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What are your DA3 standards?


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#51
Fallstar

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Darth Death wrote...

Considering how DA2 went, is there anyone looking forward to
DA3? What does DA3 has to have in order for you to buy it? For me, my decision
must matter or have some sort of profound effect on the world, sidequests have
to be meaningful (no fetch quest), no recycling environments,
well-written/interesting characters, addictive combat, exploration, & more
dialogue options.

Those are my standards in order to even consider purchasing DA3, which aren’t unreasonable.:whistle: 


All of those things will be hinted at or declared to be in the game in the pre release marketing. Now if they actually show those things off, it's a different story, but otherwise those terms pretty much go in my 'marketing junk' category for 90% of modern rpgs, DA3 included.

Having said that I will almost certainly pre order DA3. Things that I look forward to hearing about either way are:

1. The dialogue system - how paraphrases will work, will interrupts be included, dialogue 'skills'
2. Returning companions 
3. Origin stories
4. class diversity - AKA gimme my frickin DW Warriors back
5. Crafting systems - Make them more useful than DAO, e.g. most powerful health poultice/poison/trap can only be crafted and can't be bought. 
6. And of course combat - Return of the tactical camera, All enemies present on combat initiation except where adds make sense (summons, stealthed rogues, reinforcements in major battles etc.)

Modifié par DuskWarden, 06 juillet 2012 - 09:25 .


#52
Darth Death

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Jerrybnsn wrote...

For what has been leaked so far, I expect the next DAgame to be like DA2 but with diverse maps, ability to equip your companion except in an iconic way, multiplayer, and the ability to use the kinect or move.

That doesn't sound good at all:sick:


PsychoBlonde wrote...

1.  It looks interesting.  I largely prefer swords and sorcery over guns, but some gun games appeal.
2.  I can customize my character's appearance and gender.  (This is a big deal for me, a game has to have a LOT of cool stuff I like otherwise for me to skip this one.)
3.  Exploration.  But almost all games have this element.
4.  Combat.  I generally prefer games with a multiplicity of possible combat builds for replayability from that standpoint.  Also, it has to have a good visceral feel to it.  Risen, for instance, became incredibly boring to me at the end because it was just one identical combat after another, and it was basically a timing puzzle: block, block, block, waitforit SWING block block block block . . . BORING.
5.  Conversation/writing.  I prefer games with good writing.  A stupid plot will completely turn me off a game.  I like to be able to pick from conversation options, as well.
6.  Movement.  I like running/jumping/platforming/swimming/flying/etc.  Not necessary, but a major factor.


Thanks for your input. I've enjoyed reading it.B)

DuskWarden wrote...

1. The dialogue system - how paraphrases will work, will interrupts be included, dialogue 'skills'
2. Returning companions 
3. Origin stories 
4. class diversity - AKA gimme my frickin DW Warriors back
5. Crafting systems - Make them more useful than DAO, e.g. most powerful health poultice/poison/trap can only be crafted and can't be bought. 
6. And of course combat - Return of the tactical camera, All enemies present on combat initiation except where adds make sense (summons, stealthed rogues, reinforcements in major battles etc.)


I'm really liking the sound of 2, 3, & 5. Nicely worded. I hope BioWare reads this thread. 

Modifié par Darth Death, 07 juillet 2012 - 02:38 .


#53
GodWood

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I'm keeping an eye on it but based on developers comments I'm expecting...

wsandista wrote...
... a cinematic game with mediocre gameplay, a semi-fixed PC that I have almost no control of, boring companions that want to have the secks with the PC no matter what, and a predictable plot.

^

That

#54
Iakus

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a story that's something closer to "spiritual successor of Baldur's Gate"

Barring that, something that adapts to your choices as well as Alpha Protocol.

Ideally both

Also:

No multiplayer

An ending that not only makes sense, but doesn't focus so much on being an" imperfect ending" that saying "screw it" and letting the antagonist win doesn't end up becoming a valid option ::hinthint::

#55
Guest_PurebredCorn_*

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I have enjoyed all of the Bioware games that I have played, they have yet to disappoint me. That doesn't mean I enjoyed every single aspect of the games or I don't think certain parts of the games needed improvement, but what game is perfect? I think the only deal breaker for DA3 would be if they ever eliminated the ability to choose a gender for my PC, or eliminated single player. Other than that I will probably pre-order the CE.

#56
MerchantGOL

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- Voiced Protagonist

- If you must to origin stories it Cant be like in DA:O they have to ****ing matter no playing a game as an elf and it not mattering in the slightest, if i'm playing a oppressed race i wanna feel oppressed dammit!

-Female Qunari LI

-An deeper version of DA2s combat system,

-Dont copy off of Witcher 2 or Skyrim just because there popular, keep doing your own thing and keep DA unique

#57
CELL55

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I don't want railroading out the bum. If a certain priestess betrays me 3 times, I don't want to be forced to sit back and take until some generic, unnamed npc takes her out like I've want to do 5 hours ago. If I'm given the option to abandon a quest to make a certain bomb at the beginning, somewhere in the middle, or even complete it, it shouldn't have the same result no matter what.
If I worked hard the whole game to make people's lives better, at least give me the impression that my work did matter, that at least some people got to live better, even if war did break out. Dark endings= fine. Nihilistic endings= not fine.

#58
GodWood

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CELL55 wrote...
Dark endings= fine. Nihilistic endings= not fine.

Nonsense, a nihilistic ending can be a beautiful thing.

If I was the one crafting ME3's plot I would have dropped that nonsense deus ex machina BS and instead had the war be a conventional war of attrition with a focus on showing all of your choices throughout the series paying off throughout the course of the game (rather then just the end). However, despite each choice having varying degrees of success and some being more beneficial then others the game would still end with the inevitable extinction of all organic life.

Executed well and it'd give the player a firm grasp on their own mortality and how at the end of the day no matter our choices and what we do, we all die.

The problem with ME3's ending was not the 'nihilistic' nature of it but rather that it was a poorly written mess of nonsense inconsistencies that retconned the entire trilogy.

#59
MerchantGOL

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can we have one thread where people aren't crying about me3's ending i mean really

#60
Silas7

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I expect them to finish the Morrigan/Flemmeth meta story, expand on the Qun and have the mages and templars duke it out all across Thedas with some lame new protag leading the charge.

Really hoping for some stable story elements to come out of DA3 or I'm going to lose all interest in this IP.

#61
Cutlasskiwi

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I'm excited about DA3. I expect BioWare to improve in areas where they didn't do well last time. I'm eagerly waiting for the time when they can start realeasing details about it so we can see what it is that's got the devs so excited about the 'next big thing'.

I would be hesitant to buy the game if it turned out we would be stuck playing as a warden again. Unless rebelling against them were an option.

#62
deatharmonic

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Darth Death wrote...

Considering how DA2 went, is there anyone looking forward to
DA3? What does DA3 has to have in order for you to buy it? For me, my decision
must matter or have some sort of profound effect on the world, sidequests have
to be meaningful (no fetch quest), no recycling environments,
well-written/interesting characters, addictive combat, exploration, & more
dialogue options.

Those are my standards in order to even consider purchasing DA3, which aren’t unreasonable.:whistle: 


pretty much agree, in addition to this though if there's autodialogue im not buying.

#63
Amainville

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Darth Death wrote...

Considering how DA2 went, is there anyone looking forward to
DA3? What does DA3 has to have in order for you to buy it? For me, my decision
must matter or have some sort of profound effect on the world, sidequests have
to be meaningful (no fetch quest), no recycling environments,
well-written/interesting characters, addictive combat, exploration, & more
dialogue options.

Those are my standards in order to even consider purchasing DA3, which aren’t unreasonable.:whistle: 


Those are pretty similar to what I'm expecting. I'll be buying it regardless, but whether it is good or bad to me is dependant upon how mcuh I enjoy the game, and some of what you posted is what is more or less required for me to enjoy it; the combat especially. A spruced-up DA2 combat system would be good for me. And with the huge war that's going to be going on, I expect that we'll be able to affect it in some way or another.

Other than that, my expectations aren't terribly high. As many flaws as DA2 had, I still enjoyed it, so we'll see what happens. I'm not going to bother doing much speculation, and the only DA3 related things I'm going to look at is the demo that they may or may not release. I'd prefer to keep myself in the dark about the game as much as possible before playing it, so I go in with as little bias as possible.

#64
InfinitePaths

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My wishlist,this is going to be a loooong post

I will sort this into 3 groups What I want from DAO,what i want from DA2 and what i want that wasn't in the DA games

What i want from DAO:
The Big map
The many choices and side stuff
Different looking zones!
Many side charethers in towns
Polished!
Decisions!With councequences
Lots of companions
Soundtrack

What i want from DA2
The feel
The art
The way the charather's personalities were made
The charathers
Voiced protagonist
Charather models
COMBAT!
The humor
The engine LOL
DLC's like MoTA
Companions Banter,god i loved the companion banters in DA2
Companions's stories developing over time and in DLCs(Anders and Legacy :P)
Companions back!
Soundtrack!

What i want!

A special sort of Dialuge wheel where you have like 3 agreesive options 3 dipolmatic options and 3 humorus options so you can chouse between them and not just have funny hawke,serius hawke,and grumpy hawke,god i hated that!

Learn something from TW2 Bioware and implement it in DA3 please!

Orlais,Ferelden,Kirkwall,Rivani ( i would hate to go to that sick Tevinter where the mages do sick stuff)

Buliding your charether's personality over time not just a linelar charether progrresion like in DA2

Choices,again! Think of DA2 where i had the options to join the qunari and become the destroyer of Kirkwall and not the champion of Kirkwall and had the entire ACT III totally different(this was just a wild example)

Long Game!

#65
wowpwnslol

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Epic 100+ hour game with awesome storyline
More classes/bigger talent trees
Lots of areas to explore, which aren't recycled
ISOMETRIC VIEW
Slower combat
Choices you make actually matter

#66
Cultist

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Story over combat
NO DRAGON AGE 2
No arcade and action combat
Isometric view
No all-bi, all accepting, all-approving companions
Specialization that affect quests.
Choices that matter
No Dragon Age 2 cartoonish artstyle

#67
InfinitePaths

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Dude don't hate DA2 artstyle ruled!

#68
Darth Death

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Disapointment wrote...

I expect them to finish the Morrigan/Flemmeth meta story, expand on the Qun and have the mages and templars duke it out all across Thedas with some lame new protag leading the charge.

I forgot about this. I really hope they mention this in DA3
somehow, it’s definitely possible. Really good insight. 


deatharmonic wrote...

pretty much agree, in addition to this though if there's autodialogue im not buying.


Dear Lord! Let’s hope not.:?

Amainville wrote...

Those are pretty similar to what I'm expecting. I'll be buying it regardless, but whether it is good or bad to me is dependant upon how mcuh I enjoy the game, and some of what you posted is what is more or less required for me to enjoy it; the combat especially. A spruced-up DA2 combat system would be good for me. And with the huge war that's going to be going on, I expect that we'll be able to affect it in some way or another.

Other than that, my expectations aren't terribly high. As many flaws as DA2 had, I still enjoyed it, so we'll see what happens. I'm not going to bother doing much speculation, and the only DA3 related things I'm going to look at is the demo that they may or may not release. I'd prefer to keep myself in the dark about the game as much as possible before playing it, so I go in with as little bias as possible.


Understandable. Your comment was pleasant to read.

HeriocGreyWarden wrote...

My wishlist,this is going to be a loooong post...


No such thing.;) Interesting list btw.

Modifié par Darth Death, 08 juillet 2012 - 05:01 .


#69
wsandista

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HeriocGreyWarden wrote...

Dude don't hate DA2 artstyle ruled!


http://t2.gstatic.co...XUxep5VwwNMPamh

#70
Maclimes

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No multiplayer.

Let me rephrase that: No multiplayer.

Not even optional multiplayer. Because every iota of development time, money, skill, and resources that are placed in multiplayer are being taken AWAY from the single player campaign.

Also, let me point out, I don't want multiplayer.

I cannot stress this enough.

#71
BKTZLNT

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Maclimes wrote...

No multiplayer.

Let me rephrase that: No multiplayer.

Not even optional multiplayer. Because every iota of development time, money, skill, and resources that are placed in multiplayer are being taken AWAY from the single player campaign.

Also, let me point out, I don't want multiplayer.

I cannot stress this enough.


I second this, and would also like to add that if there is multiplayer, it should not be there. 

#72
MagmaSaiyan

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Plaintiff wrote...

If it says "Dragon Age" on the box, I'll buy it.


we are definitely a small group arent we?^_^ but really, would you buy it if it wasnt made by Bioware? well, probably not, if they screwed anything up. 

#73
Kaiser Shepard

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I'm not sure what exactly my standards are right now, nor what they will be when the game is about to release.

What I do know, however, is that however reasonable low my standards may be, they will still not be met.

Modifié par Kaiser Shepard, 10 juillet 2012 - 12:17 .


#74
Darth Death

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Kaiser Shepard wrote...

I'm not sure what exactly my standards are right now, nor what they will be when the game is about to release.

What I do know, however, is that however reasonable low my standards may be, they will still not be met.

That's a bold statement. An individual may have to ask just how low your standards are or better yet, how far BioWare has fallen within your own eyes.  

#75
Nyaore

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Longer development time.
DA2 was rushed no matter how you spin it, and while I can forgive some of the problems that brought about, it's not excusable to make the same mistake twice. We can wait another year or two for a game, it won't kill us. Give EA the finger and develop at your own pace again Bioware.