BobSmith101 wrote...
bEVEsthda wrote...
...And please,.. Really! - Stop this nonsense talk of "new technology", when you talk about cinematics, and then in the next sentence claim that it can't leave the player character control. If it can't - then it's not "new" technology at all! It's very old technology - movies - with big budgets. Nothing else.
It's big budgets, not "new" technology. And it's a total destruction of money as far as game development goes.
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<lovely image deleted (yes, rosy glasses on) >
This is Baldurs gate. As you can see the character are tiny, the only indication to what they look like comes from the character portrait.
<repulsive image deleted>
This is DA2. Not only are the charcters not tiny. The cinematic presentation focuses on the character to the extent that emotion can be displayed.
Now putting aside the ridiculous idea that this is old technology as you call it. It represents a significant shift in how things are presented and how much blank space there is to fill in.
You conveniently suppress the very important fact that, in that BG picture, the characters are completely controlled by me (or you're not even aware of such details?).
That DA2 snapshot, otoh, is from a movie I'm just passively watching.
And showing movies in a game is definitely something very old. I can't imagine why you think it's so "new technology", when your tastes and opinions appear to reflect someone that seem to have grown up on FF. They've done that for ages. And long before that there was Dragon's Lair.
Through a succession of posts, you are unwilling to understand that the point is not about the presentation, but about control and player influence. Cinematic presentation is fine. Deleting big chunks of gameplay just to be able to easier fit a number of cutscene movies is foul.
Modifié par bEVEsthda, 21 juillet 2012 - 09:41 .