Usually a F/M concentrates on memorizing those spells which are in essence forms of defensive "armor" - eventually including those that protect against mental attacks. You might have a number which last for hours and a few which last for minutes, one of which you quickly cast before the start of a fight. When deciding which spells to memorize, pay attention to both how long they last and how long they take to cast. A young F/Ms offensive weapons are his physical weapons, not his spells; otherwise he would just be a half-assed, low power mage, whose slow promotion rate keeps him from developing into either a powerful magic user or a frontline fighter. You can memorize any mage spell you own at the levels you are currently capable of handling, but no clerical/druidic ones. As you get promoted, YOU decide which new, higher level spells you memorize from those stored in your spell book - which you get by buying them or getting them as loot. Hence never buy a high level spell that you are not yet smart enough to memorize.
You can change which spells you have memorized any time you rest. Brutal combat experience will teach you what spells you most need.
Elves have innate skill abilities with bows and swords, so you might want to concentrate on developing your fighting expertise in them.
It's much simpler to play than it sounds to explain it.
As Potty 1 said, it's wise to have a balanced, six member party: 2 strong fighters, and thief, mage, druidic and clerical skills.
BG1 is a long game, so don't worry too much about BG2. But yes, you will be able to import your PC into BG2 and will bump into many of your former NPCs there. In particular, Imoen, Minsc and Jaheira are very easy to find, as are Viconia and Edwin for the more evilly inclined players.
Modifié par morbidest2, 06 juillet 2012 - 12:57 .