
A mage cares not for HP, for he is invulnerable. During a Time Stop, a mage cares not for THAC0, for every attack against the frozen enemies will hit. And don't underestimate level 10 spells.I mean even an extra level 9 spell is worth less then extra health, lower thaco and extra half attack
A fighter level 13 has 2 base APR. Add + 1/2 for two points in the main weapon (5/2). Add +1 for five points in the main weapon and True Grandmastery (7/2). Add +1 for your offhand weapon (9/2). Add +1/2 for Gauntlets of Extraordinary Specialization (5). If you don't have True Grandmastery: Add +1 for Belm/Kundane.Also, how many attacks will i be able to attain if i dual at 13 ? When i go from 4 to 5 points in a weapon, i go from 3/2 to 2, which should bring me what ? As a fighter i get 2 attacks, weapon adds 2 or what ? Thats 4 ? And an offhand weapon thats together 5 ? Am i doing this right ?
You can't go above 5 APR.
To my knowledge the fastest way of triggering the delayed quests is to take the characters into your group, and immediately kick them out again. Then do a number of quests and come back. Their counters start when they get recruited, but they are not paused when they are out of the party.Will i be able to do most of this quests by just picking the NPCs and rest with them ? I dont want to drive them around for hours and share experience with them ....
No. Cleric quests are contained to slums and temple district. (and government district for Talos)And the last question, that big mansion in bridge district. If i remember correct, you go there if u are doing the priest stronghold quest.
I think you are talking about the house that is related to Anomen?
In that case, it really depends on whether or not you break in. If you do, it's good guys. Otherwise it's bad ones.
If you turn the difficulty to easy before leveling up, it will be maximum HP. But remember that this only works until level 9 or 10.As far as HP on level up goes, i might have to use that tweak to get neverwinter nights style, that means in 1D10 you get somewhere between 5 and 10 ( as oposed to between 1 and 10 ). I dont know but the last time i rolled, i got chars with like 50hp and i am talking about fighters......i just cant do SCS2 like this.....i dont want ultra high hp though, like max on each level up.....i want something fair. For instance fighters begin with like 70hp and are about 120hp near the end of the game.....How do you ppl cope with that when you play insaine ?
Modifié par Humanoid_Taifun, 09 août 2012 - 07:19 .





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