Multiplayer Balance Changes Delayed
#51
Posté 03 juillet 2012 - 08:22
#52
Posté 03 juillet 2012 - 08:24
How about fixing the Geth instead. I'm shocked that the Geth haven't gotten banned for cheating! They cheat in every game they participate in. They've been reported, many times, but they haven't been banned. Have they even been given a warning?
Oh well. Another thing that makes Public impossible. Private only, and only on those rare occasions that I have enough friends playing.
Edit: Vacuum Banshee's too. Cheaters.
Modifié par Qeylis, 03 juillet 2012 - 08:25 .
#53
Posté 03 juillet 2012 - 08:24
Eric Fagnan wrote...
We feel that Phantoms are in a good spot right now so we won't be changing them.
oh too bad.Phantom should be able to cloak anytime.not only when they retreat to cover.now that would be a buff.
#54
Posté 03 juillet 2012 - 08:24
#55
Posté 03 juillet 2012 - 08:25
Modifié par VDubb, 03 juillet 2012 - 08:26 .
#56
Posté 03 juillet 2012 - 08:25
#57
Posté 03 juillet 2012 - 08:25
#58
Posté 03 juillet 2012 - 08:28
+50% HP on silver guardians.
+75% HP on gold guardians.
Change the aiming trigger or something for the nemesis, I dont know how it works now, but it is silly watching one just sit infront of you in plain sight and do nothing.
2 suggestions from me...
Modifié par Barneyk, 03 juillet 2012 - 08:28 .
#59
Posté 03 juillet 2012 - 08:28
#60
Posté 03 juillet 2012 - 08:30
As for Geth being "difficult", that's simply because they are super glitchy having thru-wall shooting powers, perfect accuracy, etc etc.
#61
Posté 03 juillet 2012 - 08:30
Eric Fagnan wrote...
We feel that Phantoms are in a good spot right now so we won't be changing them.
"really you think they are at a good spot" ahuh
buffing centerions/ assault troopers by remover their meele, this week then see what happens.
small incrimental changes,
#62
Posté 03 juillet 2012 - 08:30
#63
Posté 03 juillet 2012 - 08:33
You take the ONE faction that's not TOO hard, and buff it.
Meanwhile, you do things like nerfing the Infiltrator into the "useless-nice-in-theory-but-just-not-good-in-practicallity".
I've lose faith in what you call game balance.
#64
Posté 03 juillet 2012 - 08:33
#65
Posté 03 juillet 2012 - 08:33
#66
Posté 03 juillet 2012 - 08:35
#67
Posté 03 juillet 2012 - 08:36
#68
Posté 03 juillet 2012 - 08:36
Anytime I want a relatively "headache free" gold game, I choose Cerberus, because indeed, they are the easiest faction. I look forward to being more challenged by them.
#69
Posté 03 juillet 2012 - 08:36
The Waffle Cat wrote...
Saw that one coming
Yeah I kinda saw it too. What a way to finish this week off.
#70
Posté 03 juillet 2012 - 08:37
#71
Posté 03 juillet 2012 - 08:37
Air Quotes wrote...
What? OP Phantoms are not enough? Geth need a nerf. Actually not a nerf, but bug fixing! And till you fix those bugs you should nerf them.
Stop buffing enemies! Most of the weapons and some of the powers don't even cut it now! You're rapidly turning this game into a tedious chore to play.
This is hilarious. The reason people pick Cerberus is not because they are easier, imo, its because the Geth are so cheap and you would rather have a fair fight. Its either Reapers or Cerberus, and frankly people don't like the randomness of the Banshee grab insta-kills.
So you want to buff Cerberus, lol, you guys need to go back on vacation and think about this some more...
#72
Posté 03 juillet 2012 - 08:38
#73
Posté 03 juillet 2012 - 08:38
VDubb wrote...
So the chain begins. In a couple weeks, Reapers will get a buff because they'll be seen as "too easy," then Geth a few weeks after, then we Cerberus again, and so on.
Eric Fagnan wrote...
Among other things, this week we're looking at bumping up the difficulty of Cerberus a little since our data shows that they are by far the easiest faction on all difficulty levels and have been for quite some time.
Eric Fagnan wrote...
since our data shows that they are by far the easiest faction on all difficulty levels and have been for quite some time.
Let's try not to create baseless assumption on make believe data, m'okayEric Fagnan wrote...
for quite some time.
Modifié par Poison_Berrie, 03 juillet 2012 - 08:39 .
#74
Posté 03 juillet 2012 - 08:39
Air Quotes wrote...
What? OP Phantoms are not enough? Geth need a nerf. Actually not a nerf, but bug fixing! And till you fix those bugs you should nerf them.
Stop buffing enemies! Most of the weapons and some of the powers don't even cut it now! You're rapidly turning this game into a tedious chore to play.
This.
And also, Geth and Reapers are NOT neck and neck as far as difficulty. Your data is flawed from FBWGG spam, Geth are by far the most difficult.
I would rather do Reapers all day every day than end up against the Geth. The Geth are and exercise in frustration.
Also of note, I'm beyond bored with this game because of tedium, if you buff Cerberus to the point of Geth... and by that I mean buff Phantoms... I will just quit at this point. I'm tired of tedium and frustration associated with this game due to bugs and stupid cheap crap like a Phantom's magic palm cannon that is somehow more powerful than the Atlas' giant cannon that is as big as a player.
#75
Posté 03 juillet 2012 - 08:39
Mgamerz wrote...
I like how making a thread telling the public what's happening makes everyone turn negative.
Because saying they are "looking into" something that is going to be negative is a way of spreading out the pain. "We are looking into TC..."





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