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"Your decisions will matter"(c)...and canon is that Alistair now is the King


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#1
Cultist

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What The Silent Grove does is disregard the choices available for Alistair’s fate in Origins and say that it is now established canon that he is King of Ferelden.
That reminds me about:
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Modifié par Cultist, 03 juillet 2012 - 08:53 .


#2
David Gaider

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Alistair being King of Ferelden is not "canon", as in it does not affect the choices you made in your game nor override them. The comic is a tale based on one possible version of the game world... as it would need to be, being a comic book and not a video game, and thus unable to react to game decisions.

Modifié par David Gaider, 03 juillet 2012 - 09:14 .


#3
Allan Schumacher

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That's like making a game in, for example, Star Wars universe where one side completely obliterated another - the game may be good but still separated from the "canon" storyline.


KOTOR did this.

Do you think KOTOR would be a better game if the dark side ending just wasn't a choice at all?

Especially when dealing with something like Star Wars, in order to maintain consistency you'd have to only allow choices that ultimately mean nothing. Is this reconcilable?

#4
David Gaider

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Cultist wrote...
Thank you for clarification, but this leads to an interesting situation - where books and comics are based of some "canon" storyline with certain events and decisions and if the game may be based on different "canon" then there will be plot holes and overall separated from other content. Like Wynne, who was guttered by some at the Tower yet appeared alive in the book.
That's like making a game in, for example, Star Wars universe where one side completely obliterated another - the game may be good but still separated from the "canon" storyline.
I'm most worried about possible plot holes and that BioWare at some point may decide to remove every other option, except for "King Alistair" like Udina-Anderson, Collector base and Rachnii situation in ME3.


All possible outcomes in the game are equally "valid", and there's no single canon that outside media are drawing from-- yet, anyhow, though that could work quite well if we wanted to do it that way.

So long as the stories told in comics or novels don't override your choices in future games, I'm uncertain of the source of anxiety regarding them. The choices have continuuity between games because that's the only place where they can have it. If someone's looking for their choices to be reflected in comics and novels, they're being a tad optimistic... while I imagine it might be nice to have your particular game story be the basis for such tales, it's simply not possible to cover all possibilities without simply avoiding all references to earlier characters/storylines altogether.

#5
David Gaider

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addiction21 wrote...
No they do not. It is like plot hole and retcon. Just terms they know exsist but throw out there so it seems like their arguements have more weight to them.


Yep.

Personally, I'd be fine with establishing canon in-between games-- more than fine, actually, as it'd make my life easier. Paying any attention to player choices in the narrative between games is difficult, which is why almost no games do it.

Of course, since only extremes can exist in internet opinions, this means that any mention of choices having an effect means that every single one of them is of equal value and must not only be respected but cause divergence (if not an entirely new plot per choice)... either that or REALITY LOSES ALL MEANING.

Heh.

Anyway, whatever happens, the comic has no impact on future games. Alistair could conceivably become the king even if he was exiled, if the plot dictated that happen (HOW DARE YOU DO THAT REALITY WOULD LOSE ALL MEANING), but there are no plans to do so... and, if it happened, it wouldn't be the comic dictating it. Make sense?

Modifié par David Gaider, 23 juillet 2012 - 04:17 .