My 2 cents about it... DON'T!
I think Dragon Age lost a lot due it. I feel like all those choices I had back in DAO,
with made every single one of my wardens unique was lost, now only having to
pick between a red or blue path, with cute heart option for le sexy time…
I already didn’t really enjoy this system in Mass Effect, it upsets me watching my character being
called “evil” by the game itself for choosing death over brainwashing my enemy’s,
you can add as many option as you guys want, but from the moment you just tell
us that this is the good option and that’s the evil option… it does not really
matter anymore.
The character reputation had the same effect over the companions reputation if you ask me, I kind of
miss the times that I had to save my game every time before speaking to
Morrigan in order to bed her…
Modifié par Myobi, 03 juillet 2012 - 05:38 .





Retour en haut






