MrFob wrote...
It's a cute analogy but it doesn't really explain anything as far as I can see.
Maybe a small logical point first: You are saying the original assigned command for the catalyst is supposed to be "make it warm enough for life to live". I think you should change this to just "make it warm" (which is a stupid command by the creators in the first place but that's a different point). If you keep the rest, it should prevent the catalyst from burning any life to death and it would rather have invented air conditioning.
Now, the main problem with the logic of the ending is the destroy option. With this option the catalyst suddenly and without reason abandoned it's task. You allegory also doesn't cover very well the fact that the catalyst is an integral part of the water bomb. The bomb won't work without it and thus the catalyst becomes complicit in the destruction of it's own solution. Why?
As for the other endings - the real ones in the ME universe - it can be argued that they aren't solutions either (as has been done in other threads lot's of times) but even if they are, since they - again the real ones - require Shepard to trust the catalyst completely before any results are shown, there is a big question mark as to why Shepard would do so. Basically the catalyst says 'through yourself into the fire and I will end it after that/make your people immune to the cold." Given that the catalyst and it's fire had the potential to alter the cavemans' minds before in order to turn them into pyromaniacs, that is a very bold leap of faith for Shepard to take.
In conclusion, I think you can sugar coat and rewrite the endings however you like, they will never be entirely logical, bearable for any but the most renegade or compromising Shepards or consistent with the rest of Mass Effect's story.
EDIT: I just reread my post and realised it comes off as a bit hostile. Please understand that this is not intended. I am happy that you can apparently make sense of the catalyst and the endings and that they work for you. I am happy for anyone for which they do (I really wish they would for me). However I have yet to find the line of reasoning that removes enough of the logical and narrative fallacies to make them work for me.
No problem for "appearing" hostile, it's cool. I know what you're saying about sloppy writing. I loved the EC, but hints of rushed-ness were still there. Getting thrown into the midst of it and being told to trust the Catalyst can, in-game, be a bit disconcerting.
As for the analogy, it only goes so far. I originally had it to "make things warm" but just changed it at the last minute without thinking because I thought it'd be more applicable to the creators. But yeah.





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