Thomas Abram wrote...
Korolen wrote...
Why is modding cheating? If credit/xp gain is turned off, and it's a private game, it harms no one. It merely adds longevity to your game.
Is there some sort of technical limitation as to why you can't do temporary bans or warnings? They seem a much more appropriate response to things like using the missile glitch in a public game.
I'll be editing this post with more questions soon 
We're still looking at our options with modding. Right now we do consider it cheating.
While I feel you bring up some very strong points it's a very interesting thing to police and I consider it a gateway to editing on the public side of things. Unfortunately since we're still discussing this subject internally I cannot say much more on our current stance.
As far as reprimanding goes - We can and do issue warnings and temporary bans in extremely rare cases. The number of warnings we issue will probably be included in the next ban wave post which is soon 
I just want to comment on this and maybe offer up a solution to the modding scene.
There is a game franchise known as the "X" franchise. Most people would remember X3TC and EgoSoft as being the most mod friendly franchise and developer known to the industry. They have a system in place where the developers actually SIGN certain mods that meet certain criteria.
This is a great system as it encourages the community to make content and missions/modes that are in the company's vision for the game and it cuts back on the amount of work that the developers actually have to do.
All the developers that are assigned to verifying and signing mods do is PLAY and ensure that the mods HAVE BALANCE that meets the criteria set by them.
It really encourages the community there and brings some really cool ideas down the pipe. One of the best modding systems I've seen. And the end goal is that certain modders get PUBLISHED and their mods become OFFICIAL CONTENT in updates. Which gains them notoriety within the community, and it helps EgoSoft to "talent hunt" for potential employees.
Just some thoughts.