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Why do people keep insisting that conventional victory is possible?


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#476
thefallen2far

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Zero132132 wrote...

Unconventional warfare usually has a goal of getting the enemy to a point where even though they're capable of attacking, they become convinced that it isn't possible. It's like what happened in Vietnam; the US military wasn't so decimated that it was incapable of continuing, but a sense that victory wasn't being achieved produced war weariness and political unrest at home.


That's a tactic of unconventional warfare.  The tactic is called intimidation.  The Reapers use it with something they call "Indoctrination".  Basically, they get inside your mind and force you to accept they can't be defeated, meaning they're using this tactic.  Unconventional warfare is also your enemy letting you win [which is the end of ME3].

I suggest reading Sun Tzu's the Art of War.  There are some great pieces in it such as "A more knowledgeable enemy is able to overcome a more powerful enemy."  Or "an enemy won over to your side is worth destroying 3 enemies.  Your converted ally has knowledge of your enemy, increases your numbers and gives you advantage against your enemy."  It really breaks down the basic rules of warfare.  

#477
Dusen

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thefallen2far wrote...
Just so we're clear:  your headcannon being that Sovereign was an idiot.  He didn't need the Geth armada and was just wasting time building them.   It was just luck that he was stupid enough to try to reactivate a dead traitor which leaves him vulnerable to assault.   You say this even though it's established the whole reason he's doing it is because he wouldn't survive a blitz by himself as evident by each character having shields that also prevent them from being shot, put they all take a certain amount of energy that runs out eventually is the definative way of interpreting the end of ME1's ending.  You're saying the only reason you won against Sovereign is through luck that he was an idiot. To you, this is the only way to interpret the end game of ME1.  Forgive me for saying that you either didn't like ME1, or you really like bad endings.

Literally, I never thought of it that way.  You see, I'm not a nihilist.  I don't think that Sovereign was stupid or let himself be destroyed.  I actually believe Shepard saved the day at the end of Mass Effect 1 by stopping Saren from unlocking the block that was put on the portal to bring the Reapers from dark space.  That all he had to do was keep the lock the Prothians put into place long enough for the suprised fleet outside to break through the kinetic barriers and shred the ship.  And in a last ditch effort, he tried to animate the dead body of the traitor Saren to try and kill Shepard and then try and release the Prothian blocks.  And then Shepard destroyed the reanimated corpse proving to be the last hope he had of unlocking the door as the ship started getting pulverized by by the outside ships.  I don't think that the geth Armada was taken out in a few seconds and were just a waste.... it was an Armada.  With kinetic barriers like all other ships have.   Even the personel have sheilds.  They had to be wittled down.  I'm not a nihilist.  I didn't think the Reapers were omnipotent, mostly because omnipotent beings don't use tactics like Indoctrination, suprise attacks, control of escape and/or reinforcements, alliances with lesser beings.  I think they were realistically depicted as a strong enemy, but a defeatable one.  Had I known that the only way to beat them was for them to let you win, I never would have wasted my time with the series.  


This ^ especially the bolded part.

#478
jbadm04

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very good points fallen

#479
AlexMBrennan

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Sorry, but wasn't it established in ME1 that the Reapers pose a threat so great that fighting them simply isn't an option? Wasn't  that the point of stopping Saren rather than just letting him do his thing and having it out then and there?

Having not done a thing in ME2 to change this, we obviously need deus ex machina. It could have been the good old computer virus, the revelation that the Reapers are a keystone army, etc. You simply cannot win a fight against an insurmountable foe without an appropriate plot device (LotR - sorry never read the books - ends when the destruction of the one ring conveniently takes out all armies of Mordor; the death of the Archdemon results in darkspawn losing all leadership and running for the Deep Roads, etc).

You need a plot device. It could have been done well, but Bioware decided that they had artistic integrity.

Modifié par AlexMBrennan, 04 juillet 2012 - 11:20 .


#480
Shadow Quickpaw

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I think part of what people are confused about is that a Reaper (of any class really) is much easier to defeat once it has landed on a world. In space it doesn't need to compensate for gravity, so its shields stay up. While planetside it has to expend ENOURMOUS amounts of power to reduce its mass to remain grounded, and this leaves its shields almost nill.

Also,almost every Reaper destroyed prior to the take-back of Earth was a special circumstance (meant probably to make the player feel bad***. Examples:

Soverign: Shields failed due to Shepard+team taking Saren down at EXACTLY the right moment.

HR Larvae: No shields to speak of, probably minimal cognition, exposed "tender bits." Also had its station blown up near a black hole.

Tuchanka Destroyer: Caught off-gaurd by giant Maw while having to simultaniously maintain on-surface

Rannoch Destroyer: See above, but substitute Maw for ENTIRE QUARIAN FLEET'S worth of firepower; and then only when the firing mechanism was exposed.

Final Destroyer on Earth: Same as above two, using poached Reaper missile (Thanix; based on Soverign's cannons).

Speaking of which: Almost every advanced technology baring only the Geth is jury-rigged, reverse-engineered, left behind, or poached Reaper technology. From the Mass Relays+Citadel to firearms. Any tactic, weapon, or technology we have the Reapers came up with first. And have likely improved upon.

The Reapers also number in the millions, possibly billions.

#481
savionen

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Shadow Quickpaw wrote...

I think part of what people are confused about is that a Reaper (of any class really) is much easier to defeat once it has landed on a world. In space it doesn't need to compensate for gravity, so its shields stay up. While planetside it has to expend ENOURMOUS amounts of power to reduce its mass to remain grounded, and this leaves its shields almost nill.

Also,almost every Reaper destroyed prior to the take-back of Earth was a special circumstance (meant probably to make the player feel bad***. Examples:

Soverign: Shields failed due to Shepard+team taking Saren down at EXACTLY the right moment.

HR Larvae: No shields to speak of, probably minimal cognition, exposed "tender bits." Also had its station blown up near a black hole.

Tuchanka Destroyer: Caught off-gaurd by giant Maw while having to simultaniously maintain on-surface

Rannoch Destroyer: See above, but substitute Maw for ENTIRE QUARIAN FLEET'S worth of firepower; and then only when the firing mechanism was exposed.

Final Destroyer on Earth: Same as above two, using poached Reaper missile (Thanix; based on Soverign's cannons).

Speaking of which: Almost every advanced technology baring only the Geth is jury-rigged, reverse-engineered, left behind, or poached Reaper technology. From the Mass Relays+Citadel to firearms. Any tactic, weapon, or technology we have the Reapers came up with first. And have likely improved upon.

The Reapers also number in the millions, possibly billions.


Pretty much every ship is SUPPOSED to be equipped with Thanix cannons, but every CG movie shows otherwise. It also doesn't take big ships to kill destroyers and capital ships, because small ships can also use thanix cannons. The normandy is just an uber frigate. A Reaper was also killed by a Cain, which is a hand-held ground weapon.

There's also no proof that the Reapers have millions or billions of ships. The only examples you really see are CG movies and them saying they'd blot out the sky or whatever.

Modifié par savionen, 04 juillet 2012 - 11:31 .


#482
incinerator950

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@Fallen
The codex for ME3 confirmed my suspicion that Sovereigns shields only went down because of Shepard destroying the Controlled Saren husk. Other than that, you're on the ball for the most part.

Personally, Conventional victory is possible. We have all the evidence and the accurate uses of the codex as proof. Unfortunately, it is not possible in this current Cycle. We are hopelessly outnumbered in War machines, Ships, and did not prepare in the three years we could have. We know what kills Reapers, we don't have enough of it. Don't have the man power, the resources, the ships. The Technological superiority is sad.

The story is not set up for a Conventional victory, it was set up for an instant win button, just like ME1 was.

#483
Shadow Quickpaw

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savionen wrote...


Pretty much every ship is SUPPOSED to be equipped with Thanix cannons, but every CG movie shows otherwise. It also doesn't take big ships to kill destroyers and capital ships, because small ships can also use thanix cannons. The normandy is just an uber frigate. A Reaper was also killed by a Cain, which is a hand-held ground weapon.

There's also no proof that the Reapers have millions or billions of ships. The only examples you really see are CG movies and them saying they'd blot out the sky or whatever.


Well, how many of those do you think would be needed to capture literally every single star system in Citadel, Terminus, Alliance, and Attican Traverse space? Because according to the Galaxy map, that's what happened right before the final mission (though unsure if they had arrived at Rannoch yet).

We may not have been shown their numbers specifically, but it is implied that Shepard's allies are outnumbered on almost every front. "It took mutliple fleets and the Destiny Ascension to bring Soverign down; and that was just one Reaper." Plus the Reapers are imune to flanking and other sound strategic manuevers due to their sheer force.

Consider that there is a Capital class reaper for every cycle harvested, and a Destroyer class Reaper for every species harvested minus the main one. These guys have been doing this for a loooooooooong time.

Not to say you don't have valid points however.

#484
humes spork

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thefallen2far wrote...

Just so we're clear:  your headcannon being that Sovereign was an idiot... Had I known that the only way to beat them was for them to let you win, I never would have wasted my time with the series.

You are familiar with the concept of "hubris", right? That being the tragic flaw of overbearing pride and arrogance, that precludes and is the cause of a character's downfall? It's only one of the most proliferant character traits in fiction since the days of the ancient Greeks. Sovereign's hubris was its downfall, in precisely the method you, and particularly the person to whom you responded since they understood the role of hubris as Sovereign's tragic flaw, ascribed.

If you think that's bad writing, please feel free -- that's your opinion. Don't build strawmen to support your own position. You're either confident enough in your personal opinion to let your argument stand on its own without fallacies, or you're not.

#485
N0-Future

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I Have to Disagree with OP. I believe that conventional victory ( victory without use of Crucible ) id possible.

For example the alliance could leak information that a huge mult race armada is massing  in a system ( preferably in one that is composed of uninhabitable planets ) when the reaper amarda come you detonate the relay yes you lose the relay and the solar system... but the reaper armada is also gone.

But noone said that the cost of the reaper war would not have a huge cost in lives and resources...

This is a plan I just came up with, im sure military planners could come up with some thing better...

Modifié par N0-Future, 05 juillet 2012 - 03:04 .


#486
Spartas Husky

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A: A force so overwhelming, so awe inspiring that ther eis no change of survival would not worry about tactics, numbers or resources. There would be no need to make a surprise attack on the citadel. Simply hiding beyond the Omega 4 Relay is alot less cost eeffective.

B.The fact that the best way for you to win is a surprise attack means you are very smart... and that you are desperate.

C. "our numbers will darken the sky of every world", they didn't darken palaven, last time I check I could see the skies pretty well. And I doubt a billion year old sapient construct indulges in lies.
The Numbers over earth at the last battle were all reapers available. And they barely darken the equator, so their numbers are not even a fraction of what we thought they were.

D. Fact that during the ending the attack simply didn't just end with a catastrophic defeat, means we could hold our own.

E. Even if the citadel is taken, why not cut off the relays? Why gather all your forces in a defensive formation? If your a giant and your enemies are ants, why put ur shield up... why even regard the ants in the first place.

G. Reapers can be killed, all you need is to make a god bleed, then you realize he is no longer a god.

I can keep going.

From CGI, battle plans, endings. Reapers are desperate, we know not all civilizations yield reapers, we know reapers have been killed before. We know Protheans didn't give up easily. We know it takes ENTIRE civilizations to make a full soverign class size reaper and I doubt civilization once knowing what would happen would simply submit. And after god knows how many cycles I am very inclined to believe the reaper's numbers aren't as big as we think.

In fact if the battle for the homeworlds is anything but proof, it means their number might just be a little bit above ours. if the Asari could keep the reapers at bay through guerilla tactics, until the reapers got reinforcements. It means they are not capable of overwhelming victory.

If you gather all the hints and c lues... is more like the reapers are incredibly strong race, yet not very big in numbers if u tally the times they've gone to war.

The Protheans wiped out dozens of colonies... think it was 200 worlds to defeat the rachni. I dont think they did anything less to delay the reapers. So think about it, reaper casualties are going to happen, yet it takes entire civilizations to harvest, which might not actually yield a reaper in the end. Those not killed, hide, those hiding fight to the last man... there aren't that many unwilling victims to throw into processing chambers after the initial invasion.

#487
N0-Future

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Spartas Husky wrote...

A: A force so overwhelming, so awe inspiring that ther eis no change of survival would not worry about tactics, numbers or resources. There would be no need to make a surprise attack on the citadel. Simply hiding beyond the Omega 4 Relay is alot less cost eeffective.

B.The fact that the best way for you to win is a surprise attack means you are very smart... and that you are desperate.

C. "our numbers will darken the sky of every world", they didn't darken palaven, last time I check I could see the skies pretty well. And I doubt a billion year old sapient construct indulges in lies.
The Numbers over earth at the last battle were all reapers available. And they barely darken the equator, so their numbers are not even a fraction of what we thought they were.

D. Fact that during the ending the attack simply didn't just end with a catastrophic defeat, means we could hold our own.

E. Even if the citadel is taken, why not cut off the relays? Why gather all your forces in a defensive formation? If your a giant and your enemies are ants, why put ur shield up... why even regard the ants in the first place.

G. Reapers can be killed, all you need is to make a god bleed, then you realize he is no longer a god.

I can keep going.

From CGI, battle plans, endings. Reapers are desperate, we know not all civilizations yield reapers, we know reapers have been killed before. We know Protheans didn't give up easily. We know it takes ENTIRE civilizations to make a full soverign class size reaper and I doubt civilization once knowing what would happen would simply submit. And after god knows how many cycles I am very inclined to believe the reaper's numbers aren't as big as we think.

In fact if the battle for the homeworlds is anything but proof, it means their number might just be a little bit above ours. if the Asari could keep the reapers at bay through guerilla tactics, until the reapers got reinforcements. It means they are not capable of overwhelming victory.

If you gather all the hints and c lues... is more like the reapers are incredibly strong race, yet not very big in numbers if u tally the times they've gone to war.

The Protheans wiped out dozens of colonies... think it was 200 worlds to defeat the rachni. I dont think they did anything less to delay the reapers. So think about it, reaper casualties are going to happen, yet it takes entire civilizations to harvest, which might not actually yield a reaper in the end. Those not killed, hide, those hiding fight to the last man... there aren't that many unwilling victims to throw into processing chambers after the initial invasion.


I like this... it is very well thought out mate, Kudos.

#488
Marah_Fayne

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I have a "simple" method of creating a near-conventional ending, using information IN the story:

Shepard Goes for the "destruction" option, but before he/she does, grabs the Elusive Man's hand, activates his Omnitool, and takes the Reaper control code data. He/she send that data to EDI and tells her that she needs to modify the Crucible using that data so that the outgoing signal destroys ONLY the reapers, and not all synthetic life or the relays. You only get this option if you have maxed out your war assets.

This is a more conventional ending (we won and saved what hadn't been destroyed yet), it's not "rainbows and unicorns", it's not stupid fantasy - it fits in the game universe. Heck, it even uses a plot point in the game (one of many) that appears to be completely pointless: Cerberus finding the Reaper control signal.

Not that hard to get a more conventional ending.

#489
humes spork

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Spartas Husky wrote...

"our numbers will darken the sky of every world", they didn't darken palaven, last time I check I could see the skies pretty well. And I doubt a billion year old sapient construct indulges in lies.
The Numbers over earth at the last battle were all reapers available. And they barely darken the equator, so their numbers are not even a fraction of what we thought they were.


Image IPB

"Rudimentary creatures of blood and flesh, you touch my mind, fumbling in ignorance..."

Shepard wasn't touching anything! He was talking to a hologram! How do you even touch a mind? He wasn't fumbling either, he was standing!

"...You cannot grasp the nature of our existence..."
Shepard wasn't trying to grab anything! He was trying to understand it!

"...I am the Vanguard of your destruction..."
Sovereign didn't biotic charge anything. If he was a vanguard, he was a really crappy one.

Modifié par humes spork, 05 juillet 2012 - 04:55 .


#490
Spartas Husky

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He wasn't biotic charging?... and you facepalm me? ... wow. That right there u laughed at me and then go on spew that?...sad, very sad.

#491
Spartas Husky

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Marah_Fayne wrote...

I have a "simple" method of creating a near-conventional ending, using information IN the story:

Shepard Goes for the "destruction" option, but before he/she does, grabs the Elusive Man's hand, activates his Omnitool, and takes the Reaper control code data. He/she send that data to EDI and tells her that she needs to modify the Crucible using that data so that the outgoing signal destroys ONLY the reapers, and not all synthetic life or the relays. You only get this option if you have maxed out your war assets.

This is a more conventional ending (we won and saved what hadn't been destroyed yet), it's not "rainbows and unicorns", it's not stupid fantasy - it fits in the game universe. Heck, it even uses a plot point in the game (one of many) that appears to be completely pointless: Cerberus finding the Reaper control signal.

Not that hard to get a more conventional ending.



I was dissapointed. The whole horizon thing was this major thing that I thought was going to pay out later.

I literally thought I was going to use the control device as an anti reaper algorithym. That in some way would IF we choose destroy to somewhat flashbang the reapers as the quarians did with the geth, for a short period of time. Giving us time to storm the citadel and link up with c-sec. veyr much like we did in the cerberus coup.

I also thought that when I chose the azz renegade control, that I would control teh reapers using the TIM's technology. I was like... and to be honest I was so curious that was my first ending. I was hoping for some ...nice ending after the crappy citadel. More in the lines of this for control.
You choose control, but instead of touching the pikes like TIM did u learn from his mistakes you realize he became a bit too power hungry and the reapers use that, so you pull your omni tool and link horizon's network to the citadel... reapers lay still taking fire, some dying. Star brat says "we will find another way". See some nice reaper non control forces trying to stop my upload or w/e. But of course nothing happens on the citadel so...

Some reapers manage to flee, given their numbers not all could be controlled. Massive Reaper Armada at my command. Afterwards I have a few options. Rebuild cerberus with me as the leader and forge humanities dominance. 
B. Dominate the galaxy with cerberus as its sentinel force of reapers. All races bowl to me mighty shepard.

I really thought the horizon massive infrastructure and research would not go to waste.

Maybe also give a little hard decision, use the horrible research to takes less casualties if you actually decide to destroy them. Which means more allies stay alive, or find it to horrific for the unintended consequences is that the reaper fleet is too massive to control completely, and instead of control focusing in as a decent amount of reapers to enslave, destroy sends a virtual flashbang, some reapers stop for a bit only to reengage, others might go beserk killing anything in sight.

Duno, horizon like many other things was a big dissapointment, not the actual mission but its lack of impact. I have to admit as soon as I read the last entry where the guy says "we can control reapers within signal range" I was like.... wow that is like the quarian flashbang, I bet that is going to allows us to strike some extra soverigns down or let me be overlord shep...

dissapointed I was of course for not having used such good opportunity.

#492
v TricKy v

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Spartas Husky wrote...

A: A force so overwhelming, so awe inspiring that ther eis no change of survival would not worry about tactics, numbers or resources. There would be no need to make a surprise attack on the citadel. Simply hiding beyond the Omega 4 Relay is alot less cost eeffective.

B.The fact that the best way for you to win is a surprise attack means you are very smart... and that you are desperate.

C. "our numbers will darken the sky of every world", they didn't darken palaven, last time I check I could see the skies pretty well. And I doubt a billion year old sapient construct indulges in lies.
The Numbers over earth at the last battle were all reapers available. And they barely darken the equator, so their numbers are not even a fraction of what we thought they were.

D. Fact that during the ending the attack simply didn't just end with a catastrophic defeat, means we could hold our own.

E. Even if the citadel is taken, why not cut off the relays? Why gather all your forces in a defensive formation? If your a giant and your enemies are ants, why put ur shield up... why even regard the ants in the first place.

G. Reapers can be killed, all you need is to make a god bleed, then you realize he is no longer a god.

I can keep going.

From CGI, battle plans, endings. Reapers are desperate, we know not all civilizations yield reapers, we know reapers have been killed before. We know Protheans didn't give up easily. We know it takes ENTIRE civilizations to make a full soverign class size reaper and I doubt civilization once knowing what would happen would simply submit. And after god knows how many cycles I am very inclined to believe the reaper's numbers aren't as big as we think.

In fact if the battle for the homeworlds is anything but proof, it means their number might just be a little bit above ours. if the Asari could keep the reapers at bay through guerilla tactics, until the reapers got reinforcements. It means they are not capable of overwhelming victory.

If you gather all the hints and c lues... is more like the reapers are incredibly strong race, yet not very big in numbers if u tally the times they've gone to war.

The Protheans wiped out dozens of colonies... think it was 200 worlds to defeat the rachni. I dont think they did anything less to delay the reapers. So think about it, reaper casualties are going to happen, yet it takes entire civilizations to harvest, which might not actually yield a reaper in the end. Those not killed, hide, those hiding fight to the last man... there aren't that many unwilling victims to throw into processing chambers after the initial invasion.

Nicely said
Also want to say again that the argument that it took multiple fleets to take Sovereign down isnt much proof. It took also a fleet of Geth ships to take the Destiny Ascension down. Of course it takes many ships when they are only Cruisers.

#493
luciusETRUR

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v0rt3x22 wrote...

Also - it is implied that there is a winning chance - that is why we go out and rally the forces in the first place.

The crucible only comes in later in the game and is NOT the reason we went out to gather strength in the beginning.


Late in the game.. like after you complete the second mission?

#494
Spartas Husky

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v TricKy v wrote...


Nicely said
Also want to say again that the argument that it took multiple fleets to take Sovereign down isnt much proof. It took also a fleet of Geth ships to take the Destiny Ascension down. Of course it takes many ships when they are only Cruisers.


Actually I have to correct something there. The multiple fleets argument is outdated. We were using brute.... mass accelerators. There were no thanix based accelerators, missiles of any kind then. And multiple fleets that didn't have  a dreadnaught, most of em were cruisers, only dreadnaught was the asari. 1 dreadnaught plus the geth fleet wasn't alot of fleets.

As we know the strength of the impact is from length of barrel and cruisers dont stand up against dreadnaughts.

Either way we now had thanix cannons and missiles in large deployements. hell we have ground based thanix missiles, which I have no ide ahow they work. But if technology gotten 2 years ago is already in such scale as infantry support then entire fleets have em already.

As we saw in the innitial attack, our attack penetrated their kinetic barriers and hit their hull straight on, which is still amazingly strong. But once shields were down we saw a simple cruiser take out 2 legs from a capital ship. Which I believe they were using turian tactics. get in close fast and reapers have hard time turning around given their massive size.

#495
Raze4573

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Conventional victory only when fighting ground forces AND thats only if the galactic races would form a truly superb tactic.
As Zaeed said "No kidding. Just doesn't feel like a real ground war when your opponents are taller than goddamn skyscrapers."
No conventional attack will work on Reaper ships. The cost would be too high. -Every- ship would need Thanix armanents of ALL sorts. And I doubt that would do any good in the end any way.

#496
Gorkan86

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Can we stop praising Thanix cannons? They can not penetrate the armor of reaper's Destroyers, which is located on the ground with a reduced mass shields.

#497
Grumpy-Mcfart

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3 words: Thanix. Equipped. Fighters.

The Thanix can fire reliably every five seconds, rivaling a cruiser's firepower but mountable on a fighter or frigate



in this video you can see a cruiser put some serious hurt on a Sovereign class reaper


Carriers loaded with these (assuming that carriers carry aroud 60 indivdual craft, not out of the question) could cause serious harm to any Reaper force.

imagine it: 1 carrier disgorges its fighters and retreats,  you have 60 fighters total: 45 Interceptors flying escort, 15 thanix equppied fighters as your actual attack force, devided into flights of 5, firing in a rotating sequence every five seocnds (first flight one, then flight 2, etc.)

that would be amazing to see.

Modifié par Grumpy-Mcfart, 05 juillet 2012 - 11:19 .


#498
humes spork

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Spartas Husky wrote...

He wasn't biotic charging?... and you facepalm me? ... wow. That right there u laughed at me and then go on spew that?...sad, very sad.

Oh geez, you managed to completely miss my point. Did it not occur to you the hubristic, megalomaniacal, ancient horror evil overlord's Hannibal speech that is in its entirety cloaked in metaphor -- that which I attempted to point out to you -- may not be something to take completely literally? Christ, it boggles the mind this has to be pointed out in the first place.

Good god. In my entire 30+ years of reading science fiction I have ran into one example of a fleet so numerous and mighty that it could be said to literally darken the skies of multiple worlds at a time. That's the tyranids from Warhammer 40K, which are explicitly exposited in the fluff to have fleets that number in the trillions of ships, and their doctrine is explicitly exposited in the fluff to be to land on the planet en masse and eat it. That's not hyperbole or metaphor, the tyranids literally land millions of ships on a world at a time and consume every resource that could in any way contribute to making more tyranids, going so far as to strip mine the entire planet's surface, take its atmosphere and drain its heat from its core.

And even being a veteran WH40K player for roundabout of thirteen years before ME1 even came out, and having read fluff that sets the stage for something like that actually being literal in the science fiction genre, I didn't expect at the time Sovereign's speech to be 100% literal. Because, you know, that's kind of silly -- and his entire speech was cloaked in metaphor in the first place.

Modifié par humes spork, 05 juillet 2012 - 04:43 .


#499
BerzerkGene

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Turran wrote...
Yes, most ships were meant to have them, but did we see them used? No. Which means maybe something was written wrong.
With what we see in Mass Effect 3, no one uses a Thannix, making them rare.

I didn't say that the only conventional victory would be via Hackett's way. I still think any way of doing it would of lead to a loss.

Then you skip to winning Earth, but alright. Yes, using Salvage did pop into mind, but how much would really be salvagable? How much would we be able to get our hands on, while still defending our hold-out spot from the Reapers?
Every time a Reaper comes down, it would include more salvage for ships, but more ships needing salvage, leading to a never ending loop of loosing ships slowly.

Holding Australia, forever? That isn't winning a war. That is simply turteling in and hoping you win with time. Australia doesn't have enough food (for both Human and Turian type stomachs), water or ammo to fully hold out.
Salvage wouldn't always just land in Australia, if a ship is shot out in orbit, it's parts could scatter across another continent.
Along with that I doubt they have enough fuel on one world to keep Hammerhead 'hit and runs' going forever.

The Crucible was hoped to be a big bomb, but infact it was a giant source of energy and codes to add variables to the Catalyst.
Putting all your eggs into one basket is a 'last resort' stratergy.

Written wrong, probably right there. If we saw them, and their effectiveness, it would help contextually. We only have one instance and its not a great comparison.
What we see and what the codex, emails and a few other things say don't seem to be in sync. A good example is the geth join you whenyou make peace with Quarians), people say so, you get emails and stuff about it.
They never freaking show up in the ending. We get a shot of one geth in a ship, but not one other thing. Trooper army? Absent. Huge geth fleet bigger than the turians forces? Missing.

Considering the large amounts of debris, probably a lot, even if its just scrap, its remnants of ship armour, it can be used. Reaper tech too, preferably salvaged with drones and stuff to prevent indoctrination. This is all assuming the Reapers would bother to send reinforcements. Really, if the Catalyst wanted to win, an easy way would have been to call in the closest reapers and just smush the galactic fleet between 2 fronts. Theres no way, no matter if every single ship has a thannix, they would be outmanouvered and unprepared.

It was just an example, but Australia is the biggest island, has lots of raw materials(although, probably not so much anymore, being the future) and you would essentially only be used it to repair everything before heading back out with the fleet. But civilians could stay there and it would make a far better resistance base than london. The salvage would be done in orbit, preferably by the Quarians, thats their forte.
They wouldn't even have to be hit and runs, Hammerheads are bloody fast, you could make several passes before the enemy was co-ordinated enough to stop you.

But seriously, who would build something that has never been proven to work, they have no idea what it did but they build it anyway. Its just a giant battery. While the Catalyst says "it changed me" since when has anything he said made sense? Nothing stopping him from building the damn thing and synthesising everything himself.

Turran wrote...

Using Sovreign as an example is actually perfect. Why? Because it wasn't just 1 fleet, you also had an Asari fleet, along with the strongest ship at the time in the game. You also had Citadel security, as the Citadel must of had some sort of air protection unit. Yes the Geth were also attacking, but now replace that Geth fleet with 3 other Reapers, no one would of stood a chance.(Also, Sovreign did just barge through, he cut straight through some Turian ships and landed in the Citadel)

It was an example of their sheer power. They wouldn't actually just spin, but it is showing that the Reapers could just charge the fleet, cut through to their mid - back range and just bombard like that, which is pretty much what we saw. Yes the smaller ships can be seen moving quickly, but the Reapers also had smaller forces aswell.

Even if the Thannix was used and your stratergies, other Reapers would of just came on in and immediatly opened fire. While our ships would have to re-position themselves then open fire, also they would need to
co-ordinate their attacks to actually be effective. Leaving enough time for a counter.

Ground forces include the Yhag? Do you really think anyone would want to use them? They are brutal, they kill
anything. The Reapers are not a threat to them, so why would they want to join anyway?
Let's say they are used, the Reapers ground forces are beaten, then what? The Yhag politely wait around for transport to the next large area? No they would clearly turn and kill everything.

Thecitadel guard force was not an entire fleet, it was just that, a guard force, basically for show. Sovereign didn't barge through the entire fleet, they were pretty crippled by the time he made his run. In the Battle for Earth the range of the Reaper weapons seems...really short. Dreadnoughts and the like are meant to have guns that run the length of them and are specifically used for long range attacks...no one bothered.

Thing is, The Reapers don't seem to be the "reinforcing" type. They go with what they have. Probably because its worked in the past. The small ships don't seemed to be fitted with the right equipment, but by the end cutscene you don't see any occuli left, so i would assume that the fighters did their job, then hackett recalled them before the ftl jump to outrun the space wave. Aside from that, once the reapers around earth are deazd, you go after the ****ing catalyst and annihlate his ass.

Why would anyone want to use them? They're brutal killing machines? You just answered yourself. I never said they had a choice in joining either. The Salarians clearly kidnapped a fair few Yahg. It can't be that hard. Put a gun in their hand and drop them in the middle of the enemy. ODST style. They kill everything or die trying. But they would take a significant chunk out of the enemy, thats for sure. If they succeeded, great, at worst, you hard a bunch of tired yahg who you then shoot in the head with some Widows. At worst, you have dead or dying yahg which act as a massive distraction, you then flank the enemy and take out the Yahg if neccessary. But they may actually
understand the fact you just saved their butts, killing the people who kidnapped you and threw you into a war zone might be the emotional choice, but logically if they're the only ones on your side, you really don't want to weaken your chances for survival. Or we shoot them.

Modifié par BerzerkGene, 07 juillet 2012 - 03:17 .


#500
BerzerkGene

BerzerkGene
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Bleachrude wrote...

re: Thanix weaponry

Er, why would the galactic alliance be kitted out with Thanix? The first that ANYONE heard aboutt he Thanix is roughly 6-9 months before the Reaper invasion....How the hell would you retool thousands of ships that quickly?

The thanix was developed a few months after the battle of the citadel. Shepard was DEAD so i doubt you hear much when you are DEAD. We hear it from Garrus because we have been DEAD. Not exactly up on current news.
That means there was more than a year and a half for them to retrofit them.