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Question to anyone who doesn't support conventional victory


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#126
Rip504

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Binary_Helix 1 wrote...

jollyorigins wrote...

Biggest peev for me is the existence of (or lack of) the Thanix cannon. According to the codex in ME2 it had been (or can be) mounted on every fighter to frigate class ships. I mean, if one Thanix cannon can take out an incredibly large Collector cruiser (which was Reaper tech) why not just mass-manufacture it an slap it on every fighter and frigate you can. Also remember this is reverse-engineered from Sovereign, it's sure to cause some damage.


Agreed 100%.




Why assume they have not? We did not and do not have enough time. Nor did many consider the Reapers a real threat. So let's go spend billions of dollars installing OP Thanix Cannons on everything for no reason. After the Invasion we do not have the time or resources. NOT MENTIONING INDOCTRINATED AGENTS. A few agents could create some sort of backfire defection into the Thanix Cannons destroying our ships when we use them. How do you counter that?


Binary_Helix 1 wrote...

Nearly everything you described was isolated to ME3 where the Reapers were imo retconned into being invincible.


So everything I said is backed by in game content. Thank you.

Modifié par Rip504, 06 juillet 2012 - 10:53 .


#127
Binary_Helix 1

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Taco Del Marr wrote...

Prior to ME 3 I thought conventional victory was possible given that the Reaper invasion was delayed, the races had a chance to analyze the remains of Sovereign. And as we learn from Vigil the Reapers invasion plan always starts with capturing the Citadel controlling the relay network and dividing the Galaxy, so I harbored a hope that a united Galaxy could defeat the Reapers, and he tells us they use the Citadel to jump from dark space since they don't want to waste energy and effectively be weakened when they arrive in the Galaxy traveling via FTL


Yeah given the unique circumstances of this cycle beating the reapers was doable and made sense within the plot.

#128
Binary_Helix 1

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Rip504 wrote...

Binary_Helix 1 wrote...

jollyorigins wrote...

Biggest peev for me is the existence of (or lack of) the Thanix cannon. According to the codex in ME2 it had been (or can be) mounted on every fighter to frigate class ships. I mean, if one Thanix cannon can take out an incredibly large Collector cruiser (which was Reaper tech) why not just mass-manufacture it an slap it on every fighter and frigate you can. Also remember this is reverse-engineered from Sovereign, it's sure to cause some damage.


Agreed 100%.




Why assume they have not? We did not and do not have enough time. Nor did many consider the Reapers a real threat. So let's go spend billions of dollars installing OP Thanix Cannons on everything for no reason. After the Invasion we do not have the time or resources. NOT MENTIONING INDOCTRINATED AGENTS. A few agents could create some sort of backfire defection into the Thanix Cannons destroying our ships when we use them. How do you counter that?


Binary_Helix 1 wrote...

Nearly everything you described was isolated to ME3 where the Reapers were imo retconned into being invincible.


So everything I said is backed by in game content. Thank you.


Response to both points; the lead writer didn't work on ME3. That's why it feels disconnected from the previous games.

Modifié par Binary_Helix 1, 06 juillet 2012 - 10:56 .


#129
Rip504

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Binary_Helix 1 wrote...


Response to both points; the lead writer didn't work on ME3. That's why it feels disconnected from the previous games.

Mac Walters worked on ME2. Casey Hudson has been there since ME1.

Modifié par Rip504, 06 juillet 2012 - 10:58 .


#130
Binary_Helix 1

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Rip504 wrote...

Binary_Helix 1 wrote...


Response to both points; the lead writer didn't work on ME3. That's why it feels disconnected from the previous games.

Mac Walters worked on ME2. Casey Hudson has been there since ME1.


And Drew Karpyshyn? The guy created Mass Effect. He also kept Mac Walter's worst impulses in check during ME2.

With Drew gone Mac and Casey no longer had anyone holding their leesh.

Modifié par Binary_Helix 1, 06 juillet 2012 - 11:03 .


#131
naes1984

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Binary_Helix 1 wrote...

Rip504 wrote...

Binary_Helix 1 wrote...


Response to both points; the lead writer didn't work on ME3. That's why it feels disconnected from the previous games.

Mac Walters worked on ME2. Casey Hudson has been there since ME1.


And Drew Karpyshyn? The guy created Mass Effect. He also kept Mac Walter's worst impulses in check when they worked on ME2.

With Drew gone Mac and Casey no longer had anyone hold their leesh.


Didn't a couple of writers end up going to SWTOR? I could be mistaken. I guess it's really hard to write fetch quests. :lol:

#132
Binary_Helix 1

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Drew left ME2 midway through production. Nobody knows why but people suspect politics.

Modifié par Binary_Helix 1, 06 juillet 2012 - 11:14 .


#133
JBONE29

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DirtySHISN0 wrote...

The reapers wouldn't be a galactic threat if you could defeat them conventionally.


Sorry, but that's idiotic.  Just because they can be defeated does not mean they're not threatening.  

If a guy comes up to you in a dark allyway and pulls a knife, isn't he a threat to you?  Do you feel completely unthreatened because he's in a stance that leaves his groin exposed?  He still has the knife, he still has surprise, and he still can kill you.

Likewise, if the Reapers were able to be defeated by conventional means, they still have huge numbers, giant guns, and it still requires a unitied galaxy to deafeat them.

#134
Shaigunjoe

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Binary_Helix 1 wrote...

Drew left ME2 midway through production. Nobody knows why but people suspect politics.


He stated blatently, on his own blog, that he left for head writing duties on SWTOR.

#135
Harorrd

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Racchni

Cerberus controlled Human reaper

Cerberus Ilusive man reaper hive mind super form

Cerberus controlled Collectors

Cerberus engineered super soldiers

Crucible = Death star

Dark sun generator

these are but few things that would have caused major dmg to the reapers

#136
Binary_Helix 1

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Shaigunjoe wrote...

Binary_Helix 1 wrote...

Drew left ME2 midway through production. Nobody knows why but people suspect politics.


He stated blatently, on his own blog, that he left for head writing duties on SWTOR.


Do you really think the truth about internal squabbles ever comes out? That's not the type of stuff you reveal publically.

Modifié par Binary_Helix 1, 06 juillet 2012 - 11:53 .


#137
naes1984

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Binary_Helix 1 wrote...

Shaigunjoe wrote...

Binary_Helix 1 wrote...

Drew left ME2 midway through production. Nobody knows why but people suspect politics.


He stated blatently, on his own blog, that he left for head writing duties on SWTOR.


Do you really think the truth about internal squabbles ever comes out? That's not the type of stuff you reveal publically.


Agreed. If a departing writer did reveal such squabbles he might have a hard time getting another job.

#138
KingNothing125

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inko1nsiderate wrote...

If you make conventional victory very very hard to acheive in game, then I think I could live with it existing.


"hard" and "annoying" are different things. I don't blame you, though. It's a common misconception in the video game community.

#139
Rex Fallout

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jetfire118 wrote...

I realized victory was impossible without some weapon. Reapers are ALL over the damn galaxy Batarians are destroyed in minutes Palavan is barley standing Thesia is done...Even with the galaxy united its impossible.. What did you want freaking shepard to go around going PEW PEW PEW BOOM BOOM YEA F U HARBY! Even hackett tells you its impossible with out magic.


The problem is before ME3 there was no hint given that the Reapers could not be beaten conventionally.  Shepard has made a career out of doing the impossible.  The whole series has been building up to the galaxy uniting to fight, and defeat the reaper threat.  But then suddenly ME3 decides to throw in a macguffin and say, "Oh sorry, you need this device to do it now.  Why didn't we at least attempt to hint at this device earlier in the series?  ... because F*** you.  That's why."  There was no build up.  Just a sudden, "BAM!  HERE YA GO!  SPACE MAGIC!"  It makes no sense.  It would have made more sense for the Reapers to have beaten conventionally, rather than beaten, controlled, or genetically 'greenified" the way that they were.  

#140
Rip504

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Can the Reaper be beat Conventionally?

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#141
Guest_jollyorigins_*

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Rip504 wrote...

Why assume they have not? We did not and do not have enough time. Nor did many consider the Reapers a real threat. So let's go spend billions of dollars installing OP Thanix Cannons on everything for no reason. After the Invasion we do not have the time or resources. NOT MENTIONING INDOCTRINATED AGENTS. A few agents could create some sort of backfire defection into the Thanix Cannons destroying our ships when we use them. How do you counter that?


So by your logic how did they have the time and resources after the invasion to build a giant prothean superweapon no one has ever built before and has power no one is sure of except 'beat the Reapers'. Why didn't those Indoctrinated agents find out about this and put a stop to it 'like putting some sort of backfire defection into the crucible to stop us from using it.'

All I'm saying is build something we know does damage we already know how to build that was made from Reaper tech, and not put all our eggs in one basket by putting faith into some unknowable device of 'quantifiable levels of destruction.'

#142
JamesFaith

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Binary_Helix 1 wrote...

Shaigunjoe wrote...

Binary_Helix 1 wrote...

Drew left ME2 midway through production. Nobody knows why but people suspect politics.


He stated blatently, on his own blog, that he left for head writing duties on SWTOR.


Do you really think the truth about internal squabbles ever comes out? That's not the type of stuff you reveal publically.



And do you really think there is big conspiracy or something like that? 

ST:TOR was first online game of BW, so they needed their best people on it, and Drew already had experiences with SW universe from KOTOR. Drew was simply resource and he was relocated on place where he would be most useful at the moment, this is common bussinness practise.

Modifié par JamesFaith, 07 juillet 2012 - 12:44 .


#143
Rip504

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jollyorigins wrote...


So a race that is famous for Indoctrinating agents and others for their own purpose. What? Never will be able to Indoctrinate another important person ever? It is a possibility.

The Crucible was quick and swift. It wasn't turning the tide during it's creation. No reason for the Reapers to notice it. TIM is the one who informs the Reapers of the Galaxy's intent. Now A mass influx in Thanix cannons WILL attract Reaper attention. What did the Reapers do when they found out we were going to use the Citadel against them? They took it. So when the Reapers realize we are trying to mass produce Thanix Cannons to destroy them,they will do something about it.

The United galaxy knew about the Thanix cannons. The United galaxy decided the unknown Crucible was a better chance at victory,Instead of fitting ships with Thanix cannons. Not my logic anymore now is it?

Modifié par Rip504, 07 juillet 2012 - 01:12 .


#144
silentassassin264

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I am against a conventional victory because it does not make sense. The council ignored Shepard in ME1 and ME2. It is too late to say that in ME3 the galaxy managed to prepare in 6 months for a galactic scale war. The galaxy is still woefully unprepared and didn't even believe the Reapers existed. I could maybe say a conventional victory was possible if you had the three year head start. You would have had time to go into a galactic war frenzy economy sacrificing everything to make tons of Geth scale dreadnoughts, authorized Project Overlord type projects to get any possible edge against an AI, etc. etc. But that didn't happen. As it is you are going up against a technologically superior foe that outnumbers you insanely and you have no backup routes, you have not completely militarized the populace(s), you don't have the resource chains to even fight a prolonged war at this magnitude. There is no way as it is you should be able to have a conventional victory. If a conventional victory was possible it would cheapen the Reapers as a foe and would be incredibly stupid. It would ruin the story and mystique of the Reapers if the galaxy was able to stick its head in the ground for three years and then still win against a vastly technological and numerical superior foe.

#145
Shaigunjoe

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Binary_Helix 1 wrote...

Shaigunjoe wrote...

Binary_Helix 1 wrote...

Drew left ME2 midway through production. Nobody knows why but people suspect politics.


He stated blatently, on his own blog, that he left for head writing duties on SWTOR.


Do you really think the truth about internal squabbles ever comes out? That's not the type of stuff you reveal publically.



Well, I suppose you could just make stuff up.  Drew has done a lot more star wars stuff than other stuff, and then he left BW to work on his own fantasy series.  

#146
Binary_Helix 1

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JamesFaith wrote...

Binary_Helix 1 wrote...

Shaigunjoe wrote...

Binary_Helix 1 wrote...

Drew left ME2 midway through production. Nobody knows why but people suspect politics.


He stated blatently, on his own blog, that he left for head writing duties on SWTOR.


Do you really think the truth about internal squabbles ever comes out? That's not the type of stuff you reveal publically.



And do you really think there is big conspiracy or something like that? 

ST:TOR was first online game of BW, so they needed their best people on it, and Drew already had experiences with SW universe from KOTOR. Drew was simply resource and he was relocated on place where he would be most useful at the moment, this is common bussinness practise.


Drew left Bioware shortly after his work on TOR. A lot of Bioware's top staff have been leaving lately.

It could all be nothing but the fact Drew was sharing the writer role rather than being the lead (as in ME1) probably contributed. Fighting for every little thing take it's toll and Drew had a very different vison for ME than Mac and Casey did.

Modifié par Binary_Helix 1, 07 juillet 2012 - 02:06 .


#147
Kataphrut94

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I believe conventional victory could be possible under these circumstances:

1) Everybody had believed Shepard about the Reapers from the get-go.

2) All of the galactic union stuff we did in ME3 had already been done by ME2

3) Send the united galactic fleets (all equipped with Thanix Cannons and the Treaty of Farxien suspended in the name of getting as many dreadnoughts built as possible) to basically spawn-camp the Alpha/Omega 4/wherever Relay

4) Decimate the Reapers (who would ideally be unprepared for this massive resistance) in a brutal opening salvo

5) Take massive losses, spend next few decades repairing (they likely would have made it to a few planets anyway)

The thing is, none of that happened. None of that was ever going to happen, and the story would have been pretty boring if it had. Stuff like the Turian/Krogan alliance, the Geth and/or Quarian alliance and the Batarian/everybody else alliance probably wouldn't have even happened without the Reaper invasion to provide common ground. As it stands, the Reapers had the advantage of surprise, superior numbers and firepower, and an inexhaustable supply of ground troops. All we can do in ME3 is lick our wounds, gather as many of the survivng armies as we can and put all the best and brightest scientists and engineers to work on the big Reaper-killing superweapon the Protheans left behind for us.

A conventional victory was never in the cards, and the Crucible gives us a better chance for a happy ending than that would have done anyway. Anyone who thinks differently is either naive, in denial or wasn't paying attention for 90% of the game.

Modifié par Kataphrut94, 07 juillet 2012 - 02:17 .


#148
Binary_Helix 1

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Rip504 wrote...

The United galaxy knew about the Thanix cannons. The United galaxy decided the unknown Crucible was a better chance at victory,Instead of fitting ships with Thanix cannons. Not my logic anymore now is it?


You're right it's not "your logic" it's the logic of bad writers who discarded established lore to impose their own vision.

#149
Shaigunjoe

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Binary_Helix 1 wrote...

JamesFaith wrote...

Binary_Helix 1 wrote...

Shaigunjoe wrote...

Binary_Helix 1 wrote...

Drew left ME2 midway through production. Nobody knows why but people suspect politics.


He stated blatently, on his own blog, that he left for head writing duties on SWTOR.


Do you really think the truth about internal squabbles ever comes out? That's not the type of stuff you reveal publically.



And do you really think there is big conspiracy or something like that? 

ST:TOR was first online game of BW, so they needed their best people on it, and Drew already had experiences with SW universe from KOTOR. Drew was simply resource and he was relocated on place where he would be most useful at the moment, this is common bussinness practise.


Drew left Bioware shortly after his work on TOR. A lot of Bioware's top staff have been leaving lately.

It could all be nothing but the fact Drew was sharing the writer role rather than being the lead (as in ME1) probably contributed. Fighting for every little thing take it's toll and Drew had a very different vison for ME than Mac and Casey did.


It appears to me you are just making stuff up.  What top staff is leaving (they did lose a lot of personal post swtor but thats pretty regular for an MMO and it wasn't top brass)  Drew is still working on a novel for swtor despite not working for BW anymore, so probably no bad blood there, and how exactly was he 'fighting for every single thing' and what was this different vision he had?

#150
xsdob

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Binary_Helix 1 wrote...

Rip504 wrote...

The United galaxy knew about the Thanix cannons. The United galaxy decided the unknown Crucible was a better chance at victory,Instead of fitting ships with Thanix cannons. Not my logic anymore now is it?


You're right it's not "your logic" it's the logic of bad writers who discarded established lore to impose their own vision.


Has it ever been proven that thannix cannons can destory a capital reaper ship without any additional help? It says all the ships are using thannix technology and it didn't seem to do much against them, more than standard weapons but still not that much damage.

Modifié par xsdob, 07 juillet 2012 - 02:21 .