Considering most of the galaxies forces were together mostly fighting once force of reapers, you wouldn't need many at all, probably only a dozen or so for most systems. That generally puts the reapers numbers at a few thousand. Supposedly they had arrived at Rannoch, you can't fly over there anymore.Shadow Quickpaw wrote...
savionen wrote...
Pretty much every ship is SUPPOSED to be equipped with Thanix cannons, but every CG movie shows otherwise. It also doesn't take big ships to kill destroyers and capital ships, because small ships can also use thanix cannons. The normandy is just an uber frigate. A Reaper was also killed by a Cain, which is a hand-held ground weapon.
There's also no proof that the Reapers have millions or billions of ships. The only examples you really see are CG movies and them saying they'd blot out the sky or whatever.
Well, how many of those do you think would be needed to capture literally every single star system in Citadel, Terminus, Alliance, and Attican Traverse space? Because according to the Galaxy map, that's what happened right before the final mission (though unsure if they had arrived at Rannoch yet).
We may not have been shown their numbers specifically, but it is implied that Shepard's allies are outnumbered on almost every front. "It took mutliple fleets and the Destiny Ascension to bring Soverign down; and that was just one Reaper." Plus the Reapers are imune to flanking and other sound strategic manuevers due to their sheer force.
Consider that there is a Capital class reaper for every cycle harvested, and a Destroyer class Reaper for every species harvested minus the main one. These guys have been doing this for a loooooooooong time.
Not to say you don't have valid points however.
They keep saying multiple fleets but against the citadel defense force, the geth did all the work, and only the Alliance's fifth fleet really had a chance to shoot at Sovereign. He took very little fire from the others. If they were outnumbered on every front, the Reapers would have won already. Ship for ship, they're more powerful. They're not toally immune. The way kinetic barriers work is that the more you shoot the more unstable they become, shooting a reaper from multiple directions would make it easier to bring down. They're not exactly the best aim either, you can dodge them.
That is not always the case. There was no sovereign class ship made during the Prothean cycle, there were probably only destroyers made from the "subservient" races. The Protheans fought really hard too, i doubt the Reapers took no losses. They probably have been doing it for 1-2billion years. Definitely a long time. But there wasn't simply one race that managed to kill a reaper or two. Remember the derelict reaper? That was one race with an enormous cannon, they probably took out more than one with that thing.
Savionen had some good points
The Reapers number in the thousands, not millions. If they had millions they would spread accross the galaxy and be literally unstoppable. There would be no battle, there would be only slaughter. If you do the math, account for losses here and there, at their very best, the Reapers would number somewhere ardound 50,000. That is being rather generous though.Shadow Quickpaw wrote...
I think part of what people are
confused about is that a Reaper (of any class really) is much easier to
defeat once it has landed on a world. In space it doesn't need to
compensate for gravity, so its shields stay up. While planetside it has
to expend ENOURMOUS amounts of power to reduce its mass to remain
grounded, and this leaves its shields almost nill.
Also,almost
every Reaper destroyed prior to the take-back of Earth was a special
circumstance (meant probably to make the player feel bad***. Examples:
Soverign: Shields failed due to Shepard+team taking Saren down at EXACTLY the right moment.
HR
Larvae: No shields to speak of, probably minimal cognition, exposed
"tender bits." Also had its station blown up near a black hole.
Tuchanka Destroyer: Caught off-gaurd by giant Maw while having to simultaniously maintain on-surface
Rannoch
Destroyer: See above, but substitute Maw for ENTIRE QUARIAN FLEET'S
worth of firepower; and then only when the firing mechanism was exposed.
Final Destroyer on Earth: Same as above two, using poached Reaper missile (Thanix; based on Soverign's cannons).
Speaking
of which: Almost every advanced technology baring only the Geth is
jury-rigged, reverse-engineered, left behind, or poached Reaper
technology. From the Mass Relays+Citadel to firearms. Any tactic,
weapon, or technology we have the Reapers came up with first. And have
likely improved upon.
The Reapers also number in the millions, possibly billions.
The fact they're easier to kill on a world is obvious. We know that. However that didn't really stop Harbinger. The Normandy should have attacked him rather than pick up the squad. On a planet that should have practically been a guaranteed kill.
With the larvae i'd like to point out that even when you blow up the base its inside, most of it survived intact.
Rannoch: Majority of the fleet was still combatting the Geth. A comparitively small portion is attacking the Reaper, so they don't kill you.
You also missed the Hades Cannon Reaper.
The one on Earth is staggered by the Thannix to the face, but its everything else that takes it down. Whether they were thannix or not is up for debate.
Reverse engineering tech from the most powerful weapons in the galaxy, how unthinkable! But the Reapers don't seem to have changed, Sovereign is ancient, but has the same firepower as others. Oddly enough, Harbinger(theorised to be the first Reaper) has the most power. He's able to spam his beam attack and quickly annihlate hammer team. In a ship to ship battle he would probably be able to take out an entire fleet in minutes. They don't really seem to improve anything. The Larval reaper obviously had an incomplete version of a reaper weapon. If it was being upgraded it should have been much tougher. Theres no indication that the Reapers would advance their own technology beyond the current level. Theres no reason too, their current level is enough to allow them to wake down the galaxy, many times over. There are no limitations.
Thannix weapons are doubtfully as strong as reaper guns, but they're smaller, can be mass produced, have no charge time.
It would also make great sense. Which is particulary lacking in the final parts of the game.Grumpy-Mcfart wrote...
3 words: Thanix. Equipped. Fighters.The Thanix can fire reliably every five seconds, rivaling a cruiser's firepower but mountable on a fighter or frigate
in this video you can see a cruiser put some serious hurt on a Sovereign class reaper
Carriers loaded with these (assuming that carriers carry aroud 60 indivdual craft, not out of the question) could cause serious harm to any Reaper force.
imagine
it: 1 carrier disgorges its fighters and retreats, you have 60
fighters total: 45 Interceptors flying escort, 15 thanix equppied
fighters as your actual attack force, devided into flights of 5, firing
in a rotating sequence every five seocnds (first flight one, then flight
2, etc.)
that would be amazing to see.





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