I was thinking this may be a way to sort of skirt around the whole 60 character PC response limit. I can understand why that was neccesary for the main game, but for mod makers it might be nice to have a little more leeway. Plus, as it stands I feel like player characters are always a little outgunned in the diction department. It'd be nice if the PC could get a couple of zingers every once in a while.
I have some back of the envelope musings on how you could do this, but nothing concrete. The way I imagine it, every dialog would have an extra participant - player, owner, and some kind of special NPC speaker tag that actually points to the PC, which is where the long-winded player responses would go. As for lip synch and gestures for player characters, I'm not really sure. Probably need some fancy cinematics/staging to make it work. Maybe it's easier than I think. Maybe it's more possible than I think, but not a whole lot easier. Any thoughts?
Modifié par Malacola, 16 décembre 2009 - 06:50 .





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