Wasted resources to make EA happy, but the worst part is the people actually paying for MP things.
Modifié par Rubios, 04 juillet 2012 - 10:42 .
Guest_Rubios_*
Modifié par Rubios, 04 juillet 2012 - 10:42 .
The irony here is that nobody was foorced to get a perfect ending in ME3 by playing MP especially when you could have played ME: Infiltrator or used the ME3 Datapad app to make up the difference.XqctaX wrote...
Beeing forced into multiplayer to get a better ending to a SINGLEplayer game
is nothing short of an insult to the gamers considering it was promoted pre release
that multiplayer part of the game did NOT affect the singleplayer part.
Yet it still is a storydriven Single player RPG just like ME1 and ME2.XqctaX wrote...
Mass effect WAS a singleplayer storydriven game and should have stayed that way.
It seems like you didn't pay attention that a separate Bioware studio worked on the MP. It also seems you haven't noticed that a lot of Single player games have gotten the MP treatment like Resident Evil, Dead Space, God of War, Dead Rising, Assassin's Creed, Ghost Recon, Splinter Cell, and Front Mission are some examples of SP games having some MP.XqctaX wrote...
the resources used for MP should have been used to make ME3 into the game
it was suppose to have been. a hole extra team could have helped polish the game.
so many things was rushed to get it finished in time the developing team should be embarrased
over the quality of the product...
(Qoute and insert your own "rushed" part of the game)
You don't need to use real world money to buy those crates, which is why its useless to complain.XqctaX wrote...
and dont even get me started on the fact that the multiplayer part of the game is
reduced to a FREE TO PLAY concept using microtransitions,
in what can at best be described as a lotterysystem and at worst...
You're being petty and ignorant whiel I would be surprised if nothing is done to you.XqctaX wrote...
i cant write the worst. i'd get banned for doing so.
but lets just say its like batheo or evony and other games like that
were those that pay extra get an advantige that in this case stretches all the way into the
singleplayer portion..
Rubios wrote...
While the multiplayer is not terrible (atleast no CoD-like terrible) it makes no sense on a story driven RPG.
Wasted resources to make EA happy, but the worst part is the people actually paying for MP things.
kyles3 wrote...
Rubios wrote...
While the multiplayer is not terrible (atleast no CoD-like terrible) it makes no sense on a story driven RPG.
Wasted resources to make EA happy, but the worst part is the people actually paying for MP things.
Actually it kind of does make sense. Hackett tells you after N7 missions that he's sending in teams to hold the position. That's the multiplayer guys and gals. Also the weekend challenges are all pretty feasible events that could be happening "off-screen" during the course of the single-player story.
Oh, and anyone who loves the MP also loves the people who actually pay for MP things. They're the reason we keep getting free DLC.
Blueprotoss wrote...
There would be no reason for another Bioware studio to work on the SP especially when they wanted to do a MP for ME3 since their MP only ME got canceled, which it was similar to Star Wars: Battlefront. Btw ME3 wasn't rushed at all especially when production and developement for ME3 started when ME2 was being produced and developed.mauro2222 wrote...
He said "better used for enhancing single player"... and I agree. They could have used the money for the development of MP in SP, after all, it seems that money was the problem with the game being rushed.
Modifié par mauro2222, 04 juillet 2012 - 11:34 .
Blueprotoss wrote...
The irony here is that nobody was foorced to get a perfect ending in ME3 by playing MP especially when you could have played ME: Infiltrator or used the ME3 Datapad app to make up the difference.XqctaX wrote...
Beeing forced into multiplayer to get a better ending to a SINGLEplayer game
is nothing short of an insult to the gamers considering it was promoted pre release
that multiplayer part of the game did NOT affect the singleplayer part.
You still missed the point as there were no resources taken away from the SP to do the MP and that ME3 was developed/produced at the same time as ME2. It seems like you just want to make excuses for nippicks.mauro2222 wrote...
Who said anything about another studio. Use that money for the studio working in SP. And it was rushed, even the writers say so, it doesn't matter when it began production, it was released before being finished that's why is a rushed game. They run out of money for a lot of things.
The perfect endings are optional just like playing the MP, playing ME: Infiltrator, or using the ME3 Datapad app.mauro2222 wrote...
You got to be kidding me...
You need an android or a stupid I-phone...
Modifié par Blueprotoss, 05 juillet 2012 - 12:59 .
voteDC wrote...
Well to be fair there was one resource taken away from the single player by multiplayer and that is space on the physical media the game was sold on.
How much space does the multiplayer portion of the game take up on both discs of the Xbox 360 version for example. Could the single player team have used that extra space to improve their section.
Modifié par Hvlukas, 09 juillet 2012 - 06:34 .
Guest_PurebredCorn_*
Beerfish wrote...
No, I am not some hired goon from BioWare or the multiplayer forums coming over to rile people up.
I have never been much of a mutiplayer game player. I played a fair bit of NWN multiplayer but nothing other than that. I decided to give it a try a month ago or so because when I bought a new xbox they had free xbox live for a while.
Also this was pre extended cut and I wanted to get the galactic readiness necessary to get a certain ending. I was doing this with a certain amount of trepidation due to the mutli player culture and I couldn't imagine playing real time, no pause. (I am a serial pauser in the single player games.)
I did indeed suck to begin with and am still not a tremendous player but I've improved a ton, have tried out almost all classes and had a lot of fun. Not all games are 1st rate if you don't get good team mates but the majority of them are indeed fun and satisfying playing co-op.
In conclusion, anyone with the thought of trying it in the back of their mind but are worried about their ability to do so give it a try, it;s a lot of fun.
Rubios wrote...
While the multiplayer is not terrible (atleast no CoD-like terrible) it makes no sense on a story driven RPG.
Wasted resources to make EA happy, but the worst part is the people actually paying for MP things.
BadExamp1e wrote...
Rubios wrote...
While the multiplayer is not terrible (atleast no CoD-like terrible) it makes no sense on a story driven RPG.
Wasted resources to make EA happy, but the worst part is the people actually paying for MP things.
And MP is making EA a ton of cash.
Blueprotoss wrote...
The irony here is that nobody was foorced to get a perfect ending in ME3 by playing MP especially when you could have played ME: Infiltrator or used the ME3 Datapad app to make up the difference.XqctaX wrote...
Beeing forced into multiplayer to get a better ending to a SINGLEplayer game
is nothing short of an insult to the gamers considering it was promoted pre release
that multiplayer part of the game did NOT affect the singleplayer part.
Blueprotoss wrote...
Yet it still is a storydriven Single player RPG just like ME1 and ME2.XqctaX wrote...
Mass effect WAS a singleplayer storydriven game and should have stayed that way.It seems like you didn't pay attention that a separate Bioware studio worked on the MP. It also seems you haven't noticed that a lot of Single player games have gotten the MP treatment like Resident Evil, Dead Space, God of War, Dead Rising, Assassin's Creed, Ghost Recon, Splinter Cell, and Front Mission are some examples of SP games having some MP.XqctaX wrote...
the resources used for MP should have been used to make ME3 into the game
it was suppose to have been. a hole extra team could have helped polish the game.
so many things was rushed to get it finished in time the developing team should be embarrased
over the quality of the product...
(Qoute and insert your own "rushed" part of the game)
Blueprotoss wrote...
You don't need to use real world money to buy those crates, which is why its useless to complain.XqctaX wrote...
and dont even get me started on the fact that the multiplayer part of the game is
reduced to a FREE TO PLAY concept using microtransitions,
in what can at best be described as a lotterysystem and at worst...
Blueprotoss wrote...
You're being petty and ignorant whiel I would be surprised if nothing is done to you.XqctaX wrote...
i cant write the worst. i'd get banned for doing so.
but lets just say its like batheo or evony and other games like that
were those that pay extra get an advantige that in this case stretches all the way into the
singleplayer portion..
mauro2222 wrote...
Is boring...
Yet Me: Infiltrator and the ME3 Datapad app are still outside the SP. You also forget that the "perfect" or "best" endings are just optional not mandatory, which thats not adding salt to an injury..XqctaX wrote...
I dont see how saying that there was more ways OUTSIDE the singleplayer campaign to get the "best ending"
when my point was that is WAS not possible to get the "best ending" with singleplayer alone.
possebillity of paying for a seperate applikation/game is not an excuse, rather added salt to injury.
Yet it still is a storydriven Single player RPG just like ME1 and ME2.XqctaX wrote...
Mass effect WAS a singleplayer storydriven game and should have stayed that way.
Yet you act as if extra SP would have done any good especaily when that other time worked on that ME canceled project that was like Star Wars: Batllefront.XqctaX wrote...
yes a seperate team worked on MP. that second team could have been a part of the first team thus adding resources to that, twice the people working on a project will most likely speed up the process.
dont think paying attention meens what you think it meensbut kidding aside what you said was compleatly beside the point I made , and pls dont tell me its the right way to go with this game becouse other games have done it. use arguments that can stand on there own merits. rather than saying others agree.
Yet there's no reason for you to complain especially when real world money for crate prurchases are optional and we're talking about a Co-Op mode not a standard MP.XqctaX wrote...
I still fall behind if i Dont Use Money, which makes my point valid but your argument against it not so much
and the lotterysystem is just another way to try and get people to waist more real money.
rather than beeing able to pay to get what they want, thus making it possible to pay a crapload of money and get nothing for it that you need/want.
Either way you were still petty and ignorant while real arguements aren't personal nippicks.XqctaX wrote...
accually I made a joke that also shows my opinion, and that doesnt validate calling me petty and ignorant.
that is nothing more than name calling by someone without real arguments.
I love the irony here based on how there's a separate Bioware studio handling the SP and the MP.AresKeith wrote...
BadExamp1e wrote...
Rubios wrote...
While the multiplayer is not terrible (atleast no CoD-like terrible) it makes no sense on a story driven RPG.
Wasted resources to make EA happy, but the worst part is the people actually paying for MP things.
And MP is making EA a ton of cash.
then there's people saying "but it help gives you free DLCs" that isn't the point, the MP is wasted potential of what it could have been
Blueprotoss wrote...
I love the irony here based on how there's a separate Bioware studio handling the SP and the MP.AresKeith wrote...
BadExamp1e wrote...
Rubios wrote...
While the multiplayer is not terrible (atleast no CoD-like terrible) it makes no sense on a story driven RPG.
Wasted resources to make EA happy, but the worst part is the people actually paying for MP things.
And MP is making EA a ton of cash.
then there's people saying "but it help gives you free DLCs" that isn't the point, the MP is wasted potential of what it could have been
You're making assumptions on an outcome that can't be answered based on how two separate Bioware studios worked on the SP and MP.AresKeith wrote...
what does that have to do with wasted potential, stop repeating the same comment over and over
Blueprotoss wrote...
You're making assumptions on an outcome that can't be answered based on how two separate Bioware studios worked on the SP and MP.AresKeith wrote...
what does that have to do with wasted potential, stop repeating the same comment over and over
Blueprotoss wrote...
You still missed the point as there were no resources taken away from the SP to do the MP and that ME3 was developed/produced at the same time as ME2. It seems like you just want to make excuses for nippicks.mauro2222 wrote...
Who said anything about another studio. Use that money for the studio working in SP. And it was rushed, even the writers say so, it doesn't matter when it began production, it was released before being finished that's why is a rushed game. They run out of money for a lot of things.
Modifié par mauro2222, 05 juillet 2012 - 07:36 .