No one Revives Shepard.
#26
Posté 06 juillet 2012 - 04:29
#27
Guest_lightsnow13_*
Posté 06 juillet 2012 - 04:42
Guest_lightsnow13_*
#28
Posté 06 juillet 2012 - 04:58
#29
Posté 06 juillet 2012 - 05:58
Forst1999 wrote...
Doesn't Shepard have more health than the squadmates?
No. Actually, Vega has more health. And i read somewhere else that all squadmates get a hidden 20 percent damage reduction.
Modifié par tonnactus, 06 juillet 2012 - 05:59 .
#30
Posté 06 juillet 2012 - 06:23
Which is, presumably, why they had Shepard repeatedly beaten by a dude who, in turn, lost to a critically ill drell.I guess the developers thought that putting Shepard in a position where he/she has to be revived would reduce his/her badass rating.
Real reason: Gameplay and story segregation; if Shepard gets killed, the squad's not gonna be able to revive you. Regardless of health and hidden damage reduction, Shepard is much, much more capable than the AI-controlled squadmates.
DA is different - other party members are (very nearly) as strong as the Warden. Losing the main character is no more problematic than losing the Wynne, say. So it makes sense to allow the Warden to be revived here. Presumably, this was done because the system they used in BG was a wee bit frustrating (where you virtually had to play a fighter/mage because anyone else would be instakilled by anyone with Imprisonment)
#31
Posté 06 juillet 2012 - 06:50
AlexMBrennan wrote...
Which is, presumably, why they had Shepard repeatedly beaten by a dude who, in turn, lost to a critically ill drell.
Real reason: Gameplay and story segregation; if Shepard gets killed, the squad's not gonna be able to revive you. Regardless of health and hidden damage reduction, Shepard is much, much more capable than the AI-controlled squadmates.
This wasnt true for the first game by the way were squadmates had the same cooldown for powers and as far i know the same weapon damage.(idiotic that an adept shepard deals more weapon damage then his soldier squadmates, but its a barebone rpg anyway...)
Wrex for example was actually superior compared to a soldier shepard and nearly as good as shepard as a vanguard.
Modifié par tonnactus, 06 juillet 2012 - 06:52 .
#32
Posté 06 juillet 2012 - 07:29
Assuming control of this form!Binary_Helix 1 wrote...
I always wanted to be able to control squadmates but that might be immersion breaking and Bioware didn't want that.
... But I think the game woud have been to easy if squadmates could revive Shepard.
#33
Posté 09 juillet 2012 - 07:41





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