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July 4 Multiplayer Balance Changes


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#1
Eric Fagnan

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This week's multiplayer balance changes are now live and posted here.

#2
sclera

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________________ <- butthurt line, everyone under it is butthurt

#3
DarkerCompanion

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I had been hoping that Cerberus would have had an improvement in utility, rather than just a brute force shields/health buff. I suppose not.

=(

Also, what about the sniper rifle buff?

Modifié par DarkerCompanion, 04 juillet 2012 - 04:38 .


#4
Ashen One

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No sniper rifle buffs.

I am disappoint.

#5
InfamousResult

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I already know there are going to be people saying "increased health and shields isn't harder, it's just more annoying"- but take a moment to realize how increased health / shields affects the game. If an enemy takes longer to kill, that's more time that you aren't shooting other enemies. More time for them to surround you, sneak up on you, and more time for you to make a mistake and die.

So yes, they really did just increase how long it takes for you to kill an enemy. But that still made it harder.

And if it's not hard enough, then Bioware will soon know, and be able to continue adjusting.

#6
Meatiershower

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Not as bad as expected...

Why increase Bronze difficulty? That is for starting players, basically, with trash guns.

#7
Arkley

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Disappointing, underwhelming, etc etc.

I'd accuse BW of trolling us, except that if they did intend to troll us, they would have just increased the Nemesis' movement speed 200%.

#8
DarkerCompanion

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InfamousResult wrote...

I already know there are going to be people saying "increased health and shields isn't harder, it's just more annoying"- but take a moment to realize how increased health / shields affects the game. If an enemy takes longer to kill, that's more time that you aren't shooting other enemies. More time for them to surround you, sneak up on you, and more time for you to make a mistake and die.

So yes, they really did just increase how long it takes for you to kill an enemy. But that still made it harder.

And if it's not hard enough, then Bioware will soon know, and be able to continue adjusting.


Normally, I would agree with you . . . but as it stands, Atlases aren't dangerous enough, but were plenty durable.

Also, Nemesis don't need an increase in health and shields. They are a walking joke; now they are a sturdy walking joke.

#9
RKOLK

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give us back head shots!

#10
FlamboyantRoy

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lol I don't even have to say anything.

Later bros.

#11
ZephyrAM

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I'll admit, I was kind of expecting a movement speed or damage change in there somewhere...

But I guess while we spend just that much more time trying to kill one of these, the Phantom's have that much more of a window to shoot us in the back :).

#12
Sovereign24

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Meatiershower wrote...

Not as bad as expected...

Why increase Bronze difficulty? That is for starting players, basically, with trash guns.


While I agree with this sentiment, I guess it's a scaling issue. I.e. If Silver and Gold are buffed, but Bronze is left alone, the gap between Bronze and the higher levels becomes too great.

Modifié par Sovereign24, 04 juillet 2012 - 04:42 .


#13
Beerfish

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Interesting.

#14
Big Jack Shepard

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These new balance changes are boring. Could I be any more insulting? I don't think so.

#15
jordie3000

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Arkley wrote...

Disappointing, underwhelming, etc etc.

I'd accuse BW of trolling us, except that if they did intend to troll us, they would have just increased the Nemesis' movement speed 200%.


That would be pretty funny. 

#16
DarkerCompanion

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. . . waiting for one of the four Collector Rifle owners to jump in here and save the day from mediocrity?

. . . starting . . . NOW!

*waits*

#17
SR2O

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Very funny, Fagnan. Now post the real changes.

Modifié par SR2O, 04 juillet 2012 - 04:44 .


#18
Kronner

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Ashen Earth wrote...

No sniper rifle buffs.

I am disappoint.



#19
BackwardsMarathon

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Hmm. Survival packs probably still won't work properly but something is better than nothing.

#20
Rolenka

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Cerberus buffs seem reasonable.

#21
Tom-N7-

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Out of curiosity. How do you get the Collector Rifle?

#22
puldalpha

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1 more week till the incisor and locust get their delayed and much needed buffs

#23
Pavs719

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pathetic, enough said. I was expecting the bugs like the tactical cloak to be fixed, instead this crap. I guess it's a case of BORING.

#24
TheAdventurer29

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Eric please, Javelin buff! If you don't believe me, go and test it out yourself with the damage evolution of tactical cloak. It is horrifyingly heavy and deal no satisfying damage.

#25
Bolo Xia

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i am a biotic user, but the health and shield changes dont affect biotics since biotic explosions work off a percentage.

so basically everything got nerfed except for biotic explosions.