watched some videos and had my own look on the EC. And to my mind EC is quite fine. Not perfect but it was still a decent job and I appreciate it.
On the other hand I think the ending and the game on the whole have a lot of narrative problems even with the EC. Anyway ME3 is really enjoyable and despite being less so than previous games I liked it.
The synthesis ending is one of my personal major problems and to my mind it’s the same for really a lot of people. I have nothing against people who liked it but there are really too much people who hated it. We hate the ending which is supposed to be perfect. And it is a perfect ending. I’m not arguing about that. It’s exactly my point.
The synthesis is morally ambiguous. Person may think is it acceptable or not. Actually there was a lot of that kind of decisions in previous ME games. That’s what I like and probably what you like too.
If you think synthesis is a right thing to do than congratulations. You had your perfect ending. You have every right to enjoy it.
If you think synthesis is wrong… Well. I’m going to get back to it.
When you tell a story there’re different ways to end it, different kinds of conclusions. You may tie things up, explain consequences and make your audience think for themselves what was right and what was wrong. If your art is a video game with multiple endings you probably should make them equally valid. Examples are Fallout: New Vegas and The Witcher 1 and 2.
On the other hand ending can resolve things in a classic way. In a game that would be good, bad and neutral endings. Yes, like Baldut’s Gate II: ToB. Yes, it’s boring to discuss. So I won’t.
The third way to end a story is an attempt to teach your audience something. And that’s a tricky one. Nobody likes to be talked down to. And we don’t actually have much of that nowadays for various reasons. Most of opinions are considered valid and audience really likes to think what’s right not to be told by the author.
But you can still pull it off. You are not to talk down to people and if your opinion is morally ambiguous it’d take a lot of convincing and explanation.
You probably already know what I’m going to say. Synthesis is not particularly bad as a concept it just feels pushed too hard. If you agree to Bioware’s point it is probably fine for you but if you don’t you (like me) feel that writers tried to teach you something in a really preachy way.
To my mind it really is a narrative problem. In ME3 we have a morally ambiguous ending which is perfect just because bioware says so. It has like no flaws at all. I certainly feel to be talked down to.
Actually it has most plotholes, least explanation and is not foreshadowed previously. We probably can count Saren as foreshadowing but it makes things even worse because that causes an obvious contradiction in the narration.
I don’t think it was on purpose or that writers are bad people. All of above is just what I think somehow happened to the story of ME.
Maybe I’m wrong. If so I hope you are going to explain why :-)
TL;DR
If you like synthesis as a concept you probably liked it and can forget about plotholes and silly explanation. It’s fine because even good stories may have that.
If you don’t like synthesis as a concept you probably feel that BW is trying not just to tell a story but to question
your moral values and prove them wrong without a lot of actual arguments. Nobody likes that.
Modifié par shevrikuka, 06 juillet 2012 - 03:31 .





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