I was playing today and thought "Wouldn't an Asari Sentinel be cool!" I'm not the kind of person that simply leaves ideas like that to the dust bin of history, oh no, I came up with an entire multiplayer character to fill that role (lore, powers, characteristics).
Overview:
In 2184 a jointly owned Human-Asari Bio-Medical firm rented a lab on the planet Noveria and began a series of studies that would come to be known as Project Hypatia. The goal of Project Hypatia was to create a reliable of supply of biotically adept Asari for the booming Terminus Systems mercenary firms. Initially, the project tank-bred fairly normal Asari that matured rapidly, however, these Asari had trouble acclimating to their inborn biotic power. After a series of failures, an executive ordered the integration of highly advanced nanomachine technology into the tank-bred Asari. These nanites, circulated through the bloodstream and via an implanted subdermal network of nanomachine conduits enhanced biotic powers and capitalized on the Asari's natural ability to finely control their nervous system to allow the subjects to control swarms of biotically charged nanomachines with their minds. The end result was powerful but unstable Asari capable of bending technology and the forces of the galaxy to their will. When Project Hypatia became public after a disastrous leak in 2185, the Matriarchal council considered deploying Justicars to wipe out these "abominations" and would have done so had the Reapers not arrived. Now these Asari fight for their home and for the galaxy like their natural-born counterparts. Project Hypatia Asari are easily distinguished from all other Asari by the blue-green tinted nanomachine conduits running just beneath their skin, bundles of these conduits are particularly noticable on the inward side of the subject's forearms, these conduits connect to nanomachine launching implants in their palms. All PH Asari have partially synthetic eyes with bright green irises.
Gameplay:
Project Hypatia Asari are somewhat sturdier than their natural counterparts. Their Repulsion Matrix ability allows them to create a safe zone to harbor other players and secure objectives. Their Enthrallment ability allows them to corrupt organic beings and bend them to their will. Finally, their Deconstruction ability launches a blast of biotically charged nanites that provides an all purpose offensive strike which devastates most foes.
Shields: 600/600
Movement: Nanite Dash (Reskinned Biotic Dash)
Heavy Melee: Warp Omniblade (based on engineer's incendiary omniblade but with a corrupted blue flame effect similar to the Warp biotic power)
CLICK IMAGES FOR LARGER VERSIONS
All recharge speeds assume optimal cooldown rate of +200%




Respond if you like this idea!
Respond if you think you would use this class!
Respond if you think this class would be helpful (to other teammates)!
Respond enough and BioWare may take my idea!
Modifié par CmdrSlander, 04 juillet 2012 - 05:32 .





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