arial wrote...
I always think that those who want a DLC featured around Romance would really Enjoy the Clannad game, or any other Japanese visual novel for that matter
A lot of gamers are lonely.....and Bioware capitalized on that well.
arial wrote...
I always think that those who want a DLC featured around Romance would really Enjoy the Clannad game, or any other Japanese visual novel for that matter
Modifié par DWH1982, 06 juillet 2012 - 01:53 .
Modifié par SJNKD, 06 juillet 2012 - 02:26 .
Modifié par laikabaws, 06 juillet 2012 - 02:42 .
I like that idea of going to Virmire with the VS and placing a monument. It'd be like DA:O's Return to Ostagar and ME2's Normandy Crash all in one. Only difference is that Virmire was a tactical victory and not a defeat.DWH1982 wrote...
I'm not sure many dog tags could survive a nuke.
Since we're there for a mission anyway, maybe placing a memorial could be part of it, though.
arial wrote...
I always think that those who want a DLC featured around Romance would really Enjoy the Clannad game, or any other Japanese visual novel for that matter
Modifié par CptData, 06 juillet 2012 - 08:31 .
CptData wrote...
Since it got mentioned a lot:
Priority: Investigate Cerberus mission on Virmire.
-= Unlocked by =-
- Udina Coup done
- Geth/Quarian War solved (at that point you should also have the VS date available if VS is alive/recruited)
-= Overview / Briefing =-
Admiral Hackett learns Cerberus troops are investigating the ruins of Saren's base on Virmire for more information dealing with indoctrination. He orders the Normandy to deal with the troops and the VS requests to be part of the team.
Originally, Hackett planned to send the VS to Virmire if s/he is assigned to the Crucible team.
-= Mission =-
Part I - Landing Zone
Fight through the rearguard of Cerberus and try to get access to the Main Complex
The VS will mention the sacrifice of the other one and stops for a minute of silence.
Part II - Main Complex, upper levels
Investigate the facility and find a way to the lower levels of the complex.
The VS will remember the moments with the other one, you also may see some flashbacks.
Part III - Main Complex, lower levels
Secure the lower levels and copy any data dealing with Indoctrination.
The status of the VS is important for the last part of the mission, resulting in more intel about indoctrination and the Complex itself.
Part IV - Back on the Normandy
Debriefing with the VS and the third squadmember.
-= Outcome =-
Depending on the status of the VS, you get different levels of war assets:
Romanced: 50 war assets
Non-Romanced: 35 war assets
Not-used on mission 25 war assets
Dead: No war assets
VS romanced, imported from ME1, loyal:
A second mission gets unlocked, basically dealing with VS' family
Also a second date is available on the Citadel, resulting in a romantic moment with the VS.
You can invite the VS to stay permanently in your cabin.
The memorial wall can be clicked for a minute of silence for the fallen one on Virmire, the VS is with Shepard.
VS romanced, imported from ME1, not loyal OR fresh romance in ME3:
You get a second mission, dealing with the VS' family, but no second date.
You can invite the VS to stay permanently in your cabin.
The memorial wall can be clicked for a minute of silence for the fallen one on Virmire, the VS is with Shepard.
VS non-romanced:
No special treatment, however, depending on the lines you picked in the mission, a deep friendship is available, if you like to go down that path.
The memorial wall can be clicked for a minute of silence for the fallen one on Virmire, the VS is with Shepard, non-romantic context.
VS not picked for the mission:
If you had a romance, it's gone by now. Not picking the VS offends him or her since it was his/her wish you didn't respect.
If the VS was not part of your crew at this point, s/he will write you a letter telling you did well and honored the dead one.
The memorial wall can be clicked for a minute of silence for the fallen one on Virmire, the VS is not with you.
VS dead:
The memorial wall can be clicked for a memorial scene where Shepard remembers the sacrificed one on Virmire. The scene gets extended if the VS got killed and was not angry at Shepard in the Udina coup - in that case, Shepard is remembering the VS too.
Like?
CptData wrote...
Like?
Modifié par DWH1982, 06 juillet 2012 - 02:09 .
CptData wrote...
Just a few words before I start with my maybe lengthy posting:
My little DLC idea is a bit related to the [NEW SURVEY!!] ME3 Romance-Related DLC: Petition for Improvements, Side Missions, & More Content
Although I support this petition, I don't fully like the idea of a generic romance DLC. It's simply not possible to cover ALL romances and improve them all without running into budget issues. Every romance may need up to 2000 - 3000 lines of new dialogue - with Liara, Kaidan, Ashley, Jacob, Miranda, Thane, Jack, Garrus, Tali, Cortez, Traynor, Allers, Kelly PLUS Vega and other new LIs you can -really- easily have MORE lines than Mass Effect 1 had!
That's pretty much impossible to put into one DLC that shouldn't cost more than 10 - 20 Dollars.
Therefore I rather split up the Romance DLC into smaller ones. Those smaller DLCs can have "shared content", some basic features all romances need, like being able to invite your LI to the cabin, but every DLC also should have some special stuff dedicated to the displayed LIs.
CptData wrote...
Priority: Investigate Cerberus mission on Virmire.
Modifié par honorguard1911, 06 juillet 2012 - 03:55 .