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Archery Warrior vs. Archery Rogue


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#26
Nokturnal Lex

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Skills, 1 Survival, 1 poison and 2 into Combat Mastery.
Talents, I think they start with the first talent in duel wielding though. (Don't quote me on that, I know dalish warriors start with 1 into dual wielding, which is really annoying if you want to make 2h dalish warrior or a sword and board dalish warrior)

Modifié par Nokturnal Lex, 16 décembre 2009 - 02:47 .


#27
Fleapants

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Yes Song of Courage stacks, just tested it. I haven't found any aura buff that doesn't stack with itself yet.

sethroskull79 wrote...

I am mapping out a Rogue Archer
right now on paper. What Talents does a Dalish Rogue start with?
Anybody know by chance?


Dirty Fighting, which archers can use in melee without swapping weapons ^_^

Modifié par Fleapants, 16 décembre 2009 - 02:51 .


#28
sethroskull79

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I was hoping they would start in achery.

#29
Nokturnal Lex

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Fleapants wrote...
Dirty Fighting, which archers can use in melee without swapping weapons ^_^


Yea forgot about that, all rogues start with it though (I'm pretty sure)

#30
sethroskull79

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Somwhere I read that Dalis Elves start with a bow. That would lead me to believe they should have something in Archery. How many talent points do you get if you go to level 22 or so? Counting tomes and such. 25 maybe? Mapping this Archer is not easy, but I like it that way.

#31
Asylumer

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sethroskull79 wrote...

Somwhere I read that Dalis Elves start with a bow. That would lead me to believe they should have something in Archery. How many talent points do you get if you go to level 22 or so? Counting tomes and such. 25 maybe? Mapping this Archer is not easy, but I like it that way.


Dalish Warriors start with Pinning Shot.
I believe all Rogues start with Dirty Fighting, no matter their origin.

As for talent points you get.. lemme see:

2 at the start + 21 for leveling + 1 at joining + 1 after the Earl + 2 or 3 for tomes
Around 27?

#32
Nokturnal Lex

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You mean Dalish Rogues, warriors start with DW.

Remember to not add to the top line at all as an archer, they're all useless beyond dirty fighting but you always start with that.

Modifié par Nokturnal Lex, 16 décembre 2009 - 03:09 .


#33
Asylumer

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Nokturnal Lex wrote...

You mean Dalish Rogues, warriors start with DW.


I've started enough Dalish Warriors to know. City Elves and Dwarf Commoners start with Dual Wield.

#34
Nokturnal Lex

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Asylumer wrote...

Nokturnal Lex wrote...

You mean Dalish Rogues, warriors start with DW.


I've started enough Dalish Warriors to know. City Elves and Dwarf Commoners start with Dual Wield.


Really? What system you playing on? On X-box it always starts my dalish warriors with DW.

Modifié par Nokturnal Lex, 16 décembre 2009 - 03:11 .


#35
Asylumer

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Nokturnal Lex wrote...

Really? What system you playing on? On X-box it always starts my dalish warriors with DW.


PC. I just checked and indeed, the Warrior starts with Pinning Shot.

#36
Nokturnal Lex

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Asylumer wrote...

Nokturnal Lex wrote...

Really? What system you playing on? On X-box it always starts my dalish warriors with DW.


PC. I just checked and indeed, the Warrior starts with Pinning Shot.


Ahh so there's even more differences then I thought on console vs PC.

#37
Pimpskinny

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<-- Just started a Dalish Archer. I'm initially disappointed in the damage, but this thread is giving me confidence. I've always planned on Bard/Ranger - not sure which one I'd get first though.



sethroskull79 wrote...



How do we know what works with bows? example Dual Stance, Back Stab,Berserk etc. There has to be a more informative game guide that really gets into the nitty gritty about things like this.




Definitely true. For instance I had no idea that you couldn't poison your arrows until I read this thread. C'mon, Bioware, poisoned arrows are a basic rogue/archer skill. Time for the respec mod to redistribute those wasted points! Hehe. Wait a minute though ...



I've got her learning traps. Can she make poisoned traps if she has no or little knowledge of poison? For instance, I think a character can only poison their weapons if they themselves have poison knowledge. Just want to be sure.


#38
sethroskull79

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OK well if I start a Dalish Elf Rogue, would I start with Pinning Shot or DW. I am not going warrior but Rogue Archer. I would really love to know. Nokturnal Lex, sound as if you started a Dalish Elf Warrior, am I right?

#39
sethroskull79

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[quote]Asylumer wrote...

[quote]sethroskull79 wrote...

Somwhere I read that Dalis Elves start with a bow. That would lead me to believe they should have something in Archery. How many talent points do you get if you go to level 22 or so? Counting tomes and such. 25 maybe? Mapping this Archer is not easy, but I like it that way.[/quote]

Dalish Warriors start with Pinning Shot.
I believe all Rogues start with Dirty Fighting, no matter their origin.

As for talent points you get.. lemme see:

2 at the start + 21 for leveling + 1 at joining + 1 after the Earl + 2 or 3 for tomes
Around 27?

This sounds good.  I think I can make an effective Rogue Archer then.  Now the only question is do I go Stealth or Devise Mastery.  Would want to bring Leliana if I don't have to.  Then again 2 archers, 1 Mage and a Tank may be workable for some battles, but I think Leliana would be left on the bench for the most part.  Which is why I would have to sink some points into Devise Mastery.  And as far as Skills go, being the main charater, you need to invest in Coersion right?  I mean you do all the talking so it makes sense to.  So I would have to choose Poisons or Traps.  Or can I just sink 1 point in each then I could use both.

#40
sethroskull79

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[quote]Asylumer wrote...

[quote]sethroskull79 wrote...

Somwhere I read that Dalis Elves start with a bow. That would lead me to believe they should have something in Archery. How many talent points do you get if you go to level 22 or so? Counting tomes and such. 25 maybe? Mapping this Archer is not easy, but I like it that way.[/quote]

Dalish Warriors start with Pinning Shot.
I believe all Rogues start with Dirty Fighting, no matter their origin.

As for talent points you get.. lemme see:

2 at the start + 21 for leveling + 1 at joining + 1 after the Earl + 2 or 3 for tomes
Around 27?

This sounds good.  I think I can make an effective Rogue Archer then.  Now the only question is do I go Stealth or Devise Mastery.  Would want to bring Leliana if I don't have to.  Then again 2 archers, 1 Mage and a Tank may be workable for some battles, but I think Leliana would be left on the bench for the most part.  Which is why I would have to sink some points into Devise Mastery.  And as far as Skills go, being the main charater, you need to invest in Coersion right?  I mean you do all the talking so it makes sense to.  So I would have to choose Poisons or Traps.  Or can I just sink 1 point in each then I could use both. 

#41
KentGoldings

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I think it depends on the character you want to build. The Archery skill itself seems pretty weak compared to magic and Melee. Balanced Dex based fighter can use the two-handed weapons for a fighter specialization like Reaver. Stunning a ogre and then cutting it to pieces with daggers is a lot of fun. Also, warrior can have archery as a back-up skill to use cross-bows and such. Fights with larger foes like Flemeth and The High Dragon and such benefit from having a ranged attack ability on all characters...even the heavy fighters.

#42
sethroskull79

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Yeah I expect it to be somewhat difficult, but I really want to make an Elven Archer type. Just seems so RPG to make one. I think I will go Bard/Ranger, and Make sure I get Lethality,Arrow of Slaying, Scattershot, etc. With all the Tanks and Mages in the Party I think I will be able to make it work. It's the Fade when your alone, that I am worried about. I will ask again.....does anybody who plays on xbox know what a Dalish Rogue starts out with? Pinning Shot or Dual Wield?

#43
MonkeyLungs

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I just finished playthrough 6 as a Rogue Archer.



At first it was very underwhelming, my damage was lame but the build came into it's own. I went Duelist/Bard in that order. I took Bard to Song of courage and Duelist to Keen Defense.



I put points in Cunn/Dex/Wis in that order with wisdom getting maybe 6 points added. Cunning was a good 10 points ahead of Dex as far as stat allocation but was even witht he score because there is more +Dex gear in game.



I micromanaged this character as I do all my main characters. I'm good witht he tactics and rarely ever need to control my party members. I play on Hard on the 360.



I always leave Rapid Shot on because the advantage of getting regular crits is pointless considering I can use Critical Shot and Combat Stealth to score crits all the time. I was critting in the 90 - 110 range. My highest Arrow of Slaying was over 400 (against an unarmored opponent).



I even took lockpick and I was able to get all the skills I wanted.



Below the Belt works with a bow equipped as well.



Shattering Shot is cool because it has a knockdown.



Archer is a slow starter but I ended up doing somewhere around 40% party damage by end of game. My whole party got mangled by the High Dragon but my Archer managed to slay the beast. Felt cool.


#44
Darth_Shizz

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Nokturnal Lex wrote...

Darth_Shizz wrote...

Do bard songs stack by any chance? :D


I'm doubting that Song of Courage would stack twice but you probably could have both the different songs activated by 2 different bards, but I don't see the point in having 2 rogues in a party.


Well, I figured that since other mass sustains stack (haste/rally) that perhaps this would be the same. 2x songs of courage would be nice, and I planned to play an archer alongside Leliana anyway, so why not? :D 

#45
sethroskull79

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Monkeylungs, what talent trees do you recommend? I know I will need the Lethality Tree, along with all 12 Archer Talents, I want Devise Mastery so I can open Chests and disable traps. I guess I need stealth too. With maybe 27 talent points to spend keep that in mind. Thanks for the input.

#46
Jsmith0730

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How do the warrior line of talents work with archery?



Also are there caps for str/dex for a warrior archer? Or is the sky the limit?

#47
sethroskull79

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Not sure. I think Strength is what determines Longbow Damage, but Dex does Shortbows, but I am not sure.

#48
Lycidas

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IMHO www.dragonagenexus.com/downloads/file.php is a must for any archer build.

#49
sethroskull79

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I play on XBox. I think I can pull it off and have fun. Seems others have and if I follow their advise it should work out.

#50
Lorcaine

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I'm on the final stretch of the game (4th playthrough) with my dalish rogue archer, and I wholeheartedly disagree with the notion that their damage sucks, and that they have to spec in Bard/Ranger to be usefull.

Some perspective - my previous playthroughs were with a DW warrior, 2 handed warrior and a mage. By mid game my rogue archer did higher single target spike damage than any of my previous characters...not even close. I spec'd up to Master Archer as fast as possible, and then went for Crit shot and Arrow of Slaying. About 3/4 of the way through the story, I picked up Scattershot to fully max out archery. He's a killing machine...which was surprising to me considering the general mind meld on these boards is that archery sucks.

Some additional thoughts:
- Defensive firing gives my rogue archer +30 defense, bringing his defense up to 138 currently (with Duelist turned on). If he ever gets rushed, he very rarely gets hit. It's a nice aw sh*t mode.
- Duelist offers nice synergy for any archer, as it grants +10 to attack and defense, for the low cost of 30 fatigue.
- I stayed away from the high fatigue cost specializations like Bard and Ranger, so I could use Arrow of Slaying, Crit Shot, and Scattershot more frequently.
- My group consists of 2 rogue archers (Lelianna and my PC), Wynne as my mage, and Shale, and it has been by far the easiest group to play, making even the toughest encounters from my previous playthroughs seem relatively easy. Lelianna and Wynne are set to attack my PC's targets, and Shale does his tank thing. If the back line gets rushed, Lelianna switches to captivating song, and I turn on defensive firing, and we keep going. Having 2 archers with scattershot, plus Shale's 2 stuns, and some crowd control from Wynne has been an incredibly useful combo. - Arrow of Slaying can either completely 1 shot or nearly 1 shot most elites, and is the highest single target damage I've seen in the game.
- Scattershot is awesome. 2 archers with scattershot are even better.

With all of that said, I would like to see the following improvements:
- Better bows! Enchantable bows. I want to use runes in bows. There are so few top tier bows in the game.
- Lower the cost of elemental and special arrows. They are way too expensive. Or, allow for the crafting of special arrows.
- I get the strength modifier for bow damage, but it would make things much easier for bow users if the primary stat for attack and damage was dex. Not a huge deal, just a nice to have.


-

Modifié par Lorcaine, 16 décembre 2009 - 07:11 .