That reminds me about:
Modifié par Cultist, 03 juillet 2012 - 08:53 .
Modifié par Cultist, 03 juillet 2012 - 08:53 .
Modifié par David Gaider, 03 juillet 2012 - 09:14 .
Modifié par Cultist, 03 juillet 2012 - 09:25 .
That's like making a game in, for example, Star Wars universe where one side completely obliterated another - the game may be good but still separated from the "canon" storyline.
Cultist wrote...
Thank you for clarification, but this leads to an interesting situation - where books and comics are based of some "canon" storyline with certain events and decisions and if the game may be based on different "canon" then there will be plot holes and overall separated from other content. Like Wynne, who was guttered by some at the Tower yet appeared alive in the book.
That's like making a game in, for example, Star Wars universe where one side completely obliterated another - the game may be good but still separated from the "canon" storyline.
I'm most worried about possible plot holes and that BioWare at some point may decide to remove every other option, except for "King Alistair" like Udina-Anderson, Collector base and Rachnii situation in ME3.
Modifié par thats1evildude, 03 juillet 2012 - 10:05 .
David Gaider wrote...
Cultist wrote...
Thank you for clarification, but this leads to an interesting situation - where books and comics are based of some "canon" storyline with certain events and decisions and if the game may be based on different "canon" then there will be plot holes and overall separated from other content. Like Wynne, who was guttered by some at the Tower yet appeared alive in the book.
That's like making a game in, for example, Star Wars universe where one side completely obliterated another - the game may be good but still separated from the "canon" storyline.
I'm most worried about possible plot holes and that BioWare at some point may decide to remove every other option, except for "King Alistair" like Udina-Anderson, Collector base and Rachnii situation in ME3.
All possible outcomes in the game are equally "valid", and there's no single canon that outside media are drawing from-- yet, anyhow, though that could work quite well if we wanted to do it that way.
So long as the stories told in comics or novels don't override your choices in future games, I'm uncertain of the source of anxiety regarding them. The choices have continuuity between games because that's the only place where they can have it. If someone's looking for their choices to be reflected in comics and novels, they're being a tad optimistic... while I imagine it might be nice to have your particular game story be the basis for such tales, it's simply not possible to cover all possibilities without simply avoiding all references to earlier characters/storylines altogether.
harkness72 wrote...
I agree. However, would it be out of the question to ask for a guarantee that there's no plan to do this in the (at least forseeable) future?
Modifié par Kingroxas, 03 juillet 2012 - 11:16 .
Modifié par deuce985, 04 juillet 2012 - 12:23 .
Modifié par Cutlass Jack, 04 juillet 2012 - 02:05 .
Guest_Nizaris1_*
deuce985 wrote...
Time for you to make a choose your adventure book, David.
"if you want to pick the sword up, turn to page 135"
"if you decide to leave the sword sitting in the stone, turn to page 75"
Muahaha!
The problem in my opinion lies with lack of information about DA3. For example ,Wynne played very important role in the Asunder...yet I remember killing her in the tower, so we already have one possible discarded decision on our hands as Asunder prepared a foundation of Templar-Mage conflict that we'll have to deal with in DA3. We already got resurrected Leliana and I'm afraid we'll see more of such resurrections and forced decisions in the future.David Gaider wrote...
All possible outcomes in the game are equally "valid", and there's no single canon that outside media are drawing from-- yet, anyhow, though that could work quite well if we wanted to do it that way.
So long as the stories told in comics or novels don't override your choices in future games, I'm uncertain of the source of anxiety regarding them. The choices have continuuity between games because that's the only place where they can have it. If someone's looking for their choices to be reflected in comics and novels, they're being a tad optimistic... while I imagine it might be nice to have your particular game story be the basis for such tales, it's simply not possible to cover all possibilities without simply avoiding all references to earlier characters/storylines altogether.
Exactly this.Direwolf0294 wrote...
Some people just don't like the idea that even though the game gives you choice there's an "official" version of events. That even though you can play a female Shepard who's getting it on with Garrus the official, canon version of Shepard as shown in expanded media is a straight guy. It's like being told, yeah, you can play your own version of the game, but your version is wrong, here's how things really happened.
As far as I remember KOTOR took place 4000 years before first SW episode. So you can maneuver the story all you like as time will redeem all your decisions and have no effect on the "canon" SW.Allan Schumacher wrote...
KOTOR did this.
Do you think KOTOR would be a better game if the dark side ending just wasn't a choice at all? Especially when dealing with something like Star Wars, in order to maintain consistency you'd have to only allow choices that ultimately mean nothing. Is this reconcilable?
Modifié par Cultist, 04 juillet 2012 - 05:39 .
Cultist wrote...
Exactly this.
David Gaider wrote...
So long as the stories told in comics or novels don't override your choices in future games, I'm uncertain of the source of anxiety regarding them. The choices have continuuity between games because that's the only place where they can have it.
... And that's why I don't read them.Realmzmaster wrote...
The books and comics must have a set canon to be able to tell the story.
David Gaider wrote...
while I imagine it might be nice to have your particular game story be the basis for such tales