Why do people care about EDI and the Geth so much?
#1
Posté 04 juillet 2012 - 02:56
To me the sacrifice of only 1 race in the whole galaxy to defeat the Reapers is a bargain. I expected to have to choose between the Krogan and Salarians too.
I know having them destroyed right after the whole discussion and revelation that synthetics have souls etc is a bit redundant but not every ending has this happen.
To end the game with the the Turians, Asari, Salarians, Krogan and Humans all in tact (to differing extents) is a success in my mind (lets ignore the ending otherwise).
If you said to me - kill off one of the above races to win the war, I would willingly sacrifice any of them. "But that's genocide!" you say? Well would you rather every species was harvested instead?
Yeah its better than a fair trade.
#2
Posté 04 juillet 2012 - 02:59
but people here seem to want a "Everyone lives, house on Rannoch, blue babies" ending, which (IMO) is an over used way to end an RPG
#3
Posté 04 juillet 2012 - 03:01
#4
Posté 04 juillet 2012 - 03:01
arial wrote...
I agree, sacrificing the Geth and EDI to save the rest of the Galaxy is a small price to pay.
but people here seem to want a "Everyone lives, house on Rannoch, blue babies" ending, which (IMO) is an over used way to end an RPG
People here wanted their choices to matter, Arial. Don't stoop to that level.
#5
Posté 04 juillet 2012 - 03:02
Compare Mordin's death (assuming you don't shoot him in the back) Or Thane, or LEgion, or heck, Grunt.
They all face death seeing it coming, knowing they could turn away if they chose to, but deciding to go down fighting. EDI and the geth are denied that. They're victims of friendly fire in the Destroy ending (and Bioware wanting us to choose Synthesis instead). They deserved better.
#6
Posté 04 juillet 2012 - 03:02
#7
Posté 04 juillet 2012 - 03:03
Modifié par D1ck1e, 04 juillet 2012 - 03:04 .
#8
Posté 04 juillet 2012 - 03:04
all Im saying is i see alot of thread about runions, blue babies, and house on Rannoch, and IMO that sort of ending is very common.wantedman dan wrote...
arial wrote...
I agree, sacrificing the Geth and EDI to save the rest of the Galaxy is a small price to pay.
but people here seem to want a "Everyone lives, house on Rannoch, blue babies" ending, which (IMO) is an over used way to end an RPG
People here wanted their choices to matter, Arial. Don't stoop to that level.
I would have liked my choices to have a larger impact as well, i just do not think they should lead me to a cliched epilogue
#9
Guest_Cthulhu42_*
Posté 04 juillet 2012 - 03:04
Guest_Cthulhu42_*
#10
Posté 04 juillet 2012 - 03:04
arial wrote...
all Im saying is i see alot of thread about runions, blue babies, and house on Rannoch, and IMO that sort of ending is very common.wantedman dan wrote...
arial wrote...
I agree, sacrificing the Geth and EDI to save the rest of the Galaxy is a small price to pay.
but people here seem to want a "Everyone lives, house on Rannoch, blue babies" ending, which (IMO) is an over used way to end an RPG
People here wanted their choices to matter, Arial. Don't stoop to that level.
I would have liked my choices to have a larger impact as well, i just do not think they should lead me to a cliched epilogue
Then don't choose that option. Simple resolution.
#11
Posté 04 juillet 2012 - 03:04
Modifié par daaaav, 04 juillet 2012 - 03:05 .
#12
Posté 04 juillet 2012 - 03:05
arial wrote...
I agree, sacrificing the Geth and EDI to save the rest of the Galaxy is a small price to pay.
but people here seem to want a "Everyone lives, house on Rannoch, blue babies" ending, which (IMO) is an over used way to end an RPG
Actually, people here seem to think that it's only possible to enjoy/accept one ending.
Was there this much debate when people chose to let the council die in Mass Effect or did everyone just accept everyone else's choice on that occasion?
I'm betting it was the latter.
Modifié par NeecHMonkeY, 04 juillet 2012 - 03:05 .
#13
Posté 04 juillet 2012 - 03:05
daaaav wrote...
OnelShot wrote...
Really tired of people complaining that they can't get the super duper happy ending. Some sacrifices have to be made.
And alot of people don't understand this particular sentiment.
Take a look out of the citadels windows the next time your merrily chatting with the starchild. Enough arbitrary sacrifice for you?
What about the entirety of Hammer squad? Or perhaps the countless MILLIONS annhilated on countless worlds that the game drills into you, over and over and over. Victus. Mordin. Legion. Anderson. TIM. Shepherd himself! (unless your metagaming with the destroy ending). Has the sacrifice quotient been reached yet?
Why does adding the Geth and Edi to the register somehow satisfy you?
As i've said before, the Geth and Edi's 'sacrifice' is not noble, selfless or an unavoidable casualty of war. They are sacrificed to appease the catalyst in the manner of a primitive, horrific ritual. They are in fact, an unnecessary narrative hostage intended to give gravitas to the decision. Because the Geth and Edi have no agency in this decision at all, It is a contrivance and that is why it feels so petty and cheap.
As a previous poster said, in choosing the destroy ending Shepherd is prepared to die (unless you metagame) and to take the risk that the Catalyst is RIGHT about the supposed conflict between synthetics and organics.
#14
Posté 04 juillet 2012 - 03:06
#15
Posté 04 juillet 2012 - 03:07
#16
Posté 04 juillet 2012 - 03:07
#17
Posté 04 juillet 2012 - 03:08
arial wrote...
but people here seem to want a "Everyone lives, house on Rannoch, blue babies" ending, which (IMO) is an over used way to end an RPG
If I wanted such an ending I'd pick Synthsis.
I want a "life goes on" ending.
#18
Posté 04 juillet 2012 - 03:09
- Geth and Edi have no agency in their fate when contrasted against legion and Mordin
- Sacrifice is contrived and petty. (They are sacrificed in appeasement to the Catalyst, not nobly or selflessly)
- Relationships between organics and synthetics are already largely resolved. It is jarring to have it come up again in the conclusion.
- Was not necessary to have an addittional "downside" to the destroy ending.
#19
Posté 04 juillet 2012 - 03:09
D24O wrote...
Because BW did a good job making them sympathetic characters in a game in which its strongest aspect is character development. Also it seems like an arbitrary price tacked onto the Destroy choice when Synthesis can be so percise as to target everyone in the galaxy at the molecular level.
^ Exactly why I loved EDI and the Geth (well Legion specifically) and why the Destroy ending's penalties seem so tacted on.
#20
Posté 04 juillet 2012 - 03:09
#21
Posté 04 juillet 2012 - 03:10
Vortex13 wrote...
I would like to post this from another topic, this user nicely sums up why people don't care for Destroy holding EDI and the Geth hostage.
He does? Seriously? Personally I've never read anything so silly. The Geth and EDI are sacrificed in a horrific ritual to appease the Catalyst? WTFuuuuuuuu ...
#22
Posté 04 juillet 2012 - 03:11
how is that arbitray the destory and synthesis waves do 2 completley diffrent thingsD24O wrote...
Because BW did a good job making them sympathetic characters in a game in which its strongest aspect is character development. Also it seems like an arbitrary price tacked onto the Destroy choice when Synthesis can be so percise as to target everyone in the galaxy at the molecular level.
#23
Posté 04 juillet 2012 - 03:11
Also, their sacrifice is stupid; Bioware just stuck it in to add 'emotional turmoil' since that worked so well. Also, it was the Catalyst being a ****** and wanting something sacrificed to it.
#24
Posté 04 juillet 2012 - 03:12
Lol I just copied what you said in the other topic heredaaaav wrote...
I've posted in a few threads about this topic but briefly:
- Geth and Edi have no agency in their fate when contrasted against legion and Mordin
- Sacrifice is contrived and petty. (They are sacrificed in appeasement to the Catalyst, not nobly or selflessly)
- Relationships between organics and synthetics are already largely resolved. It is jarring to have it come up again in the conclusion.
- Was not necessary to have an addittional "downside" to the destroy ending.
Modifié par Vortex13, 04 juillet 2012 - 03:12 .
#25
Posté 04 juillet 2012 - 03:12
daaaav wrote...
I've posted in a few threads about this topic but briefly:
- Geth and Edi have no agency in their fate when contrasted against legion and Mordin
- Sacrifice is contrived and petty. (They are sacrificed in appeasement to the Catalyst, not nobly or selflessly)
- Relationships between organics and synthetics are already largely resolved. It is jarring to have it come up again in the conclusion.
- Was not necessary to have an addittional "downside" to the destroy ending.
All of this.





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