Vormaerin wrote...
Alexandus wrote...
His tactics don't seem overly brilliant.
-Pulling out of the battle of Ostagar incurred a much less desirable darkspawn/human death ratio than could have occured otherwise.
-Pulling out of Ostagar also deprived Feralden of centralized leadership and even started a small civil war.
-Hey! Who's the most experienced at fighting darkspawn...the grey wardens! So who do I try to kill off when trying to defend my land from darkspawn? The grey wardens of course!
EPIC STRATEMEGISING IF I DO SAY SAO MAHSELF
-He poisoned an experienced leader of many soldiers, whats-his-name who had to be healed by the sacred ashes. Side effect of that was a zombie invasion that got many feraldens killed.
1) I think that his plan was for the Gray Wardens to be sacrificed in the vanguard and then he'd counter attack too late after his men in the Tower rely the signal later than it should have been given. I also think he intended Cailan to be with him when he made the plan originally. But Cailan ruined that at the council. He assigned Gray Wardens to light the beacon, so Loghain had to assume it was lit in a timely fashion. Cailan also made it clear that he was going to let the Orlesians in no matter what Loghain had to say about it, so he had to go.
2) If Flemeth hadn't saved Alistair and the PC, he would have been that centralized leadership without much problem. He did botch the politics of the Bannorn and got several of them upset at him, but there's no serious opposition without Alistair and the PC
3) This is pure BS. There hasn't been a blight for 400 years. No living Gray Warden has more than fancy stories about fighting darkspawn in any numbers. They say. they are big bad darkspawn killers, but that's just talk. If not for the super secret Archdemon reincarnation thing, there's absolutely no reason Loghain wouldn't be a better choice than Duncan for kicking darkspawn rear. Loghain's actually got military experience. Duncan has.... "I can sense darkspawn. They are... right where our scouts say they are."
4) Arl Eamon was also married to a noblewoman of the nation about to invade the country and reannex it. And, well, we don't actually know anything about Eamon's military expertise. He may be good or he may not.
Duncan has military experience as well, he's both older and more experienced than Loghain, especially in the area of fighting darkspawn.
The pure numbers of the darkspawn horde alone should have convinced Loghain to take them seriously. And don't tell me he didn't know how many there were at Ostagar, he had plenty of time to watch the horde attack his fellow feraldens before the tower was lit and he decided to skip off to Denerim.
There is no evidence of an Orlesian threat. From what I've heard the Grey Wardens are more numerous there by an order of magnitude. Loghain's seen how single-mindedly wardens focus on the darkspawn. It is likely that the Orlesian Grey Wardens would attempt to dissuade the nobility there from invading Feralden, at least not until the Darkspawn threat is dealt with.
If Loghain truly believed there to be an impending Orlesian invasion, he would have better served his nation by using his political influence (he was a crowbegotten hero before he started ****ing things up!) to recruit more soldiers as a precaution against the Orlesians. Shore up Feralden's inner defenses, make sure it is prepared for a prolonged conflict. Tell the elves the Orlesians want to wipe them out like the humans of their past, lol.
By falsely committing troops he led the king and Duncan into a plan gone horribly wrong; if he had not committed them to begin with their strategy would have been vastly different and not depended on a flanking force. Who knows, they may have waited for Arl Eamon's forces and together bathed in darkspawn blood.
That all being said, I wasn't terribly pleased with the defense of Ostagar on the whole. They had a perfect chokepoint in the form of that canyon created between the two walls...but they decided to heroically (and stupidly) charge out from it. Fighting in that canyon (does the Battle of Theropylae ring a bell?) would have negated some of the enemy's numerical advantage.
In fact, this is how I would have handled the situation:
-We know that the Feralden forces at Ostagar had at LEAST a day to prepare.
-Barricade the canyon. Heavily.
-Place the mages and archers on top of the wall.
-Dedicate a third of the available mages to negating enemy offensive magic, those who know earth magic will be also responsible for attempting to deflect/destroy boulders hurled by Ogres.
-Each archer must be accompanied by a warrior with a shield. Only when the archer is ready to let loose the next bolt will he leave this protection. Ogres and Emissaries will be the priority targets.
-Position the Grey Wardens that are not atop the wall beyond the barricade, in case they break through.
-Position the Ashwarriors with their Wardogs behind the Grey Wardens, along with any archers that could not be fit along the wall top. Any retreat by the Grey Wardens would be covered by a volley of arrows followed by a wave of Wardogs.
-Enjoy the slaughter.
Alternative strategy:
-Find Sandal and deploy him alone against the darkspawn
-Enjoy the slaughter. (Enchantment!)