EDIT: 'nough said (without spoilers)
Modifié par ReggarBlane, 05 juillet 2012 - 03:35 .
Modifié par ReggarBlane, 05 juillet 2012 - 03:35 .
ReggarBlane wrote...
Anders.
EDIT: 'nough said (without spoilers)
Modifié par jackofalltrades456, 05 juillet 2012 - 04:26 .
I think this is what many people don't understand or like about non-game media. With a non-interactive media (books, comics, anime) the creators have to pick something. It also seems like many people don't get that every single player experienced his or her game differently. There is NO canon, anywhere, period. Just because David Gaider decided to have Wynne alive in Asunder and Alistair as king Silent Grove does not make it official canon.David Gaider wrote...
All possible outcomes in the game are equally "valid", and there's no single canon that outside media are drawing from-- yet, anyhow, though that could work quite well if we wanted to do it that way.
Modifié par nightscrawl, 05 juillet 2012 - 04:51 .
Anders. Leliana.robertthebard wrote...
So if I got a license, or permission to get my story published, how would my canon setting affect anyone else's?
The point is, it doesn't matter who's name is on a comic, my games still play out the way I played them. What happens in seperate media makes no difference, unless something that happens in one of the media is carried over into the story of a future game, but then, it's not adversely affecting anything I've already done, but something I have yet to do, and it can't be adverse, since I have yet to do it. To wit, it doesn't matter if they replace the Divine 3 times between now and the next installment of DA, since I have never met her. If it comes up in the next game, it's an historical fact, even if it happened for the last time the day before the game starts.ReggarBlane wrote...
Anders. Leliana.robertthebard wrote...
So if I got a license, or permission to get my story published, how would my canon setting affect anyone else's?
Your canon setting means nothing regardless how you created it. Their canon setting affects yours by their whim.
Remember that the next time you feel that someone else's canon setting doesn't affect any other person's.
I would rather they not bother. Two successful series (that died after EA acquired the studio) set the canon at the start of each game without regard to how the previous game could end. It simplifies development and lets writers and designers focus on the present game instead of making accomodations for the previous games. We only discover the "canon" after the next game appears and not while we're playing the current game.
David Gaider wrote...
Cultist wrote...
Thank you for clarification, but this leads to an interesting situation - where books and comics are based of some "canon" storyline with certain events and decisions and if the game may be based on different "canon" then there will be plot holes and overall separated from other content. Like Wynne, who was guttered by some at the Tower yet appeared alive in the book.
That's like making a game in, for example, Star Wars universe where one side completely obliterated another - the game may be good but still separated from the "canon" storyline.
I'm most worried about possible plot holes and that BioWare at some point may decide to remove every other option, except for "King Alistair" like Udina-Anderson, Collector base and Rachnii situation in ME3.
All possible outcomes in the game are equally "valid", and there's no single canon that outside media are drawing from-- yet, anyhow, though that could work quite well if we wanted to do it that way.
So long as the stories told in comics or novels don't override your choices in future games, I'm uncertain of the source of anxiety regarding them. The choices have continuuity between games because that's the only place where they can have it. If someone's looking for their choices to be reflected in comics and novels, they're being a tad optimistic... while I imagine it might be nice to have your particular game story be the basis for such tales, it's simply not possible to cover all possibilities without simply avoiding all references to earlier characters/storylines altogether.
Modifié par Kail Ashton, 05 juillet 2012 - 02:52 .
Ericander77 wrote...
Alistair could be doing all of this regardless if he was king or not. just look at it that way.
Who said I coincider DA2 a good game? Leliana resurrection alone was awful enough.element eater wrote...
@OP im not sure why ur pointing to the comic when u neednt look further then the games themselves da2 has a huge amount of content that can simply overide your DAO game as it is.
Ha! That sounds hilarious, like a DA version of The Adventures of Bob, Agent of Hydra. I've not played it yet, but if memory serves the recent Game of Thrones RPG has characters with choices weaving in and out of the events in the books without causing any impact on the core plots.thats1evildude wrote...
I imagine you could write a Dragon Age story with absolutely no effect on the overarching storyline and which didn't clash at all with anyone's choices. It would be called "Dragon Age: Dennis the Peasant" and it would detail the efforts of a poor Ferelden muck gatherer's efforts to gather a larger pile of high-quality filth than his neighbours.
^ This is so full of win!Cultist wrote...
What The Silent Grove does is disregard the choices available for Alistair’s fate in Origins and say that it is now established canon that he is King of Ferelden.
That reminds me about:
Kingroxas wrote...
Hahaha, this is just too funny. The lead writer actually needs to explain that when you write a story for a comic you will need a consistent world a.k.a. "bioware canon".
element eater wrote...
@OP im not sure why ur pointing to the comic when u neednt look further then the games themselves da2 has a huge amount of content that can simply overide your DAO game as it is.
Guest_Rojahar_*
Modifié par Rojahar, 06 juillet 2012 - 07:14 .
Rojahar wrote...
An unfortunate side effect of telling stories as franchises instead of making various stand-alone games is that the biggest diverging branches will have to converge again down the line, ultimately making the choices feel less meaningful. Bioware has admitted and shown they can't handle telling a story that diverges in two many directions and has too many variables, which is why in their sequels (no matter how dramatically different each ending appeared to change the world in the previous game) the world ends up being more or less the same.
Personally, I believe if you can't do something right, you shouldn't do it at all. If they're not willing to support and build upon the vastly diverging storylines and choices from a game, they shouldn't follow it up with a sequel where things are all pretty much the same (save for minor shoehorned cameos and one or two words here and there... oh wow!) regardless of the previous games' choices.
Instead of changing or invalidating or retconning settings, they could just, you know, make a new setting for each game. That way nobody is whining about a setting being ruined by a sequel, and Bioware has the freedom to go in whatever new direction they please. They could have just made DA2 a new fantasy setting (it's not like DAO was the most original setting ever, nor was DA2 very necessarily tied to it anyway). Not EVERYTHING has to be a sequel/franchise.
Modifié par eveynameiwantisfekintaken, 06 juillet 2012 - 06:46 .
Hanniel wrote...
About the game, if you'll ask me, the PC is just a character supporting Alistair to get him to the throne and for the PC just to have a role in the story just like any normal RPGs you can find out there. Alistair is the main Protagonist of Dragon Age: Origins and the one who should have a child with Morrigan IMO. lol
Actually, he should be dead, Anora should be locked up, and my CE should be Queen, and on the verge of purging Denerim of humans.Kingroxas wrote...
Hanniel wrote...
About the game, if you'll ask me, the PC is just a character supporting Alistair to get him to the throne and for the PC just to have a role in the story just like any normal RPGs you can find out there. Alistair is the main Protagonist of Dragon Age: Origins and the one who should have a child with Morrigan IMO. lol
He should be dead with Anora ruling, in my opinion of course.
robertthebard wrote...
Actually, he should be dead, Anora should be locked up, and my CE should be Queen, and on the verge of purging Denerim of humans.Kingroxas wrote...
Hanniel wrote...
About the game, if you'll ask me, the PC is just a character supporting Alistair to get him to the throne and for the PC just to have a role in the story just like any normal RPGs you can find out there. Alistair is the main Protagonist of Dragon Age: Origins and the one who should have a child with Morrigan IMO. lol
He should be dead with Anora ruling, in my opinion of course.
Modifié par Cutlasskiwi, 07 juillet 2012 - 10:47 .
Cultist wrote...
What The Silent Grove does is disregard the choices available for Alistair’s fate in Origins and say that it is now established canon that he is King of Ferelden.
That reminds me about:
Cutlasskiwi wrote...
robertthebard wrote...
Actually, he should be dead, Anora should be locked up, and my CE should be Queen, and on the verge of purging Denerim of humans.Kingroxas wrote...
Hanniel wrote...
About the game, if you'll ask me, the PC is just a character supporting Alistair to get him to the throne and for the PC just to have a role in the story just like any normal RPGs you can find out there. Alistair is the main Protagonist of Dragon Age: Origins and the one who should have a child with Morrigan IMO. lol
He should be dead with Anora ruling, in my opinion of course.
You guys are all wrong. He's sitting in the Hanged Man being miserable and drunk.
nightscrawl wrote...
I think this is what many people don't understand or like about non-game media. With a non-interactive media (books, comics, anime) the creators have to pick something. It also seems like many people don't get that every single player experienced his or her game differently. There is NO canon, anywhere, period. Just because David Gaider decided to have Wynne alive in Asunder and Alistair as king Silent Grove does not make it official canon.David Gaider wrote...
All possible outcomes in the game are equally "valid", and there's no single canon that outside media are drawing from-- yet, anyhow, though that could work quite well if we wanted to do it that way.
These are why at this point I prefer to see DAO as its own standalone experience, with Awakening and the dlc's being kinda optional-ish extended epilogues.jackofalltrades456 wrote...
ReggarBlane wrote...
Anders.
EDIT: 'nough said (without spoilers)
Leliana
The Ferelden Mage's Circle boon
Every epilogue slide from Origins and Awakening
Modifié par Kaiser Shepard, 08 juillet 2012 - 02:14 .