For example, in vNWN:
Short Sword (Piercing 1d6 base)
Enhancement: +5 Bludgeoning, +5 Piercing
Actual Damage: 1d6+10 Piercing (or, at least, a creature with 100% Piercing immunity is entirely immune).
I don't have a chance to tinker with this any more being in work and all, but I'm assuming the only way to get around this is to make three identical items with Slashing/Piercing/Bludgeoning entries in the 2da? If so I suppose I've got some model renaming to do!
As a note: Filling the damage type 2da entry with **** doesn't work. Just thought I'd mention it before anyone gives that a thought.
Modifié par Rubies, 05 juillet 2012 - 03:45 .





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