Share player decision statistics in DA3
#26
Posté 09 juillet 2012 - 09:43
Otherwise, it would mostly serve as grist for our ongoing discussions/flamewars, which I don't think Bioware are all that interested in promoting - in as much as they're interested in our feedback, they'd probably rather hear what we like or dislike, rather than hear us discuss what other people like.
#27
Posté 09 juillet 2012 - 10:03
Modifié par AngryFrozenWater, 09 juillet 2012 - 10:04 .
#28
Posté 09 juillet 2012 - 10:37
Canon shouldn't be established at all.BobSmith101 wrote...
I suggested earlier that the canon should be established by what the majority of players did according to the metrics.
And I don't support majority tyranny basically ever.
#29
Posté 10 juillet 2012 - 12:40
Sylvius the Mad wrote...
And I don't support majority tyranny basically ever.
One man's majority tyranny is another man's democracy.
#30
Posté 10 juillet 2012 - 04:55
#31
Posté 10 juillet 2012 - 09:11
#32
Posté 10 juillet 2012 - 12:21
Not every player changes their options from play to play though. For myself, I usually play a human mage and typically make most of the same choices. I might switch out Behlen/Harrowmont, Vigil's Keep/Amaranthine, or any other number of minor choices (The Chant in the Deeps, A Missing Child), but for the most part the game is very similar across most playthroughs: I always romance Alistair, I always make him king, I always go through the dark ritual, I always destroy the Anvil of the Void and kill Branka, I always save the mages, I always use the 3rd "best solution" choice with Connor, I always pick the best solution for the elves and werevolves.withneelandi wrote...
The thing is, there are a whole bunch of choices in both Dragon Age games where I have made every possible choice at least once over various playthroughs.
I'm betting most people on these forums will be the same, so we would sort of break this, data like this would be pretty meaningless since you can make the choices multiple times.
While I have lately been thinking about doing a completely new play as a revenge driven human noble male, my general philosophy is that if I am going to invest 85 hours into a game I want to ensure that I will enjoy it, so I don't experiment too much. I have played my "canon" story about four times, with minor variations. To me, it's no different than playing, and re-playing, a Zelda game that is the same every time. You know that story, but you play again because the game is fun.
On the topic of dwarves, my very first char was a dwarven noble warrior. It was a great experience. I tend to pick warrior/fighter as the first class in a new game because they are usually "simple." Then I move on from there. Controlling Morrigan gave me my first introduction to the DAO mage and I found it quite enjoyable. I never really liked DAO rogue, but after playing as Isabela in DA2 I just had to make my own.
#33
Posté 10 juillet 2012 - 02:07
Sylvius the Mad wrote...
And I don't support majority tyranny basically ever.
So if we all supported your point of view, would you then disagree with us? And since you'd then be in favor of majority tyranny, would you then rejoin us? I'm curious.
#34
Posté 10 juillet 2012 - 02:09
Brockololly wrote...
We know that BioWare collects telemetry from their games, so for Dragon Age 3, I think it would be great if they did something like Telltale did with The Walking Dead and actually shared those player decision statistics with the players in the game somehow. Surely this wouldn't be a wildly expensive or impossible feature to implement? Maybe you see this kind of screen at the end of an act or on load screens or on a screen when you exit out of the game?
I would love this. Even if it was like how they handled ME2, where the stats were released well after the game came out. I would be very curious how many chose each ending, how many saved the krogan, stuff like that.
Also, I would be able to make a sad face at the low number of people who play biotics. And femsheps.
#35
Posté 10 juillet 2012 - 04:54
RinpocheSchnozberry wrote...
Sylvius the Mad wrote...
And I don't support majority tyranny basically ever.
So if we all supported your point of view, would you then disagree with us? And since you'd then be in favor of majority tyranny, would you then rejoin us? I'm curious.
Lulz you make him sound like a hipster. But that's not what majority tyranny means. Majority tyranny means when the majority decide something and leave no room for any contradicting opinions, they are the majority and therefore whatever they say goes. Right OR wrong. Tyranny therefore because the minorites have absolutely no say and sometimes even get actively penalized by the majority just cuz they aren't part of it. What you are describing is someone who's just been contrary, or trollin, whichever you prefer.
I doubt Sylvius would be mad if everyone suddenly agreed with him, honestly. XD
#36
Posté 10 juillet 2012 - 06:06
I didn't say I would never support a majority opinion, just not the tyranny of that opinion. That an opinion is more common is not grounds to implement policy based on that opinion.RinpocheSchnozberry wrote...
So if we all supported your point of view, would you then disagree with us? And since you'd then be in favor of majority tyranny, would you then rejoin us? I'm curious.Sylvius the Mad wrote...
And I don't support majority tyranny basically ever.
If you all suddenly agreed with me, that wouldn't make us tyrannical. It would make you right, but our shared opinion wouldn't need to be applied tyrannically.
Good decisions remain good decisions regardless of how popular they are.
#37
Posté 10 juillet 2012 - 09:43
#38
Posté 10 juillet 2012 - 09:53
RinpocheSchnozberry wrote...
You guys are no fun sometimes. :-)
I know right?! Such party poopers. Also, I liked my explanation better.
On topic, I think the idea of using the majority's choices to establish canon would totally be majoirty tyranny which may or may not have been the point previously reached. I forget. It's late. xp
#39
Posté 10 juillet 2012 - 09:53





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