Well since this doesn't exist, does anyone care to join me in a light risk, moderate prize parlor game?
A few rules:
- Only races already in multiplayer can be used. Sorry to the Hanar, Volus, Elcor, Keepers etc. That's an entirely different game we can play later.
- Similarly, only use powers that already exist in-game. However, you can use powers from both the single-player and multiplayer games, so feel free to introduce an innovative kit with Defense Drone and Defense Matrix, e.g. I suppose you could also introduce powers from ME and ME2, although you might get probed on those.
- There are some powers that, for lore and game balance reasons, are restricted to certain classes. Singularity and Reave have only ever been on Adepts, and it should remain that way. Biotic Charge and Nova for Vanguards, similarly. The drones and other pets for the Engineers. Tactical Cloak for Infiltrators. Tech Armor for Sentinels. Adrenaline Rush and Marksman for Soldiers. (If there should be additions or contestation here, let me know.)
- Please respect the class wheel. No Infiltrators with biotics, no Sentinels with Tactical Cloak.
- While being the most OP class in the game can be fun, it also isn't very interesting.

To keep this pithy, I'll get to my suggestion.
Drell Engineer
-Defense Drone
-Defense Matrix
-Energy Drain
Basically, a CQC Engineer. Defense Drone stuns enemies that get close, which you can use offensively by utilizing Drell speed to rush single enemies or spawns. Defense Matrix contributes to his resilience and survivability, and can be used to survive close-range encounters along the same lines as Charge does for the Drell Vanguard. Energy Drain strips shields from enemies, allowing them to be quickly meleed or gunned down.
Everyone who plays gets a gold star (located somewhere above Khar'Shan) and a cookie! (Currently being baked by my mother Leandra Hawke, since she has little else to do.)





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