I can create the file seemingly OK, but it has no effect on the game when installed. It does appear in the installed content list but doesn't actually work.
I've seen a couple of other threads about .dazips but no solutions have been posted that I can find, so I'm listing exactly what I have done in my case in the hope that someone can spot what's going wrong.
Here are the steps I have performed to create the file.
- Module properties, Extended module: Core Game Resources (also tried Single Player)
- Generated module.xml
- Generated manifest.xml
- Builder to Player package with the following selected:
* rules_core.ncs (the modified script)
* Everything under bring_a_friend in the addons section
This results in a .dazip file which installs the following files when installed:
- Dragon Age/AddIns/bring_a_friend/core/data/bring_a_friend_modcore.erf
* This file contains nothing
- Dragon Age/AddIns/bring_a_friend/module/bring_a_friend.cif
- Dragon Age/AddIns/bring_a_friend/module/data/bring_a_friend_module.erf
* Contains manifest.xml
- Dragon Age/packages/core/data/bring_a_friend_package.erf
* Contains rules_core.ncs
After exiting the toolset I have cleared out the toolset-created files from packages/core/override/toolsetexport and module's folder in addins before installing the .dazip.
I must be missing something. Is the game not seeing the .erf with rules_core.ncs in it or can core scripts not be overridden in this way?
Modifié par Emmental, 15 décembre 2009 - 11:45 .





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