Just finished Priority: Tuchanka again.
#1
Posté 03 juillet 2012 - 06:09
I think that this 50 minutes mission single-handedly beats almost every single videogame story I have ever seen in my entire life as a gamer. Hell, it even beats some of my favourite movies! Curing the genophage has everything: is epic in scale, has tons of funny moments and ultimately makes you cry for the loss of a friend and smile for the salvation of an entire culture.
It is one fo the best example of gaming writing ever. And not only this, it also stay faithful to Mass Effect's primary principle: it's our own story. There are tons of variables that felt into place to change history: Maelon's data, Mordin surviving the Suicide Mission, Wrex surviving on Virmire... all those choices were shining across the sky of Tuchanka and I knew that I did everything right. What a satisfaction.
I think that before condemning the game as a whole for that ending, we should all watch at what the writers have accomplished in the remaining 40+ hours of game. Mass Effect 3 may not be perfect as a whole, but if "Tuchanka: Cure the Genophage" isn't videogame's perfection, I don't know what it is.
Some mandatory quotes:
"What about Wreav?"
"No way he survived that. He was a pain in the ass anyway."
"I am Urdnot Wrex and THIS IS MY PLANET."
"Had to be me. Someone else may have gotten iit wrong."
#2
Posté 03 juillet 2012 - 06:15
#3
Posté 03 juillet 2012 - 06:15
#4
Posté 03 juillet 2012 - 06:17
#5
Posté 03 juillet 2012 - 06:28
#6
Posté 03 juillet 2012 - 06:33
Mordin sacrificing himself to get the cure out might be the best scene in the game. If you went that way, anyway. Although convincing him to let the sabotage happen (which can only happen if Wrex and Eve are dead) feels so anti-climatic...he just agrees and kind of...walks away. As much as I like Mordin, it feels right to let him die doing what he wants to do.
#7
Posté 03 juillet 2012 - 06:35
It's one of the reasons why so many people, yours truly included, complain about the rest. Why can't said rest not be as awesome as those two arcs?
#8
Posté 03 juillet 2012 - 06:35
Shanky wrote...
Agreed. The two big "morality" arcs in the game, Krogan/Salarian conflict and Geth/Quarian conflict, are superbly done. I think that in the midst of all the criticism over the initial ending, people forgot that.
Mordin sacrificing himself to get the cure out might be the best scene in the game. If you went that way, anyway. Although convincing him to let the sabotage happen (which can only happen if Wrex and Eve are dead) feels so anti-climatic...he just agrees and kind of...walks away. As much as I like Mordin, it feels right to let him die doing what he wants to do.
Have you seen the gut-wrenching scene if you have to kill him? I was trying a renegade playthrough and couldn't continue to the next mission after witnessing that!
#9
Posté 03 juillet 2012 - 06:36
#10
Posté 03 juillet 2012 - 06:39
"Endings are hard. Any chapped-ass monkey with a keyboard can poop out a beginning, but endings are impossible. You try to tie up every loose end, but you never can. The fans are always gonna b!tch. There's always gonna be holes. And since it's the ending, it's all supposed to add up to something. I'm telling you, they're a raging pain in the ass.....No doubt -- endings are hard. But then again...nothing ever really ends, does it?"
Modifié par Hackulator, 03 juillet 2012 - 06:40 .
#11
Posté 03 juillet 2012 - 06:41
#12
Posté 03 juillet 2012 - 06:42
#13
Posté 03 juillet 2012 - 06:44
#14
Posté 03 juillet 2012 - 06:53
#15
Posté 03 juillet 2012 - 06:53
#16
Posté 03 juillet 2012 - 06:57
Threshermaw getting close
Tell me something I don't know
Iron in truck, excellent supplement to threshermaw diet.
#17
Posté 03 juillet 2012 - 07:36
Bantz wrote...
best line you missed
Threshermaw getting close
Tell me something I don't know
Iron in truck, excellent supplement to threshermaw diet.
Wanted to post that, but I couldn't remember it right!
Also one of the best is:
"Shepard, activate those hammers!"
"There's a REAPER in my way, Wrex"
"I know, you get all the fun!"
#18
Posté 03 juillet 2012 - 07:41
#19
Posté 03 juillet 2012 - 07:42
#20
Posté 03 juillet 2012 - 07:46
Xilizhra wrote...
Tuchanka honestly fell kind of flat for me, because I was rather torn between the krogan and salarians. I sided with Wrex because I didn't want to betray a friend, but the return of the krogan makes me very nervous.
Until Eve dies, we can assure that the Krogan are not going to wage war against Turian and Salarians. I imagine them becoming some kind of massive Security force in the Galaxy after the Reapers' war.
#21
Posté 03 juillet 2012 - 07:48
#22
Posté 03 juillet 2012 - 08:05
Xilizhra wrote...
Tuchanka honestly fell kind of flat for me, because I was rather torn between the krogan and salarians. I sided with Wrex because I didn't want to betray a friend, but the return of the krogan makes me very nervous.
Surely that's not falling flat though? Sounds like you were conflicted in a good way, based on stuff that's actually in the games.
#23
Posté 03 juillet 2012 - 08:10
Conflicted may be good, yes, but I wasn't passionate about it like some others are. The krogan do deserve another chance, yes, but I'd kind of hoped we could help their culture along for a while longer before the cure came. Then again, maybe the cure is necessary for cultural advancement. I hope it works out that way.SpamBot2000 wrote...
Xilizhra wrote...
Tuchanka honestly fell kind of flat for me, because I was rather torn between the krogan and salarians. I sided with Wrex because I didn't want to betray a friend, but the return of the krogan makes me very nervous.
Surely that's not falling flat though? Sounds like you were conflicted in a good way, based on stuff that's actually in the games.
#24
Posté 03 juillet 2012 - 08:13
#25
Posté 03 juillet 2012 - 08:18





Retour en haut







