WAIT A MINUTE, EC!?
#1
Posté 04 juillet 2012 - 06:09
#2
Posté 04 juillet 2012 - 06:09
#3
Posté 04 juillet 2012 - 06:10
#4
Posté 04 juillet 2012 - 06:10
#5
Posté 04 juillet 2012 - 06:10
#6
Posté 04 juillet 2012 - 06:11
arial wrote...
because people complained about how your squadmates got back to the Normandy, so they had to show it
Or they could've just not had them return to the Normandy and skip the whole jungle planet nonsense.
#7
Posté 04 juillet 2012 - 06:11
#8
Posté 04 juillet 2012 - 06:11
#9
Posté 04 juillet 2012 - 06:12
Yeah.
#10
Guest_Catch This Fade_*
Posté 04 juillet 2012 - 06:12
Guest_Catch This Fade_*
This.Marauder Shieldz wrote...
Welcome to Bioware.
#11
Posté 04 juillet 2012 - 06:13
The only reason he's anywhere near Earth is to download the entire Mills and Boon back-catalogue (gotta keep yourself occupied during that 50,000 year downtime somehow).
Serious answer: not a flipping clue.
#12
Posté 04 juillet 2012 - 06:14
#13
Posté 04 juillet 2012 - 06:15
#14
Posté 04 juillet 2012 - 06:15
BatmanPWNS wrote...
He was like "Finally! Shepard and me are all alone. This will hurt him. I will show him true pain. He will feel this!"
I knew it!
Harby is into BDSM!
#15
Posté 04 juillet 2012 - 06:15
Anyway, another possibility is that EDI does say she improved the Reaper IFF to exactly resemble Reaper code...
/finds cover from incoming flames
#16
Posté 04 juillet 2012 - 06:15
#17
Posté 04 juillet 2012 - 06:17
Even during the amphibious assaults on places like Normandy, Tarawa, or Iwo Jima during the Second World War, there were landing craft and amtracs evacuating the more seriously wounded while the beach head was still very much contested and under fire. So the evac itself isn't a problem.
The difference of course is that these landing craft and amtracs were usually under fire as well, unlike the Normandy. But there are circumstances in the game to explain why the Normandy does not come under fire. Harbinger was probably preoccupied with the large numbers of dismounted infantry, gunships, and tanks that were close to the beam. As the Citadel was not garrisoned with Reaper troops, any one of these people could have potentially foiled the Reapers plans. The Normandy on the hand, was simply evacuating wounded and not directly aiding the push for the beam. It was simply not a priority target at that time. As noted by one of the posters above me, Harbinger is still firing during that sequence. You can hear it in the background. He just isn't firing at the Normandy.
Think of it as a gamer: Lets say you are playing as Harbinger during that sequence, and you've got all these troops and tanks and gunships rushing the beam. If even one makes it to the beam you lose the game. They are coming at the beam almost faster than you can fire, and you've almost got too many targets to take care of. You are getting twitchy and have to button mash to just to get them all. In the middle of that are you going to run the risk of shifting your fire from them to the Normandy in the background, which is playing no role in the beam rush?
Modifié par Han Shot First, 04 juillet 2012 - 06:18 .
#18
Posté 04 juillet 2012 - 06:17
Also heaven forbid we have a very touching scene,,,,
Modifié par Mr.House, 04 juillet 2012 - 06:22 .
#19
Posté 04 juillet 2012 - 06:19
Han Shot First wrote...
This isn't as unrealistic as some make it out to be.
Even during the amphibious assaults on places like Normandy, Tarawa, or Iwo Jima during the Second World War, there were landing craft and amtracs evacuating the more seriously wounded while the beach head was still very much contested and under fire. So the evac itself isn't a problem.
The difference of course is that these landing craft and amtracs were usually under fire as well, unlike the Normandy. But there are circumstances in the game to explain why the Normandy does not come under fire. Harbinger was probably preoccupied with the large numbers of dismounted infantry, gunships, and tanks that were close to the beam. As the Citadel was not garrisoned with Reaper troops, any one of these people could have potentially foiled the Reapers plans. The Normandy on the hand, was simply evacuating wounded and not directly aiding the push for the beam. It was simply not a priority target at that time. As noted by one of the posters above me, Harbinger is still firing during that sequence. You can hear it in the background. He just isn't firing at the Normandy.
Think of it as a gamer: Lets say you are playing as Harbinger during that sequence, and you've got all these troops and tanks and gunships rushing the beam. If even one makes it to the beam you lose the game. They are coming at the beam almost faster than you can fire, and you've almost got too many targets to take care of. You are getting twitchy and have to button mash to just to get them all. In the middle of that are you going to run the risk of shifting your fire from them to the Normandy in the background, which is playing no role in the beam rush?
A voice of reason who doesn't bash the endings?!?! BLASPHEMY!!!!!
#20
Posté 04 juillet 2012 - 06:20
That is garbage. And im not buying anything else from these jokers until they straighten themselves out.
Just my opinion of course
#21
Posté 04 juillet 2012 - 06:20
BatmanPWNS wrote...
He was like "Finally! Shepard and me are all alone. This will hurt him. I will show him true pain. He will feel this!"
I thought it was more, "Finally. Shepard and me are...alone."
#22
Posté 04 juillet 2012 - 06:23
shepdog77 wrote...
He was trying to prevent people from getting to the beam, not the people trying to get away.
^This
People are trying too hard to hate this scene.
#23
Posté 04 juillet 2012 - 06:25
Versus Omnibus wrote...
shepdog77 wrote...
He was trying to prevent people from getting to the beam, not the people trying to get away.
^This
People are trying too hard to hate this scene.
Thats because its just too absurd. Your in a last ditch attempt to charge the beam and you and your squad stop so they can be brought to safety?!
Come on, its funny if you really think about it.
Edit: I cant even hate it because I cant take it seriously enough.
Modifié par Isichar, 04 juillet 2012 - 06:26 .
#24
Posté 04 juillet 2012 - 06:28
Fun fact: Evacs happen all the time during an active battlefield. The evac during the beam is not absurd at all.Isichar wrote...
Versus Omnibus wrote...
shepdog77 wrote...
He was trying to prevent people from getting to the beam, not the people trying to get away.
^This
People are trying too hard to hate this scene.
Thats because its just too absurd. Your in a last ditch attempt to charge the beam and you and your squad stop so they can be brought to safety?!
Come on, its funny if you really think about it.
Edit: I cant even hate it because I cant take it seriously enough.
#25
Posté 04 juillet 2012 - 06:31
Mr.House wrote...
Fun fact: Evacs happen all the time during an active battlefield. The evac during the beam is not absurd at all.Isichar wrote...
Versus Omnibus wrote...
shepdog77 wrote...
He was trying to prevent people from getting to the beam, not the people trying to get away.
^This
People are trying too hard to hate this scene.
Thats because its just too absurd. Your in a last ditch attempt to charge the beam and you and your squad stop so they can be brought to safety?!
Come on, its funny if you really think about it.
Edit: I cant even hate it because I cant take it seriously enough.
No im sorry but its completely and utterly absurd, theres no getting around it.
Your in a last ditch attempt charge for a beam, you need just 1 person to get there to end an impossible war and you and your squad STOP in the middle of the charge to evacuate your squad.
Perhaps you did not understand just how desperate the charge situation was?
Modifié par Isichar, 04 juillet 2012 - 06:32 .





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