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Geth Infiltrator is still broken


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#1
Feneckus

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That was recorded today, so after the Hunter Mode and Tactical Cloak nerfs and after the Cerberus buffs.

It only takes 4 shots to take down an Atlas, or 7-8 seconds. And that's with "Speed & Vision" instead of  "Damage" at rank 6 of Hunter Mode. With "Damage", it probably takes 3 shots and 5-6 seconds considering 3 shots leaves the Atlas with just a couple of bars of armor. That's ridiculous. 

For comparison, a Human Soldier with the exact same weapon/mods/equipment takes 12 seconds to kill an Atlas, almost twice as long -->   
 

A Turian Soldier with a Hurricane II will take 11 seconds --> 
http://www.youtube.com/watch?v=B7rCRs_-A5E 

So a Geth Infiltrator has way better DPS than those guys but he can also turn invisible for 5 seconds, see enemies through walls/smoke, debuff/stagger crowds in a 4.5m radius every 3 seconds no matter the loadout (and that does decent damage by itself) and he also has the best melee in the game.

And no, the fact that he's squishy does not make up for all that.

Modifié par Feneckus, 06 juillet 2012 - 04:09 .


#2
tMc Tallgeese

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What do the other characters you mentioned have that the Geth Infiltrator doesn't?  Health.

GIs are glass cannons that can only take the most miniscule damage before being taken down, unlike those classes you mentioned.  Bear in mind that it trades survivability for destructive power.  It makes a difference that his health and shields are lowered as much as they are.  Does it make a difference for a player who knows how to use consumables/gear to counteract this?  No, because they've learned how to limit their exposure while doing the most damage possible.

Here's something I created as a tribute to those brave glass cannons...

Ryncol Light Presents

Real Beings of Genius

[REAL BEINGS OF GENIUS]

Today we salute you, Mr. Glass Cannon Geth Infiltrator.

[MISTER GLASS CANNON GETH INFILTRAAATOR!]

You're a machine on a mission, smashing your enemies with overwhelming force.

[OOOOH TAKE THAT SUCKA!]

Too bad you crumble like a pilot with brittle bone disease, but at least you can turn your victims into a steaming pile of goo.

[EWWW DON'T GET ANY ON YOUUUU!]

So crack open a keg of Ryncol Light you Tinkerbell of Destruction, because where's the fun in having medi-gel, if you've got no need to use it.

Image IPB

Modifié par tMc Tallgeese, 06 juillet 2012 - 04:16 .


#3
Kem1995

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Why did you compare Geth Infi with a Human and Turian Soldier? Compare him with other Infiltrators using the same gun and gear etc to see if he is as broken as you say he is compared to his fellow comrades.

#4
PsychoticBiotic

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That's not broken. You were using insane amounts of equipment. Not to mention the fact that the Claymore is the most powerful weapon on the game.

#5
Kenadian

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Wow. So, the GI is overpowered because it takes down an Atlas quick with the boss killer weapon plus all damage mods and AP IV ammo and proxy mine for debuff. Are you kidding me?

#6
Jackums

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Feneckus wrote...

And no, the fact that he's squishy does not make up for all that.

Yes, it does.

#7
Learn To Love Yourself

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Why was this thread even started? What do you propose they do, OP?
Now you choose between damage and utility. That was the purpose of the nerf.

#8
FlamboyantRoy

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JackumsD wrote...

Feneckus wrote...

And no, the fact that he's squishy does not make up for all that.

Yes, it does.


I concur sir, indeed it does.

#9
Kem1995

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Nevermind, saw the start, it reloads ridiculously quick.

Modifié par Kem1995, 06 juillet 2012 - 04:20 .


#10
Slojack

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What I heard---He got the kill on the Atlas and I didnt. Waaaaaaaaaaaah sniffle sniffle waaaaaaaah

#11
Ronnie Blastoff

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lol this post is dumb, soldier will take longer, but soldier will also survive getting shot at, and be able to take out more than 1 enemy, killing a boss quickly doens't make something overpowerd. Being able to solo a wave as fast as a full team is a better indication. Soldier with shredder Concussion shot and bleed grenades can take down a banshee faster.... does that make it overpowerd?

#12
BoomDynamite

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So? GI = Squishy, especially when you take Rank 4 DMG.

#13
Feneckus

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PsychoticBiotic wrote...

That's not broken. You were using insane amounts of equipment. Not to mention the fact that the Claymore is the most powerful weapon on the game.


I was using the same "insane amount of equipment" on the Turian and Human Soldiers. And they still took almost twice as long to kill a single Atlas.

Kenadian wrote...

Wow. So, the GI is overpowered because it takes down an Atlas quick with the boss killer weapon plus all damage mods and AP IV ammo and proxy mine for debuff. Are you kidding me?


That's one thing I don't like about the GI. He's already a God on the battlefield, he doesn't need proxy mines. He should have something useless instead, sticky grenades or something like that. 

#14
Immortal Strife

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Err yes, the Gi is still the best character in the game. Why does that matter? There will always be a "best" character. And no I don't think he is broken, the Si can almost do as much damage as the Gi.

Modifié par Immortal Strife, 06 juillet 2012 - 04:29 .


#15
holdenagincourt

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I came here to say inb4s***storm but was a few minutes late.

Now I'll just watch the hate and tears floooooooww.

#16
Kenadian

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Feneckus wrote...

PsychoticBiotic wrote...

That's not broken. You were using insane amounts of equipment. Not to mention the fact that the Claymore is the most powerful weapon on the game.


I was using the same "insane amount of equipment" on the Turian and Human Soldiers. And they still took almost twice as long to kill a single Atlas.

Kenadian wrote...

Wow. So, the GI is overpowered because it takes down an Atlas quick with the boss killer weapon plus all damage mods and AP IV ammo and proxy mine for debuff. Are you kidding me?


That's one thing I don't like about the GI. He's already a God on the battlefield, he doesn't need proxy mines. He should have something useless instead, sticky grenades or something like that. 


What? I'm sorry but, do you understand what you're complaining about? The GI is a glass cannon. It's meant to be able to do a ****ton of damage in exchange for dying at the touch of a fly. It's mitigated on my GI because I go full fitness and ignore proxy (this will change) but you want to nerf it by taking away a power? Not going to happen. Is my MQI overpowered because he can clear out any spawn on any difficulty faster than pretty much anything short of a Cobra? He can also make mince meat out of Atlases too.

#17
BoomDynamite

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Feneckus wrote...

PsychoticBiotic wrote...

That's not broken. You were using insane amounts of equipment. Not to mention the fact that the Claymore is the most powerful weapon on the game.


I was using the same "insane amount of equipment" on the Turian and Human Soldiers. And they still took almost twice as long to kill a single Atlas.

Soldiers are meant to be powerful, but team-players at the same time. Do the same test with the most support based Infiltrator, which is probably the HI (Cryo Blast).

#18
tCruzin4lyfe

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How about play the game & enjoy instead of taking time to make these videos. Geezus, it's a freaking game, get over it.

#19
JohnShades

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tMc Tallgeese wrote...

What do the other characters you mentioned have that the Geth Infiltrator doesn't?  Health.

GIs are glass cannons that can only take the most miniscule damage before being taken down, unlike those classes you mentioned.  Bear in mind that it trades survivability for destructive power.  It makes a difference that his health and shields are lowered as much as they are.  Does it make a difference for a player who knows how to use consumables/gear to counteract this?  No, because they've learned how to limit their exposure while doing the most damage possible.

Here's something I created as a tribute to those brave glass cannons...

Ryncol Light Presents

Real Beings of Genius

[REAL BEINGS OF GENIUS]

Today we salute you, Mr. Glass Cannon Geth Infiltrator.

[MISTER GLASS CANNON GETH INFILTRAAATOR!]

You're a machine on a mission, smashing your enemies with overwhelming force.

[OOOOH TAKE THAT SUCKA!]

Too bad you crumble like a pilot with brittle bone disease, but at least you can turn your victims into a steaming pile of goo.

[EWWW DON'T GET ANY ON YOUUUU!]

So crack open a keg of Ryncol Light you Tinkerbell of Destruction, because where's the fun in having medi-gel, if you've got no need to use it.

Image IPB


"Tinkerbell of Destruction"  God that's genius!!  Kudos to you, good sir!

#20
Sovereign24

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Slojack wrote...

What I heard---He got the kill on the Atlas and I didnt. Waaaaaaaaaaaah sniffle sniffle waaaaaaaah


The OP is the one playing the GI Image IPB

#21
Learn To Love Yourself

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Couldn't even get a week without whining.
One of the main concerns with infiltrators in general was that they dump too much aggro. Now, if you choose the damage route, you will have a shorter cloak, longer cooldowns (unless you shoot right away), and you will effectively draw some of the aggro to yourself and lowers your survivability. It's a fairer cost than what infiltrators had before.

The idea with the longer cloak is that those who go that route are more likely going to use it for objectives and reviving, a decent reason to not draw aggro.

In terms of damage dealing, yeah, they are still amazing even with the small decrease in TC damage, but all the new gear and ammo also help the other classes, and everyone was calling for buffs for other classes. This was a good way to give it to every class, all around.

Again, I ask. What would you have BW do to fix what your observations are?

#22
Pyro666999

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Feneckus wrote...

 

That was recorded today, so after the Hunter Mode and Tactical Cloak nerfs and after the Cerberus buffs.

It only takes 4 shots to take down an Atlas, or 7-8 seconds. And that's with "Speed & Vision" instead of  "Damage" at rank 6 of Hunter Mode. With "Damage", it probably takes 3 shots and 5-6 seconds considering 3 shots leaves the Atlas with just a couple of bars of armor. That's ridiculous. 

For comparison, a Human Soldier with the exact same weapon/mods/equipment takes 12 seconds to kill an Atlas, almost twice as long -->   
 

A Turian Soldier with a Hurricane II will take 11 seconds --> 
http://www.youtube.com/watch?v=B7rCRs_-A5E 

So a Geth Infiltrator has way better DPS than those guys but he can also turn invisible for 5 seconds, see enemies through walls/smoke, debuff/stagger crowds in a 4.5m radius every 3 seconds no matter the loadout (and that does decent damage by itself) and he also has the best melee in the game.

And no, the fact that he's squishy does not make up for all that.


And yet while beeing so ''overpowered'' you still let your teammates die, and did nothing to help them.

You sir are an awful player

#23
Alijah Green

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Feneckus wrote...

 

That was recorded today, so after the Hunter Mode and Tactical Cloak nerfs and after the Cerberus buffs.

It only takes 4 shots to take down an Atlas, or 7-8 seconds. And that's with "Speed & Vision" instead of  "Damage" at rank 6 of Hunter Mode. With "Damage", it probably takes 3 shots and 5-6 seconds considering 3 shots leaves the Atlas with just a couple of bars of armor. That's ridiculous. 

For comparison, a Human Soldier with the exact same weapon/mods/equipment takes 12 seconds to kill an Atlas, almost twice as long -->   
 

A Turian Soldier with a Hurricane II will take 11 seconds --> 
http://www.youtube.com/watch?v=B7rCRs_-A5E 

So a Geth Infiltrator has way better DPS than those guys but he can also turn invisible for 5 seconds, see enemies through walls/smoke, debuff/stagger crowds in a 4.5m radius every 3 seconds no matter the loadout (and that does decent damage by itself) and he also has the best melee in the game.

And no, the fact that he's squishy does not make up for all that.


see people like you make people not want to play this game anymore, you have consumeables on, a proximity mine, which increase damage from all source by 20% for 8 seconds Compare the classes without the consumeables and proximity mine you idiot.  

I see trend with the people that a (sol dier) as class they want everyone else nerfed. 

#24
Kronner

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LOL you suck at using HSoldier. Anyway, best DPS does not equal broken. GI is still arguably the best class, but it is no longer easily the best. Grenade spamming classes can keep pace with the GI pretty easily. Also, loadout does matter now as the cooldown progression from min to max is much more rapid.

Modifié par Kronner, 06 juillet 2012 - 04:43 .


#25
Kalas Magnus

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Kem1995 wrote...

Why did you compare Geth Infi with a Human and Turian Soldier? Compare him with other Infiltrators using the same gun and gear etc to see if he is as broken as you say he is compared to his fellow comrades.

He is top infiltrator and will always be. His hunter mode gives all guns a considerable boost.