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I wanted a Happy Ending, there I said it


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#76
someguy1231

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There can be no happy endings in war, only bittersweet at best, and even that is debatable.

#77
Reorte

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Ryzaki wrote...

Frankly I don't care about dark endings.

But why throw them in a series that didn't have them before? It's just...why? If ME had dark endings from the beginning I can understand (hell I probably wouldn't have touched the series) so what's with the sudden shift?

Indeed. I expect that The Witcher is going to end on rather a down note, and that'll fit fine into that series.

#78
Father_Jerusalem

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Ryzaki wrote...

M25105 wrote...

Father_Jerusalem wrote...

M25105 wrote...

Father_Jerusalem wrote...

Okay, here's my thing.

How many of you have read the Harry Potter series?

In the final book, we get a decently hopeful ending. People have died, the war is over, the good guys won, and the future is ahead of you... then you get this horrifically written schlepy "epilogue" full of rainbows and unicorns which is completely out of place from the rest of the series. It, frankly, ruins the entire book - and almost the entire series as a whole - for me.

That's what you're asking BioWare to do. And I, personally, want no part of it. We didn't get a "happy" ending, but we got a "hopeful" ending. And that is just flat out better.


I'm sorry for not being adult, edgy and depressed enough to appreciate these serious artsy ending. <_<


I'm sorry for not being childish enough for needing everything to be spoonfed to me and to have fairies and unicorns and giant rainbows with people giving me chocolate cake and telling me how awesome I am in my ending.


Mhm, cause we play video games to remind ourselves how life sucks, and happy endings are fairy tales. <_<


Frankly I don't care about dark endings.

But why throw them in a series that didn't have them before? It's just...why? If ME had dark endings from the beginning I can understand (hell I probably wouldn't have touched the series) so what's with the sudden shift? 


An ending where Shepard allows the Council to be killed and repopulates the Council with human domination in mind isn't "dark"? An ending where half your squad is killed on the Suicide Mission isn't "dark"?

Are they as dark as the ME3 endings? No, but they were there.

#79
Ridwan

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Father_Jerusalem wrote...

M25105 wrote...

Father_Jerusalem wrote...

M25105 wrote...

Father_Jerusalem wrote...

Okay, here's my thing.

How many of you have read the Harry Potter series?

In the final book, we get a decently hopeful ending. People have died, the war is over, the good guys won, and the future is ahead of you... then you get this horrifically written schlepy "epilogue" full of rainbows and unicorns which is completely out of place from the rest of the series. It, frankly, ruins the entire book - and almost the entire series as a whole - for me.

That's what you're asking BioWare to do. And I, personally, want no part of it. We didn't get a "happy" ending, but we got a "hopeful" ending. And that is just flat out better.


I'm sorry for not being adult, edgy and depressed enough to appreciate these serious artsy ending. <_<


I'm sorry for not being childish enough for needing everything to be spoonfed to me and to have fairies and unicorns and giant rainbows with people giving me chocolate cake and telling me how awesome I am in my ending.


Mhm, cause we play video games to remind ourselves how life sucks, and happy endings are fairy tales. <_<


I play video games to be entertained and. If ME3 isn't entertaining to you, I suggest you don't play it. Whining about wanting a happy ending at this point in time is worse than ridiculous.


A good game has replay value, happy endings = sense of accomplishment, which translates into replaying the game.

Crappy fake "mature" endings sucks. It wasn't the theme of both games. In fact both games HAD A HAPPY ENDING. So you know, people, like me, foolishy thought that Mass Effect 3 was going to have a happy ending too. Instead they tried to appease the "I only like dark edgy stuff" crowd, which backfired.

Modifié par M25105, 06 juillet 2012 - 06:11 .


#80
Ryzaki

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M25105 wrote...
"Art"!


Ugh. Wish they had told me that before I got into the ME series and wasted time and money with the first two games.

#81
Reorte

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Father_Jerusalem wrote...

An ending where Shepard allows the Council to be killed and repopulates the Council with human domination in mind isn't "dark"? An ending where half your squad is killed on the Suicide Mission isn't "dark"?

Are they as dark as the ME3 endings? No, but they were there.

But the big difference is that there were also very different ways that those games could end.

#82
Father_Jerusalem

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iakus wrote...

Father_Jerusalem wrote...

iakus wrote...

Father_Jerusalem wrote...

Okay, here's my thing.

How many of you have read the Harry Potter series?

In the final book, we get a decently hopeful ending. People have died, the war is over, the good guys won, and the future is ahead of you... then you get this horrifically written schlepy "epilogue" full of rainbows and unicorns which is completely out of place from the rest of the series. It, frankly, ruins the entire book - and almost the entire series as a whole - for me.

That's what you're asking BioWare to do. And I, personally, want no part of it. We didn't get a "happy" ending, but we got a "hopeful" ending. And that is just flat out better.


Wait, the series ended with Harry lying burnt and broken in a crater, taking a single brath?

Funny, I remember Harry surrounded by his surviving friends being alll hopeful for the future.  And this was before the epilogue.  :D


So, because the two endings aren't identical, you're going to just whine about it? It's a metaphor, for crying out loud. At the end of Harry Potter, he had defeated the enemy, his friends were alive, and you didn't know what was going to happen next. Until the schlokey epilogue. At the end of Mass Effect, you have defeated the enemy, your friends are alive, and you don't know what's going to happen next.

Just because the specific circumstances are different doesn't mean the themes are different.


Burnt.  Broken.  Pile of rubble.  One breath.  Not getting up.

And this is the happy ending?


You stopped the Reapers once and for all. You can rebuild the relays and build towards a future without having to worry about extinction or reliance on Reaper technology. Your friends are still alive and not ready to believe that you're dead yet.

And this is the dark ending?

#83
dsl08002

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i also wanted a happy ending. i think that all characters in this series deserves it

then at least you would feel better afterwards

#84
Reorte

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someguy1231 wrote...

There can be no happy endings in war, only bittersweet at best, and even that is debatable.

For the overall countries involved? Probably. For the individuals involved? Everything from downright hideously awful to pretty good.

#85
Father_Jerusalem

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M25105 wrote...


A good game has replay value, happy endings = sense of accomplishment, which translates into replaying the game.

Crappy fake "mature" endings sucks. It wasn't the theme of both games. In fact both games HAD A HAPPY ENDING. So you know, people, like me, foolishy thought that Mass Effect 3 was going to have a happy ending too. Instead they tried to appease the "I only like dark edgy stuff" crowd, which backfired.


Happy endings = boring. Which translates into not replaying the game.

Mature endings show that you can't always get everything you want, that sometimes sacrifices have to be made in order to win the day. If you don't think it was the theme of either of the previous games, I humbly ask... have you PLAYED the other games?

#86
Ryzaki

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Reorte wrote...

Ryzaki wrote...

Frankly I don't care about dark endings.

But why throw them in a series that didn't have them before? It's just...why? If ME had dark endings from the beginning I can understand (hell I probably wouldn't have touched the series) so what's with the sudden shift?

Indeed. I expect that The Witcher is going to end on rather a down note, and that'll fit fine into that series.


And I'd have no problem with that. Why? Because I wasn't suckered into believing otherwise by previous installments. :pinched:

#87
Ridwan

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Father_Jerusalem wrote...

M25105 wrote...


A good game has replay value, happy endings = sense of accomplishment, which translates into replaying the game.

Crappy fake "mature" endings sucks. It wasn't the theme of both games. In fact both games HAD A HAPPY ENDING. So you know, people, like me, foolishy thought that Mass Effect 3 was going to have a happy ending too. Instead they tried to appease the "I only like dark edgy stuff" crowd, which backfired.


Happy endings = boring. Which translates into not replaying the game.

Mature endings show that you can't always get everything you want, that sometimes sacrifices have to be made in order to win the day. If you don't think it was the theme of either of the previous games, I humbly ask... have you PLAYED the other games?


Lol, that's why people keep replaying games like Super Mario, Diablo 2, Fallout 2, GTA: San Andreas and countless other titles, cause it has dark depressing endings, am I right?

Edit: Yes I did play the other games.

Modifié par M25105, 06 juillet 2012 - 06:18 .


#88
Reorte

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Father_Jerusalem wrote...

Happy endings = boring. Which translates into not replaying the game.

Mature endings show that you can't always get everything you want, that sometimes sacrifices have to be made in order to win the day. If you don't think it was the theme of either of the previous games, I humbly ask... have you PLAYED the other games?

Inevitable happiness == boring.
Inevitable misery == boring and depressing.

And the other games? The ones where you stood victorious after achieving the seemingly impossible? Or are you seriously trying to pretend that people are asking for absolutely no losses and hardships along the way, and that happy ending == everything else going completely perfectly too? Talk about strawmen.

#89
Vox Draco

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Well, I am one of the obviously very few persons that actually never got the impression that Sheaprd is doomed to die in every possible scenario, I NEVEr expected it if I play "goood" and do everything on sidequests and gather as much support as possible and be very careful with my decisions...

It seemed I thought my decisions and choices along the way might influence everything to go good or bad for Shepard and the galaxy...no wonder I was in shock in the end and instead of making a decision I left the game and googled around to find the way I had missed to give me the ending I had prepared my self to:

An ending in which SHEPARD defeats the reapers, makes them pay, triumphs! Based on EMS and decisions or whatever...and then I wanted to see how Shepard goes on, for good or bad, how the galaxy goes on, for good or bad.

I wanted the ending to grow naturally out of the games I had played previously. Instead I got oh so morally important decisions to make for an antagonist almost potrayed as protagonist, a Starchild that seems able to kill trillions of creatures but is unable to activate the switch to the crucible itself or whatever. A being of light that claims to have murdered so many, and leaves my Shepard speechless and helpless behind, and not even destroying this abmination feels like the victory we or at least a large portion of the fans were longing for since Shepard crawled out of the rubble in ME1 with that awesome victorious grin...

I think it was that grin that makes me so angry today. That grin was the promise Shepard was up to it, Shepard could make everything, even the impossible, just like the guys right in the beginning introduced her...

Happy ending? As said so many times before there was never to be a happy happy joy joy ending in a galaxy at war. But what I wanted to see was no moral decisions for the entire galaxy tacked on in the end that feel  so out of place, I wanted to see Shepard doing the impossible, the Reapers destroyed as the abominations they are and no last-minute-pseudo-philosophical debate over them if they are not so bad after all. I wanted Shepard to triumph by staying true to herself, and her survival based on MY dedication to the game, as a just reward to play the game thoroughly!

Modifié par Vox Draco, 06 juillet 2012 - 06:20 .


#90
Reorte

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[quote]Ryzaki wrote...

Indeed. I expect that The Witcher is going to end on rather a down note, and that'll fit fine into that series.

[/quote]

And I'd have no problem with that. Why? Because I wasn't suckered into believing otherwise by previous installments. :pinched:
[/quote]
Exactly. Mind you, those games so far have had some happy moments in them so I suppose that was the overall theme of them and therefore a ridiculously cheerful everyone is alive and getting along ending would fit into the theme of the game. Well, at least according to the logic that has misery, death, and sacrifice as being ME's main theme.

I'm not even sure quite why I'm arguing here because I find high EMS Destroy fairly happy (the annoyingly artificial negatives notwithstanding), just unsatisfying.

Modifié par Reorte, 06 juillet 2012 - 06:21 .


#91
wantedman dan

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nhsknudsen wrote...

War is hell, war is sacrifice, war is family and loved ones torn apart, and war, war never changes.

Yes you wanted a happy ending, so does every soldier that goes to war. But ultimately someone dies in war.


A few words: video games are works of fiction. We've been doing ridiculous sh!t for the past five years as Commander Shepard.

#92
Father_Jerusalem

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M25105 wrote...

Father_Jerusalem wrote...

M25105 wrote...


A good game has replay value, happy endings = sense of accomplishment, which translates into replaying the game.

Crappy fake "mature" endings sucks. It wasn't the theme of both games. In fact both games HAD A HAPPY ENDING. So you know, people, like me, foolishy thought that Mass Effect 3 was going to have a happy ending too. Instead they tried to appease the "I only like dark edgy stuff" crowd, which backfired.


Happy endings = boring. Which translates into not replaying the game.

Mature endings show that you can't always get everything you want, that sometimes sacrifices have to be made in order to win the day. If you don't think it was the theme of either of the previous games, I humbly ask... have you PLAYED the other games?


Lol, that's why people keep replaying games like Super Mario, Diablo 2, Fallout 2, GTA: San Andreas and countless other titles, cause it has dark depressing endings, am I right?

Edit: Yes I did play the other games.


I submit that there is room for both types of endings and that if you want to play a game with a happy ending, go play a game with a happy ending. But don't try and force, and don't whine about, games to conform to YOUR ideal of what an ending should be.

If you only want games with happy endings... make them and play them yourself. Some of us actually want variety in what we play.

#93
Krunjar

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I can sympathize. Honestly the so called "bittersweet" endings have become almost as cliched as the Hollywood endings. If Me3 had been written differently I certainly would have been satisfied with a conventional victory against the reapers.I am pleased with the endings we got in the end though.

#94
Love Sherri

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Father_Jerusalem wrote...

I play video games to be entertained and. If ME3 isn't entertaining to you, I suggest you don't play it. 


So everybody is suppose to play video games the way you play them?

You sound indoctrinated.

#95
Iakus

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Father_Jerusalem wrote...

You stopped the Reapers once and for all. You can rebuild the relays and build towards a future without having to worry about extinction or reliance on Reaper technology. Your friends are still alive and not ready to believe that you're dead yet.

And this is the dark ending?


It is if the Keepers drag Shepard into a protein vat, or bleeds out, or isn't found for several days and succumbs to injuries...

That's the difference between this and, say the Harry Potter series, or even the first two Mass Effect games, they ended with the heroes together again, after accomplishing what they set out to do.  This is supposed to be the end of the story, but Shepard's status is still a loose end.  

#96
Ridwan

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Father_Jerusalem wrote...

M25105 wrote...

Father_Jerusalem wrote...

M25105 wrote...


A good game has replay value, happy endings = sense of accomplishment, which translates into replaying the game.

Crappy fake "mature" endings sucks. It wasn't the theme of both games. In fact both games HAD A HAPPY ENDING. So you know, people, like me, foolishy thought that Mass Effect 3 was going to have a happy ending too. Instead they tried to appease the "I only like dark edgy stuff" crowd, which backfired.


Happy endings = boring. Which translates into not replaying the game.

Mature endings show that you can't always get everything you want, that sometimes sacrifices have to be made in order to win the day. If you don't think it was the theme of either of the previous games, I humbly ask... have you PLAYED the other games?


Lol, that's why people keep replaying games like Super Mario, Diablo 2, Fallout 2, GTA: San Andreas and countless other titles, cause it has dark depressing endings, am I right?

Edit: Yes I did play the other games.


I submit that there is room for both types of endings and that if you want to play a game with a happy ending, go play a game with a happy ending. But don't try and force, and don't whine about, games to conform to YOUR ideal of what an ending should be.

If you only want games with happy endings... make them and play them yourself. Some of us actually want variety in what we play.


Go play Heavy Rain and all the other pretend "art" games then. Mass Effect was never about being dark, edgy and grim. It was about adventuring in space with your alien buddies, seeing new worlds, killing bad guys and stopping the Reapers.

#97
Ryzaki

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Reorte wrote...
Exactly. Mind you, the games so far have had some happy moments in them so I suppose that was the overall theme of them and therefore a ridiculously cheerful everyone is alive and getting along ending would fit into the theme of the game. Well, at least according to the logic that has misery, death, and sacrifice as being ME's main theme.


...Yeah that... HEA ending in Witcher 2 would just have made me =] Probably would've had the same exact confused look on my face from the ME3 endings. :lol:

Re edit: I find it bleh maybe if the geth and edi didn't have to die I wouldn't (even if Shep always died) but as it is? Bleeeh.

Modifié par Ryzaki, 06 juillet 2012 - 06:25 .


#98
Iakus

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Love Sherri wrote...

Father_Jerusalem wrote...

I play video games to be entertained and. If ME3 isn't entertaining to you, I suggest you don't play it. 


So everybody is suppose to play video games the way you play them?

You sound indoctrinated.


It's called "I'm happy so STFU"

#99
Father_Jerusalem

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Reorte wrote...

Father_Jerusalem wrote...

Happy endings = boring. Which translates into not replaying the game.

Mature endings show that you can't always get everything you want, that sometimes sacrifices have to be made in order to win the day. If you don't think it was the theme of either of the previous games, I humbly ask... have you PLAYED the other games?

Inevitable happiness == boring.
Inevitable misery == boring and depressing.

And the other games? The ones where you stood victorious after achieving the seemingly impossible? Or are you seriously trying to pretend that people are asking for absolutely no losses and hardships along the way, and that happy ending == everything else going completely perfectly too? Talk about strawmen.


Did I miss the part where you beat the Reapers in the ME3 ending? Isn't that... isn't that being victorious? I mean, I thought that was the whole point of the series, to stop the Reapers. Was I wrong all along and stopping the Reapers was just a sidequest in your dating sim? Oh man. I'm so confused now.

It seems your problem is that you equate "Shepard living = happy ending" and not "The Reapers are stopped = happy ending".

You wanted a happy ending for Shepard. I wanted a happy ending for the series. I got what I wanted, because I was going by the actual theme of the trilogy.

#100
Bfler

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The Harry Potter book can only have one ending, but ME 3 as a game can have different endings.
If you don't like happy endings or if you think it doesn't fit the game, then you don't have to choose it.
That's it. Simple but true.