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Geth Infiltrator is still broken


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#51
Kronner

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Mandalore313 wrote...


lol you never disappoint man :)

#52
holdenagincourt

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Kenadian wrote...

Feneckus wrote...

Kenadian wrote...

I think your hyperbole is stupid. Under no circumstances could you get a power use plus the 5 grenades (atleast 4 or 5 seconds there) AND shoot. 


It used to last 10 seconds IIRC. In that time you could definitely use tactical scan and at least 3-4 grenades. Maybe not 5 but that was still stupid.


Errr..yea, no. The second you use the tactical scan the power shuts off. You have a 1.5-2 second window of damage boost left, that's enough to shoot 1 or 2 shots from a BW after using scan (which has atleast 1 second of casting). 4-5 nades? Lolno. You could throw that many nades without using a power because they're bugged and don't count towards cancelling TC. But that's a different issue. You sir, are just flat out wrong. Pull your foot out of your mouth, you must be hurting choking on your thigh.


Well he could have been using bonus power in rank 6 of TC. That would make chucking 5 grenades after a Tac Scan certainly possible (as well as lol faceroll).

#53
Kalas Magnus

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AbhijitSM wrote...

DCko wrote...

Wait until you see a GI Reegar Carbine.


Though i agree that a GI+Reegar will outdo any damage. But to get into a range like that which a reegar requires to kill quickly i wouldn't chose a GI.
Try doing that with a Krogan Vanguard & you are much more effective. It's a tank class which if you spec with cyclonic modulator 3 or 4 & Shield booster V from the perma gear + add to it the barrier power damage reduction of 30% to 40% & you have a unkillable character on gold. If your still have get your shields down just use biotic charge to replenish.The only downside to this build are the OHK's by certain enemies when u get too close.

For me Krogan Vanguard + Reegar  > GI + Reegar

A melee GI/Reager works really well.

#54
astheoceansblue

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Kenadian wrote...
And I'm telling you the aggro dumping is a load of nonsense. It always has been.              

Nope. I've played countless games where I've been focused on, activated cloak, and the enemy has switched focus to a near teammate. Countless. I've also done it and been focused on still. It's about timing, and a little luck.

And whatever man, semantics, the fact remains the Gi can negate dmage like no other if you know how to use him well.

Modifié par astheoceansblue, 06 juillet 2012 - 05:30 .


#55
Kenadian

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holdenagincourt wrote...

Kenadian wrote...

Feneckus wrote...

Kenadian wrote...

I think your hyperbole is stupid. Under no circumstances could you get a power use plus the 5 grenades (atleast 4 or 5 seconds there) AND shoot. 


It used to last 10 seconds IIRC. In that time you could definitely use tactical scan and at least 3-4 grenades. Maybe not 5 but that was still stupid.


Errr..yea, no. The second you use the tactical scan the power shuts off. You have a 1.5-2 second window of damage boost left, that's enough to shoot 1 or 2 shots from a BW after using scan (which has atleast 1 second of casting). 4-5 nades? Lolno. You could throw that many nades without using a power because they're bugged and don't count towards cancelling TC. But that's a different issue. You sir, are just flat out wrong. Pull your foot out of your mouth, you must be hurting choking on your thigh.


Well he could have been using bonus power in rank 6 of TC. That would make chucking 5 grenades after a Tac Scan certainly possible (as well as lol faceroll).


This is possible, but who in their right mind takes that evol instead of sniper damage?

astheoceansblue wrote...

Kenadian wrote...
And I'm telling you the aggro dumping is a load of nonsense. It always has been.              

Nope.
I've played countless games where I've been focused on, activated
cloak, and the enemy has switched focus to a near teammate. Countless.

And whatever man, semantics, the fact remains the Gi can negate dmage like no other if you know how to use him well.

There have also been countless times when that Hunter or Pyro goes "lolno" and continues to take you down. I will agree with you that the GI in the hands of a skilled player is a ridiculously good choice.

Modifié par Kenadian, 06 juillet 2012 - 05:30 .


#56
NuclearTech76

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Feneckus wrote...

 

That was recorded today, so after the Hunter Mode and Tactical Cloak nerfs and after the Cerberus buffs.

It only takes 4 shots to take down an Atlas, or 7-8 seconds. And that's with "Speed & Vision" instead of  "Damage" at rank 6 of Hunter Mode. With "Damage", it probably takes 3 shots and 5-6 seconds considering 3 shots leaves the Atlas with just a couple of bars of armor. That's ridiculous. 

For comparison, a Human Soldier with the exact same weapon/mods/equipment takes 12 seconds to kill an Atlas, almost twice as long -->   
 

A Turian Soldier with a Hurricane II will take 11 seconds --> 
http://www.youtube.com/watch?v=B7rCRs_-A5E 

So a Geth Infiltrator has way better DPS than those guys but he can also turn invisible for 5 seconds, see enemies through walls/smoke, debuff/stagger crowds in a 4.5m radius every 3 seconds no matter the loadout (and that does decent damage by itself) and he also has the best melee in the game.

And no, the fact that he's squishy does not make up for all that.

It takes less time than 11 seconds if the hurricane has AP ammo equipped with Marksman specced right.

You're the same guy saying people were cheating by using the reegar and flamer at the same time. Do you want us to fight the enemies with sticks?

They can't nerf the class anymore without breaking it.

#57
spudspot

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Kenadian wrote...

holdenagincourt wrote...

Well he could have been using bonus power in rank 6 of TC. That would make chucking 5 grenades after a Tac Scan certainly possible (as well as lol faceroll).


This is possible, but who in their right mind takes that evol instead of sniper damage?


Nobody, but who needs a TacScan first when you've got 4 Arc Grenades with the cloak damage bonus? I mean before you even shot your gun once... 

#58
astheoceansblue

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Kenadian wrote...
There have also been countless times when that Hunter or Pyro goes "lolno" and continues to take you down. I will agree with you that the GI in the hands of a skilled player is a ridiculously good choice.

Yep, edited post to show that.

Aggrod dumping works inconsitently. It's not by itself that amazing, but combined with the other powers in the GI's skillset and the lack of shields really doesn't matter.

#59
LadyAlekto

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Feneckus, please do bear in mind that i recently outscored you with a hi wielding harrier 1 (and a ****load l4 gear for the lelz) as you did a run with the claymore gi

The gi is not broken, and you should know that its now more then before a experts class

#60
Kenadian

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spudspot wrote...

Kenadian wrote...

holdenagincourt wrote...

Well he could have been using bonus power in rank 6 of TC. That would make chucking 5 grenades after a Tac Scan certainly possible (as well as lol faceroll).


This is possible, but who in their right mind takes that evol instead of sniper damage?


Nobody, but who needs a TacScan first when you've got 4 Arc Grenades with the cloak damage bonus? I mean before you even shot your gun once... 


Yea, the nades not cancelling cloak needs to be fixed. Do sticky grenades not do that too? It's fixed a bit by shorter TC duration now though.

astheoceansblue wrote...

Kenadian wrote...
There
have also been countless times when that Hunter or Pyro goes "lolno"
and continues to take you down. I will agree with you that the GI in the
hands of a skilled player is a ridiculously good choice.

Yep, edited post to show that.

Aggrod
dumping works inconsitently. It's not by itself that amazing, but
combined with the other powers in the GI's skillset and the lack of
shields really doesn't matter.


Well, like I said, I won't disagree with you there. I overreacted when I saw "aggro dump". Too used to Thugbert and his shenanigans.

Modifié par Kenadian, 06 juillet 2012 - 05:35 .


#61
Kronner

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ShadedPhoenix wrote...

Feneckus, please do bear in mind that i recently outscored you with a hi wielding harrier 1 (and a ****load l4 gear for the lelz) as you did a run with the claymore gi

The gi is not broken, and you should know that its now more then before a experts class


LOL nice one.

#62
holdenagincourt

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Kenadian wrote...

holdenagincourt wrote...

Well he could have been using bonus power in rank 6 of TC. That would make chucking 5 grenades after a Tac Scan certainly possible (as well as lol faceroll).


This is possible, but who in their right mind takes that evol instead of sniper damage?


Eh, I take it on shottie infillys if I have the points to spare. Good for infillys I've specced for duration and use as objective runners, medics and for watching the flank. Plus it has a little more synergy on MQI than most of the other ones.

#63
Mandalore313

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ShadedPhoenix wrote...

Feneckus, please do bear in mind that i recently outscored you with a hi wielding harrier 1 (and a ****load l4 gear for the lelz) as you did a run with the claymore gi

The gi is not broken, and you should know that its now more then before a experts class



lol, it burns

Modifié par Mandalore313, 06 juillet 2012 - 05:36 .


#64
Kenadian

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ShadedPhoenix wrote...

Feneckus, please do bear in mind that i recently outscored you with a hi wielding harrier 1 (and a ****load l4 gear for the lelz) as you did a run with the claymore gi

The gi is not broken, and you should know that its now more then before a experts class


Out of curiousity, you're not the same Shaded Phoenix fellow from Game Faqs are ya?

#65
MrFuddyDuddy

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OP thoughts: weakest class health/shields wise is SOoOoOoo OP cause it can kill stuffs 2 seconds faster than a human with LV4 consumables and lv5 gear. Nerf it more D: I can't top score when someone compitent is playing with me using all those epics gears on that already nerfed GI. In all seriousness, really man can't just accept it. Let's just make the game more vanilla so that no class is better than any other by nerfing everything into oblivion, and while were at it let's buff all the enemies :D

#66
Feneckus

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NuclearTech76 wrote...

You're the same guy saying people were cheating by using the reegar and flamer at the same time. Do you want us to fight the enemies with sticks?


I just want a balanced game, that's all.

No character should be a God on the battlefield, making pretty much all other classes pale in comparison. Of course there will always be a best class, but you shouldn't be able to kill an Atlas in 5 seconds with one class while the rest will have to spend 10+ seconds.

And about that Reegar + flamer thing, same reason. You can't fire a revenant while you're using flamer, so why should you be able to do that with a Reegar ? That doesn't make sense.

#67
Kenadian

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holdenagincourt wrote...

Kenadian wrote...

holdenagincourt wrote...

Well he could have been using bonus power in rank 6 of TC. That would make chucking 5 grenades after a Tac Scan certainly possible (as well as lol faceroll).


This is possible, but who in their right mind takes that evol instead of sniper damage?


Eh, I take it on shottie infillys if I have the points to spare. Good for infillys I've specced for duration and use as objective runners, medics and for watching the flank. Plus it has a little more synergy on MQI than most of the other ones.


I've honestly never taken it. I keep most of my infiltrators specced into a sniper TC if I ever feel like doing a sniper run. I plan to change my GI to a strictly shotgun/proxy later when I get a respec though.

Feneckus wrote...

NuclearTech76 wrote...

You're
the same guy saying people were cheating by using the reegar and flamer
at the same time. Do you want us to fight the enemies with sticks?


I just want a balanced game, that's all.

No
character should be a God on the battlefield, making pretty much all
other classes pale in comparison. Of course there will always be a best
class, but you shouldn't be able to kill an Atlas in 5 seconds with one
class while the rest will have to spend 10+ seconds.

And about
that Reegar + flamer thing, same reason. You can't fire a revenant while
you're using flamer, so why should you be able to do that with a Reegar
? That doesn't make sense.

That's a bug with the Reegar. You can shoot it while staggered as well, as if you are a Hunter. It's not a balance issue.

Modifié par Kenadian, 06 juillet 2012 - 05:38 .


#68
astheoceansblue

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ShadedPhoenix wrote...
The gi is not broken, and you should know that its now more then before a experts class

I'll agree with this part.

To get that kind of output from the GI you need to know the GI and know how to play to a skilled degree.

Most people will drop too often using him expecting to be able to tear through stuff without any care after seeing performances like this, when in reality there's a good deal of battlfield awarness and power juggling (reload cancels, too) required to stay efficient and not drop.

The class takes skill to play at this level. We forget this beause we're on the forums  with some of the best players  in the game, and the average skill here is much higher than it is in public.

Mandalore313 wrote...

ShadedPhoenix wrote...

Feneckus, please do bear in mind that i recently outscored you with a hi wielding harrier 1 (and a ****load l4 gear for the lelz) as you did a run with the claymore gi

The gi is not broken, and you should know that its now more then before a experts class



lol, it burns

 
To be fair, I've outscored better players than me a few times using "lesser" builds. Sh*t happens.

Modifié par astheoceansblue, 06 juillet 2012 - 05:39 .


#69
Ashen One

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astheoceansblue wrote...

I'm not saying anything about the GI being OP. I couldn't care less about that right now. The fact is, though, that if you know  how to utilise his skill set you can avoid damage better than any other class in the game.


Until you get a wave 10 upload/hack objective, and everyone on your team is a Geth Infiltrator.

#70
Kronner

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Feneckus wrote...

I just want a balanced game, that's all.

No character should be a God on the battlefield, making pretty much all other classes pale in comparison. Of course there will always be a best class, but you shouldn't be able to kill an Atlas in 5 seconds with one class while the rest will have to spend 10+ seconds.


Yea, let's make all comparisons based on how fast a class can kill Atlas. Things like killing groups of enemies with grenade spam, biotic bombs etc. should be ignored, because they do not kill Atlas as fast as a GI. You're simply a confused troll, who decides to post stuff like this from time to time. :whistle:

Modifié par Kronner, 06 juillet 2012 - 05:41 .


#71
astheoceansblue

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Ashen Earth wrote...

astheoceansblue wrote...

I'm not saying anything about the GI being OP. I couldn't care less about that right now. The fact is, though, that if you know  how to utilise his skill set you can avoid damage better than any other class in the game.


Until you get a wave 10 upload/hack objective, and everyone on your team is a Geth Infiltrator.

Team imabalance/stupidity/lack of synergy is something else entirely...

Kronner wrote...
Yea, let's make all comparisons based on how fast a class can kill Atlas. Things like killing groups of enemies with grenade spam, biotic bombs etc. should be ignored, because they do not kill Atlas as fast as a GI.

 
True. 

I'd like to see a Gi wipe out a spawn as fast as a well played QME...

Modifié par astheoceansblue, 06 juillet 2012 - 05:41 .


#72
david_demos484

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DCko wrote...

The right GI Carbine build can take down an Atlas in 2 clips.

So you are saying the Quarian can take down an Atlas in 2 clips or better?


The reager is a very situational weapon where the claymore is more adaptive to any play style. The reager's range can be an issue, but if you play a reager on a small map like glacier it can easily outshine the claymore. It doesn't matter which class you use. The quarian male infi will clear out whole spawn points easier thatn the GI, but I would sat the geth infi w/ the reager is better at taking out a single boss target. Heck the quarian male infi with a reager takes out bosses almost as fast! So as to who is better with the reage or claymore... I would say qmi with reager is a better point getter as he gets higher scores from demolishing spawn points easier at the earlier rounds.

Both good. Try em out they are a lot of fun!

#73
DirtySHISN0

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Something doing what it's supposed to?

Must be broken.

#74
LadyAlekto

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Kenadian wrote...

ShadedPhoenix wrote...

Feneckus, please do bear in mind that i recently outscored you with a hi wielding harrier 1 (and a ****load l4 gear for the lelz) as you did a run with the claymore gi

The gi is not broken, and you should know that its now more then before a experts class


Out of curiousity, you're not the same Shaded Phoenix fellow from Game Faqs are ya?


No tho i wonder how long that one does wear this nick, i have this since i stopped playing quake3..... and have never heard someone else has it

Tho i recently got shown that my "newer" gaming nick has a couple interesting google hits

*edit*
Astheoceansblue

Feneckus should also do know what happens when i take my revenant out for a walk..... sure he is good and can compete, but the gi requires more skill then before, the reduced range got me at the beginning a couple times, and i had to recount my ttk with revenant for a bit after hm and then tc nerf

A expert with a gi is still a monstrous murder machine without any peer, that is true for any class that is wield by its expert, an drell is the definition of a moab (the qmi cant compete with that sheer output of groupslaughtering madness) an aa is a bosskiller and debiliatator on her own that can hold falnk on her own without ever thinking twice, a human soldier can be the means to end an enemys push singelhandedly

All this has just to be weld by an expert, in a newbs hand especially those classes fail massively (a soldier gives most leeway)

Modifié par ShadedPhoenix, 06 juillet 2012 - 05:50 .


#75
Bladedrummer

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You're absolutely right. They should give it a 99% damage nerf, the only gun you should be able to equip is a predator and they should cut the health and shields by 85%.

Be serious, GIs are squishy, if you can stay out of harm's way and not get killed four times a wave, it's only fair that you deal massive damage.

ALSO you used every possible max mod you could get your hands on and the most damaging gun in the game.

Stop whining and go play something else.