What faction do you hate fighting against?
#101
Posté 06 juillet 2012 - 08:15
#102
Posté 06 juillet 2012 - 08:24
#103
Posté 06 juillet 2012 - 08:28
#104
Posté 06 juillet 2012 - 08:44
I rather play geth with their cheating then play one game of the others due to ohk gameplay. Phantoms, banshees and atlasses should never EVER be able to do a one hit kill when you have shields up.
But lately due to the crappy buffs to the mobs I stopped playing, it just ain't fun anymore... the unlocks are too random, it takes way to long and they need to take the nerfstick to the banshees, phantoms, nemesises, engineers, pyros and hunters
#105
Posté 06 juillet 2012 - 08:44
Shiranui Okami wrote...
Gold difficulty in a nutshell:
Cerberus: Fun, quite challenging.
Reapers: Great variety, quick-paced, nice adrenaline pump.
Geth: Buggy, annoying, unfair to the players.
No kidding: after months of MP, I'm ready to go back to SP and take the Red ending, just to get rid of the Geth once and for all. I hate those guys.
#106
Posté 06 juillet 2012 - 08:50
geth geth GethGeth GETHGETHGETHGETHGETHGETH
Stop. Stun. Lock. Ing. Me. Terr. Ible. Game. Design. Let. Me. Do. Some. Thing! AAAAAAAAAAAAAAAH *dies*
#107
Posté 06 juillet 2012 - 08:53
I love fighting Cerberus, partially because I was on a roll murdering Phantoms last night, and I feel like I almost never see Reapers anymore... it's always Cerberus or geth.
#108
Posté 06 juillet 2012 - 08:54
#109
Posté 06 juillet 2012 - 08:55
#110
Posté 06 juillet 2012 - 08:58
#111
Posté 06 juillet 2012 - 09:02
(On Gold, that is. I honestly don't care about the faction on Silver/Bronze.)
Reapers can be pretty unforgiving, but aside from the Banshee's instakill (they really need to fix/change it), they're fair. Cerberus are fun to play against.
#112
Posté 06 juillet 2012 - 09:09
Also the bugs, I can't count how many times Hunters in stasis have killed me. Or their ability to walk through bubbles. They seem like they don't even have to dodge like the phantoms. Any power goes right through them at times.
#113
Posté 06 juillet 2012 - 09:20
Modifié par PureSPL, 06 juillet 2012 - 09:25 .
#114
Posté 06 juillet 2012 - 09:21
PureSPL wrote...
Does nobody here know how to use cover, disruptor ammo, or tech powers in this thread? Reapers are the far more annoying of the three factions.
Agreed. The versatility of there troops are the reason why the Reapers are the most annoying on Gold.
#115
Posté 06 juillet 2012 - 09:30
It doesn't matter when three Hunters open fire on you simultaneously from fifteen meters out, or when a Rocket Trooper double-taps you through a wall and you stumble into the range of a Pyro.PureSPL wrote...
Does nobody here know how to use cover, disruptor ammo, or tech powers in this thread? Reapers are the far more annoying of the three factions.
The frustrating thing about playing against Geth on Gold--and, truth be told, to a large extent on Silver--is that it doesn't matter what skills, equipment, or class I come in with. If I wanted to play a Krogan, Batarian, or Turian, I might as well AFK, but in any case I've seen one too many five-second stunlocked death scenes.
Reapers come at you almost frighteningly fast, sometimes, and I could do without the Banshee lag-vacuum, but for me at least that's a once-a-week phenomenon. The various Geth cheats, on the other hand, happen in the majority of matches I play against them, and--again, speaking for myself--it's now at the level of "simply not fun anymore".
#116
Posté 06 juillet 2012 - 09:31
#117
Posté 06 juillet 2012 - 09:37
#118
Posté 06 juillet 2012 - 09:42
#119
Posté 06 juillet 2012 - 09:53
Hunters keep stun locking you while they are staggered, frozen, in a singularity, etc. Flat out obvious broken.
Flamers and their sniper flame guns. Give us those for our Vorcha.
Rocket troops and their double/triple tap rockets. One while they are behind cover and you cannot even see them, one instantly as they leave cover, and then a third instantly, just because they can sometimes.
Primes and their teleport thru a wall turrets. Their tracking cannons of insufferable sniping wouldn't even be that bad for a boss unit of their other units were not so cheap/broken.
Modifié par Meatiershower, 06 juillet 2012 - 09:53 .
#120
Posté 06 juillet 2012 - 10:29
PureSPL wrote...
Does nobody know how to use cover, disruptor ammo, or tech powers in this thread? Reapers are far more annoying of the three factions.
Geth are still annoying (and tedious) even w/ tech users. Reapers are a fun rush- aside from magnet hands, they at least legitimately pose a challenge- not doing the equivalent of batting ur controller away randomly like the Geth do.
Modifié par FlowCytometry, 06 juillet 2012 - 10:30 .
#121
Posté 06 juillet 2012 - 10:36
PureSPL wrote...
Does nobody know how to use cover, disruptor ammo, or tech powers in this thread? Reapers are far more annoying of the three factions.
That's the thing though, we don't always use engineers when doing U/U/G. Using those classes, especially with Overload, is a non issue. An human adept has a harder time. Powers miss a lot because of the damn geth hop and, I can never have this confirmed, disruptor ammo will negate a biotic prime. I think they are just cheap as most people have stated here because of constant stunlocks, hunter shooting from stasis, and Primes nailing you across the map with unrelenting precision. All other factions, to me, feel fair in difficulty. Geth are just annoying.
#122
Posté 06 juillet 2012 - 10:38
#123
Posté 06 juillet 2012 - 10:42
#124
Posté 07 juillet 2012 - 01:14
#125
Posté 07 juillet 2012 - 01:16





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