Zero132132 wrote...
moater boat wrote...
Zero132132 wrote...
I would have, if the Reapers were actually defeated in Shepard's lifetime. That would have been stupid as hell. If the game was a setup for a really long war, I might have bought it, but only if everyone did a complete 180 as soon as ME2 ended and started preparing every single ship in the galaxy for war against the Reapers. That's the only way it wouldn't stretch credibility, and in that case, what exactly are you giving Shepard to DO during the game? What's his role in the plot? Discovering other ancient weapons that are more powerful? Wouldn't have minded going back to the planet that the derelict reaper (and the moon Major Kyle was on) and finding some trace of the weapon they used to take down one Reaper, since it was strong enough to **** up the planet, but a victory within the span of one game wouldn't make any sense without some variant of 'space magic.'
First let me address the idea that a succesful war against the Reapers would have to take several decades. While the cycle ending wars normally take a long time, over a century for the Protheans I believe, the reason is because the Reapers are winning, and it takes a long to time scrub the galaxy clean. To say that this means that it would also take several decades to kill all the Reapers is a massive failure of logic. If a conventional victory did happen, and it became obvious to the Reapers that continuing the war would not work, there is no reason to think that they wouldn't retreat into dark space and begin to try and develop some other plan. Fighting to the death, while noble to organics, would be considered very illogical by machines.
Now let's talk about that 180 you claim is required for preparing for the Reapers. My question is what information do you have from ME2 that indicates that preperations are NOT being made? Sure Anderson doesn't flat out tell Shepard "By the way, we are building up a huge fleet because the Citadel battle really lit a fire under our butt." But Shepard is working for Cerberus and he has been dead for 2 years. He has no idea what state the galactic militaries are in. All that he knows is that there are some new weapons, shield, and armor developments that he can put in the Normandy, that alone is pretty strong evidence of the galaxy making a serious effort to increase military strength.
You ask what Shepard would do if the crucible wasn't being built. Just about anything the writers want to write and the players want to do. Things like curing the genophage and making peace between the quarians and the Geth would still be great additions to the story, but I think we can all agree that there was no shortage of mission opportunities in the game that didn't pan out, like all the fetch quests.
I say this because the rest of the council is denying that the Reapers exist in ME2. The Illusive Man also put as much into the new Normandy as he could. The improvements had to be discovered from VERY recent (and classified) technology. Updating the entirety of galactic civilization's fleets would take a long time, and more resources than they'd be willing to use if the threat weren't being taken seriously.
The other thing is that you're assuming that the Reapers aren't a large force, but they've done this cycle thing a ****LOAD of times (probably around 20k, as I stated above), and if each species harvested only makes one Capitol Reaper, they're adding more than one each cycle, so losing one or two in some cycles (it's pretty rare to discover remnants of Reapers; we know of only 2 so far) wouldn't really stop them from growing. Meanwhile, we have less than one hundred dreadnoughts (39 Turian, 20 Asari, 16 Salarian, 9 Human, 1 Volus, 85 total) and four are required for a single reaper capitol ship.
We don't know how many Frigates and Cruisers we have, and according to codex entries, Thanix cannons can be mounted on them, but we also don't know how many need to concentrate thanix cannon fire on one Dreadnought to take it down, so it's a lot of unknowns. Either way, the Reapers outnumber our dreadnoughts by a wide margin, and that's only the Capitol ships. Destroyers still handle a fair amount of firepower in the game (the cain was used on a Hades Cannon, not a Destroyer), so they can't be ignored, and since they're the ones that are going to be targetting civilian populations, they can't really be ignored while we try to clear out the Capitol ships.
If beating them was going to be a thing, it would have stretched credibility to think we could do it in a couple of months while no species has for nearly a billion years (at minimum). Since we devoted a lot of resources to the Crucible and most of the fleet wasn't doing well, I don't think we could realistically have won after making the 'Refuse' ending. The sort of victory people are talking about would probably have required that we truly give up hope for Earth.
"The Thanix's core is a liquid alloy of iron, uranium, and tungsten
suspended in an electromagnetic field powered by element zero. The
molten metal, accelerated to a significant fraction of the speed of
light, solidifies into a projectile as it is fired, hitting targets with
enough force to pierce any known shield or armor."
So 3 well placed shots. Dreadnought sized ones would probably only need 1-2. 1 whole fleet, say 100 ships or various classes, would shred destroyers and take decent losses if used effectively against sovereign classes. Against Harbinger by himself i would say major losses because of his beamspam.
Derelict reapers should probably be disposed of. I find it strange they would leave their tech lying around, even if it can indoctrinate.
I think beating the ones around earth should have definitely been possible. Then, remove the Crucible. Destroy the Catalyst, crippling the Reapers.
Use all the debris and whatever resources you had to build a giant ****ing Thanix cannon. Could we beat them all? That i'm not sure of, the ones around earth should have been possible though.