Do you want origins for Dragon Age 3? If so, what kind?
#51
Posté 08 juillet 2012 - 02:50
[quote]MerchantGOL wrote...
Beat the game. The epilogues for different origins are quite different. The expierences in the orgins also shape the character.
[/quote] i have beaten the game the only diffrence is the royal boon its not a huge diffrence
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[quote]Calian has different dialogue, as does Loghain, every companion, and quite a few NPCs depending on the PCs origin.[/quote] your companions dont make any big changes in dialouge, and cailoan says basicly one minor line change the only one that even stnads out is the city elf one. these are not major diffrences. they are ultimatley usless
[quote] "His ending was also completely different to any other character i've played." the only diffrence i shte throw away line made about your race helping orzamar, giving the dailsh highever ect[/quote]
[quote]The endings for different origins are different. Go to youtube and look at a CE's ending and compare it to a HN's. Quite a bit different.[/quote] we addresed this already the only diffrence is the royal boon and the random guy from your orgin who shows up to basicly say the same word of congradgulations
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[quote]Oh yes it is. If you want an entirely different game, then buy another game. Orgins do change several things in the game though.[/quote] they dont change any thing, and i want a game that will
[quote]It pissed me off in skyrim too, kahjit arent allowed in the city? well i can strut in walk to an in and sell all the moon sugar i have no problem. that is infiruatiing[/quote]
[quote]That is Skyrim, which doesn't have orgins. [/quote] yes they do, races in skyim work the same way in DAO only good for a small change in a scripted scene no ssubstence to make it worth it
[quote]ME1? You get a few different dialgue options(less than DAO BTW), one extra mission, a refrence in a mission.[/quote] thats all more impactfull and meaning full then in DAO and you have more rfrences to your origin then DAO.
you play a s an elf every oen reacts to you the smae wya, you get no mission just for an elf, you dont have to pay extra, or any hting meaningfull its shallow and pointless and rubs the story of any weight to rascisim aspect.. hell DA2 did a better job with you being a mage.
#52
Posté 08 juillet 2012 - 08:29
How do you think Dragon Age: Origins won so many awards in the first place?
I want origins back because I don't want to have to play as a human again. This is a fantasy series! Why the hell would I want to only play as a human? I'm already human. Not exactly fantastical. If there's an option to play a race other than human, I'm going to take it, even if I end up playing a human anyway. I mean, really, playing an elf or a dwarf is just as viable as playing a human. That's only gripe I had with DA2 (not including the epilogue being more of an ending). Like I said, it'd be a terrible decision not to let us choose our character's origin.
#53
Posté 08 juillet 2012 - 09:51
#54
Posté 08 juillet 2012 - 10:31
It's a reasonably cheap Bioware idea that worked quite well, despite all the unimpressive posts in this thread.
But cost will only be reasonable if the Origins play out in the assets needed for the main game. So it does put some restrictions on the stories. Pretty irrelevant point though.
#55
Posté 08 juillet 2012 - 10:51
You haven't actually played DAO, have you?
#56
Posté 08 juillet 2012 - 04:16
[quote]wsandista wrote...
[quote]MerchantGOL wrote...
Beat the game. The epilogues for different origins are quite different. The expierences in the orgins also shape the character.
[/quote] i have beaten the game the only diffrence is the royal boon its not a huge diffrence
[quote]
[/quote]
[quote]Calian has different dialogue, as does Loghain, every companion, and quite a few NPCs depending on the PCs origin.[/quote] your companions dont make any big changes in dialouge, and cailoan says basicly one minor line change the only one that even stnads out is the city elf one. these are not major diffrences. they are ultimatley usless
[quote] "His ending was also completely different to any other character i've played." the only diffrence i shte throw away line made about your race helping orzamar, giving the dailsh highever ect[/quote]
[quote]The endings for different origins are different. Go to youtube and look at a CE's ending and compare it to a HN's. Quite a bit different.[/quote] we addresed this already the only diffrence is the royal boon and the random guy from your orgin who shows up to basicly say the same word of congradgulations
[quote]
[/quote]
[quote]Oh yes it is. If you want an entirely different game, then buy another game. Orgins do change several things in the game though.[/quote] they dont change any thing, and i want a game that will
[quote]It pissed me off in skyrim too, kahjit arent allowed in the city? well i can strut in walk to an in and sell all the moon sugar i have no problem. that is infiruatiing[/quote]
[quote]That is Skyrim, which doesn't have orgins. [/quote] yes they do, races in skyim work the same way in DAO only good for a small change in a scripted scene no ssubstence to make it worth it
[quote]ME1? You get a few different dialgue options(less than DAO BTW), one extra mission, a refrence in a mission.[/quote] thats all more impactfull and meaning full then in DAO and you have more rfrences to your origin then DAO.
you play a s an elf every oen reacts to you the smae wya, you get no mission just for an elf, you dont have to pay extra, or any hting meaningfull its shallow and pointless and rubs the story of any weight to rascisim aspect.. hell DA2 did a better job with you being a mage.
[/quote]
http://t0.gstatic.co...c4fSikwaLtNVxfA
#57
Guest_Faerunner_*
Posté 08 juillet 2012 - 04:36
Guest_Faerunner_*
wsandista wrote...
MerchantGOL wrote...
yes the orgins stories are diffrentnever said they were, but after the prolouge their usless.
Beat the game. The epilogues for different origins are quite different. The expierences in the orgins also shape the character.
There's also a difference if you go into an area that is personally relevent to the Warden. The Alienage for the CE Warden, the Dalish Camp for the Dalish Warden, the Circle Tower for Mages, Orzammar for Dwarven Wardens and so on. Guaranteed to have different content from the human noble. (Especially the Dalish camp and Alienage. Anyone who says an elf gets treated the same as the human noble in those areas clearly didn't play them.)
wsandista wrote...
Calian has different dialogue, as does Loghain, every companion, and quite a few NPCs depending on the PCs origin.
In Ostagar alone you get Cailan, Loghain, Wynne, Daveth, Jorey, Alistair, the Quartermaster, the Ash Warriors, Pick the servant, and even the Priestess if you use your race-spefic dialogue options. ("Would you like a blessing from the Maker?" I didn't know He administered blessings to elves/dwarves.") That's a pretty good chunk of the entire camp.
When you think about it, it's like that in most areas in that at least several NPC's from every area comment on the PC's origin. If there's only one or a few people in the area (like in Calenhad Docks), then you get at least one person to comment (like Kester), but either way plenty of characters make plenty of comments.
I'm starting to think the people who complain that next to no characters comment on the protagonist's race either blast through the game without having any dialogue that isn't completely necessary to move the plot forward, or (more likely) they don't play past one or two conversations in Ostagar because there weren't as many omg significantly different conversation changes as they expected and they just assume the whole game is like that without seeing it through to the end.
#58
Posté 08 juillet 2012 - 04:53
#59
Posté 08 juillet 2012 - 06:34
Blank Slate > Origins > Fixed PChussey 92 wrote...
Origins > fixed PC
#60
Posté 08 juillet 2012 - 08:20
#61
Posté 08 juillet 2012 - 08:35
#62
Posté 08 juillet 2012 - 08:57
This of course means that the origin should have meaning later in the game, not just for the first 45 minutes. For instance, differences between the human noble and the dwarf commoner was very interesting, and affected later choices for me. Proper use of origins require some polish, something EA would be well advised to offer this time around. If properly used, I think it is resources well spent, I find it more rewarding that "just one more quest"
Human origins I would like to see: Orlesean commoner/noble, rebel mage, chantry mage, witch of the wilds, templar, seeker and pirate.
Not so sure about the elves and dwarves, both races seem undeveloped except for in Fereldan. Obvious choices are carta thief/thug, tevinter slave and keeper apprentice, but I hope Bioware are able to throw (pleasant) surprises at us.
Modifié par Thelzar, 08 juillet 2012 - 08:58 .
#63
Posté 08 juillet 2012 - 09:53
But, it they needed to simplify things, a Hawke-like origin with the option of different races is workable. You're family would be elves if you're an elf, or dwarven if a dwarf, and the dialogue would differ somewhat.(Kind of like how Hawke's family would look different depending on presets and skin tones. But with dialogue changes to accompany difference in race.)
#64
Posté 08 juillet 2012 - 10:12
Sylvius the Mad wrote...
Blank Slate > Origins > Fixed PChussey 92 wrote...
Origins > fixed PC
Once we start doing absolutely everything in our head, nothing can possibly be referenced within the game. Obviously that's not a problem for you, but many people need to have at least some references to their character's connection to the universe.
I think Bethesda games, where the entire thing is basically a giant fan-fiction, is th ebest place for your amounts of head-canon. A story-based game shoiuld really have a much more protagonist centric aspect to it; one that's more connected to the game world.
#65
Posté 08 juillet 2012 - 11:40
Since we know nothing of the Fex I had an idea of an origin for them, escaping the grasp of the qunari the PC and another Fex find its way and somehow get involed with the story of DA3.
For this part I dont know if its a spoiler or not so watch out:
I want another Fex in the origin story so a female Fex will be captured by the darkspawn and we could see a new varation of darkspawn. for some reason I imagined the Fex as a dragonic creature so a Fex darkspawn would be a tainted drake or something like that(maybe an elite would be like a tainted high dragon).
Modifié par TheCrawler3, 08 juillet 2012 - 11:47 .
#66
Posté 08 juillet 2012 - 11:55
#67
Guest_Faerunner_*
Posté 09 juillet 2012 - 12:02
Guest_Faerunner_*
#68
Posté 09 juillet 2012 - 12:11
I feel your statement needs a, "<_<"!Faerunner wrote...
Oh yes, because the one story in DA2 was so much more epic than those in Origins. ^^
#69
Posté 09 juillet 2012 - 12:31
maybe thats one of the reasons why i`m not enjoyed DA2, if main character was Elf or Dwarf... who knows maybe thats change something in better direction
And if in DA3 i will able to play only as Human character, that will be big disappointment for me
#70
Posté 09 juillet 2012 - 12:51
#71
Posté 09 juillet 2012 - 04:31
Bethesda doesn't do nearly as good a job of fleshing out their setting as BioWare does, because they don't do as good a job of telling a story. Having things happening in the background is a really strong feature of BioWare's games.Gibb_Shepard wrote...
I think Bethesda games, where the entire thing is basically a giant fan-fiction, is th ebest place for your amounts of head-canon.
Also, I think Bethesda's use of action combat anti-roleplaying.
The protagonist's story will always be connected to the game world, because it's driven by the protagonist's reaction to that world.A story-based game shoiuld really have a much more protagonist centric aspect to it; one that's more connected to the game world.
#72
Posté 09 juillet 2012 - 07:49
I think DA3 could profit from such things again, anything that isn't "streamlining" this game might be good....
#73
Posté 09 juillet 2012 - 11:43
More choice is allways welcome in my book, I think a kossith and fex origins will be very interesting and a good opprotunity to learn more about their history,culture etc... plus I would like to see how other people would react to those races walking aroundWardenWade wrote...
I would love for all the DA:O origins to return, ideally, along with kossith options. Origins with various race perspectives would be my own ideal for DA3, at any rate.
#74
Posté 09 juillet 2012 - 11:58
Why bring orgins back for 3.......
It's time to wrap of the story of dragon age you silly person .
#75
Posté 10 juillet 2012 - 12:11
Sylvius the Mad wrote...
Blank Slate > Origins > Fixed PC
my thoughts ill also echo others and say i care about race selection bu tnot origin existance





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