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I sense a TAINT in you!


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#26
Jonfon_ire

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Maria Caliban wrote...


Mary Kirby wrote...

Maria Caliban wrote...

Why can the maddened Cassind outside the Chantry in Lothering sense your darkspawn taint?


You smell funny.


But I had Rabbit lick me clean after I killed the bandits outside town.


Please let Rabbit be the name you gave Dog, not Alistair.

#27
marshalleck

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Mary Kirby wrote...

You smell funny.

no u

#28
Gecon

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Hmm I'm a mage why would I smell funny ? Thats more a warrior thing.



And I dont think the guy can actually sense the darkspawn taint in you, simply because he hasnt met any darkspawn yet. He IS going crazy, though, which might grant him extraordinary perception, so he might sense *something* about you and figure you must be something evil.


#29
Jonfon_ire

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Gecon wrote...

Hmm I'm a mage why would I smell funny ? Thats more a warrior thing.

And I dont think the guy can actually sense the darkspawn taint in you, simply because he hasnt met any darkspawn yet. He IS going crazy, though, which might grant him extraordinary perception, so he might sense *something* about you and figure you must be something evil.


Given what you likely did to the bunch of bandits who greet you in Lothering maybe it's the still warm human blood dripping off your armour which gives him some sort of clue :P

#30
Dunhart

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Jonfon_ire wrote...

Maria Caliban wrote...


Mary Kirby wrote...

Maria Caliban wrote...

Why can the maddened Cassind outside the Chantry in Lothering sense your darkspawn taint?


You smell funny.


But I had Rabbit lick me clean after I killed the bandits outside town.


Please let Rabbit be the name you gave Dog, not Alistair.


I'm pretty sure he was talking about the dog but now that you mentioned Alistair as a possible canditate....

Hmmm.. I think I'll need a cold shower.

#31
Guest_imported_beer_*

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Maria Caliban wrote...

Why can the maddened Cassind outside the Chantry in Lothering sense your darkspawn taint?



Bad personal hygeine.

Grey Wardens should wash everywhere.

#32
Tarante11a

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An ill-advised indulgence in Darkspawn Burgers?



Isn't that why Ruck can sense it too because he's been having Darkspawn for tea?



yum.

#33
RovingRube

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Is Darkspawn blood DANGEROUS?!   I know Duncan gets you to drink some and you're gonna die young because of  it ... but I ask because I'm starting my second playthrough, and paying more attention to stuff in Ostagar, and the dog warden said half the dogs were really sick just because they took one bite out of a Darkspawn.  And there was that guy in the infirmary sick from it, and the sergeant who warned all his troops not to get near the dead Darkspawn and that they were gonna burn the carcass.

Now -- I spent most of the first game COVERED in Darkspawn blood -- for about a month I'd say.  And I expect that's how people knew I was a Gray Warden.... It smells, right?  I  probably got so that I couldn't smell it any more.

Can it be absorbed through the skin?   I even had Dog lick it off me a couple of times, and he didn't seem as lively towards the end of the game... Is he gonna make it through this round? 

Then there were the times I was doing my War Cry, and somebody killed a Darkspawn next to me -- some of the blood and whatever got in my mouth!    And my eyes too! ... And then when you are taking the loot off their bodies, sometimes you have to take the gloves off and really dig around in there for that last bit of silver.

I really think the part about the blood, that should have been explained a LOT more clearly BEFORE you became a Gray Warden candidate.  The Camp needs a real shower with soap and shampoo.   And everyone, including Dog, should be wearing Haz-Mat suits the rest of the time.  

  

#34
kevinwastaken

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In the Dalish origin it is revealed that Darkspawn give off a sort of "bad vibe" when they are nearby even if unseen. It could be a smell as the Kirbster said, or maybe it's just the heeby-jeebies but one doesn't have to be infected to sense the darkspawn.

imported_beer wrote...

Maria Caliban wrote...

Why can the maddened Cassind outside the Chantry in Lothering sense your darkspawn taint?



Bad personal hygeine.

Grey Wardens should wash everywhere.


I see what you did there. :innocent:

Modifié par kevinwastaken, 16 décembre 2009 - 12:56 .


#35
ReubenLiew

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For some reason or another I keep seeing the title like the title of a song...

#36
andysdead

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Caprasia wrote...

Maria Caliban wrote...

Why can the maddened Cassind outside the Chantry in Lothering sense your darkspawn taint?


While you were out cold after drinking the blood Alistair tattooed 'UNCLEAN' on your forehead in bright red letters.  Due to the limitations of the graphics engine you can't see it in cutscenes, but it's there.


at least it's a tattoo and not Sharpie marker.

#37
Gecon

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Jonfon_ire wrote...
Given what you likely did to the bunch of bandits who greet you in Lothering maybe it's the still warm human blood dripping off your armour which gives him some sort of clue :P

Robes, if at all.

And I didnt touched them either. Alistair or Leliana, sure. But me ?

#38
Adria Teksuni

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Gecon wrote...

Hmm I'm a mage why would I smell funny ? Thats more a warrior thing.


Components, dear, components. Some of those are just funkay.

#39
Imryll

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Cazlee wrote...

Ser Jory would be "insignificant in the larger scheme of things."


Hmm... I thought that she only meant that his observation that if she were a witch it would be prudent not to annoy her, was sound but irrelevant to the real issue at hand.  Perhaps I misunderstood, though.

#40
Jonfon_ire

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Gecon wrote...

Jonfon_ire wrote...
Given what you likely did to the bunch of bandits who greet you in Lothering maybe it's the still warm human blood dripping off your armour which gives him some sort of clue :P

Robes, if at all.

And I didnt touched them either. Alistair or Leliana, sure. But me ?


Did you end up with random blood splatter on you though?

(Seriously, did you? I dunno how smart the "paint everyone in splatters of red" routine is since I've got it switched off. Do Mages get covered in splatters too or is it clever enough to just paint based on how many melee attacks you made?) 

I did do horrible things to those bandits though, the ones I meant were the ones you meet entering Lothering (so no Leliana, I had Dog in her place).

#41
Noble_House

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RovingRube wrote...

Is Darkspawn blood DANGEROUS?!   I know Duncan gets you to drink some and you're gonna die young because of  it ... but I ask because I'm starting my second playthrough, and paying more attention to stuff in Ostagar, and the dog warden said half the dogs were really sick just because they took one bite out of a Darkspawn.  And there was that guy in the infirmary sick from it, and the sergeant who warned all his troops not to get near the dead Darkspawn and that they were gonna burn the carcass.

Now -- I spent most of the first game COVERED in Darkspawn blood -- for about a month I'd say.  And I expect that's how people knew I was a Gray Warden.... It smells, right?  I  probably got so that I couldn't smell it any more.

Can it be absorbed through the skin?   I even had Dog lick it off me a couple of times, and he didn't seem as lively towards the end of the game... Is he gonna make it through this round? 

Then there were the times I was doing my War Cry, and somebody killed a Darkspawn next to me -- some of the blood and whatever got in my mouth!    And my eyes too! ... And then when you are taking the loot off their bodies, sometimes you have to take the gloves off and really dig around in there for that last bit of silver.

I really think the part about the blood, that should have been explained a LOT more clearly BEFORE you became a Gray Warden candidate.  The Camp needs a real shower with soap and shampoo.   And everyone, including Dog, should be wearing Haz-Mat suits the rest of the time.  

  


The blood you drank makes you immune to the blight (as in the sickness spread by the darkspawn).  Or, rather, it infects you with a less lethal version that prevents a more potent strain from catching hold.  Kind of like a flu shot, eh?

#42
th3warr1or

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Dunhart wrote...

I still think Wardens should have glow-y, unnaturally bright eyes like the "PC character" in the CGI trailers.

I'd totally join the Wardens, risk of death or no.

"Join us, our eyes glow when we're agitated!"


DAMN FOCKEN RIGHT.

#43
EricHVela

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Maybe, he saw you with the Witch earlier.

#44
Tamyn

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Eonassassin wrote...

Dunhart wrote...

I must possess this mod.


Me three please!!


No mod, I'm afraid.  Image IPB Just toolset tinkering and then modifying of a saved game.

#45
Riot Inducer

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Jonfon_ire wrote...
Did you end up with random blood splatter on you though?

(Seriously, did you? I dunno how smart the "paint everyone in splatters of red" routine is since I've got it switched off. Do Mages get covered in splatters too or is it clever enough to just paint based on how many melee attacks you made?) 

I did do horrible things to those bandits though, the ones I meant were the ones you meet entering Lothering (so no Leliana, I had Dog in her place).


I'm not sure exactly when they show up in melee, I don't know if it's from taking damage or dealing damage. At least the blood splatters made sense on my first playthrough...I was kinda addicted to the walking bomb spell >.>

#46
JosieJ

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Gecon wrote...

Hmm I'm a mage why would I smell funny ? Thats more a warrior thing.

And I dont think the guy can actually sense the darkspawn taint in you, simply because he hasnt met any darkspawn yet. He IS going crazy, though, which might grant him extraordinary perception, so he might sense *something* about you and figure you must be something evil.


Actually, if you're persuasive and ask the guy what happened to freak him out, he'll describe a darkspawn raid on his village that killed everyone (including his wife), and state that he's the only one who escaped--barely.  So he has encountered darkspawn--that's what's driven him crazy, not just the prospect of encountering them.

#47
AntiChri5

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DPSSOC wrote...

Dunhart wrote...

I still think Wardens should have glow-y, unnaturally bright eyes like the "PC character" in the CGI trailers.

I'd totally join the Wardens, risk of death or no.

"Join us, our eyes glow when we're agitated!"


Cool as that would be it'd just go too far.  It requires a certain suspension of disbelief that people would willingly fight you with even the slightest idea of the number of bodies you've left behind.  If your eyes glowed though it'd just be over.  You can dismiss the guy who's killed 400 people to get to you but you do not mess with the guy who killed 400 people and has glowing eyes.


Have you talked to the sergeant in Denerim?

"And people voluntarily attack you!?"

#48
druidofwarp

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Glowing eyes? sign me up!

#49
Dunhart

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Makes me wonder if the glowing eyes were a concept that was dropped at some point, since the CGI guy had them.



They probably had good reasons to not let everyone know when there's a gray warden in a five mile radius, but STILL! Such potential lost there.

#50
Tamyn

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druidofwarp wrote...

Glowing eyes? sign me up!


They are pretty.

Image IPB