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Why is every high N7 person I've seen today....


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#26
Shane Ashkore

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Star fury wrote...

Dilandau3000 wrote...

Because the vast majority of players don't read the forums?


Shane Ashkore wrote...

Tallgeese_VII wrote...

Because... everything says it works.
Only problem is it does not.


They only work if your recharge isnt 200% if it is then they do nothing and your better off with another mod.


You know, even reading forums doesn't help. Always meet people that say that ULM is working. Amusing.


Just like those who believed the ID theory. Also you ALL do realize the upgraded times are in fractions of a second right?

Example Just palyed with this. 

Engineer Level 20 with weapon weight reduction without any equipment at all;
 
Paladin 1 and Locust 10 without ULM - +146%
Drone 1.85
Incinerate 2.71
Overload 2.71

with - +155%
Drone 1.79
Incinerate 2.62
Overload 2.62

Differences in time;
Drone .068
Incinerate .09
Overload .09

Thats barely anytime difference between those two times so you wont see much difference between them even if they have ULM. So they DO work they just dont change the seconds its the fractions of a second that change. If they changed the seconds then youd be able to tell the difference as is its too small to tell.

Modifié par Shane Ashkore, 08 juillet 2012 - 03:56 .


#27
GallowsPole

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Agueybana wrote...

High N7 is not a mark of skill, intelligence, seniority or anything remotely important. That they've played enough to get it that high and not noticed it does nothing tells me they're probably the self absorbed type who play for themselves to the detriment of the group. I don't know if this is the case, but that'd be what I'd expect of them if I didn't just jump out of the room after seeing that.


Mines 5618 and I beg to differ. I like promoting and using the low level characters on Gold with my buddies or Silver with pugs. A high N7 could mean all of the above, or it may not. Someone had to tell me about ULM cause A) I don't typically use a SMG and only my pistol and B) I don't read everything on here. Typically the duplicate threads, like this one about high N7's, usually bury anything that might be informational.


The typical high N7's farm and farm and yes, have very little skill.

Modifié par GallowsPole, 08 juillet 2012 - 04:02 .


#28
.458

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Major Durza wrote...

Hackulator wrote...

Shane Ashkore wrote...

Tallgeese_VII wrote...

Because... everything says it works.
Only problem is it does not.


They only work if your recharge isnt 200% if it is then they do nothing and your better off with another mod.


No, it doesn't work AT ALL on any gun except GPSMG. It says it works when you look at the recharge time it shows you, but when you actually get in game it does not work.


I have not seen proof of this.  How do you know that your CD isn't 200% if the game says it is?  Can you really time it with about 13%CD margin of error?


I did test ULM with a hurricane plus a heavy weapon to slow things down. ULM makes no difference. Didn't test geth SMG. ULM has been indoctrinated!

Modifié par .458, 08 juillet 2012 - 04:02 .


#29
Edalborez

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Shane Ashkore wrote...

Just like those who believed the ID theory. Also you ALL do realize the upgraded times are in fractions of a second right?

Example Just palyed with this. 

Engineer Level 20 with weapon weight reduction without any equipment at all;
 
Paladin 1 and Locust 10 without ULM - +146%
Drone 1.85
Incinerate 2.71
Overload 2.71

with - +155%
Drone 1.79
Incinerate 2.62
Overload 2.62

Differences in time;
Drone .068
Incinerate .09
Overload .09

Thats barely anytime difference between those two times so you wont see much difference between them even if they have ULM. So they DO work they just dont change the seconds its the fractions of a second that change. If they changed the seconds then youd be able to tell the difference as is its too small to tell.

Paladin I: 125 weight (105 with weapon weight reduction)
Locust X: 30 weight (10 with weight reduction, 3 or 1 [however that's done] if ULM actually worked)

You're comparing a 10 weight difference on a build that is already making the SMG near weightless -without- ULM. The closer you get to 200%, the less of a bonus you get.

Now instead imagine someone with Javelin I and (not working) ULM Hurricane. On someone without a weight reduction perk.

Modifié par Edalborez, 08 juillet 2012 - 04:21 .


#30
KiraTsukasa

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What difference does it really make about ULM? How many times have you yelled "No! If only my cooldowns were 2 hundredths of a second faster!" just after you died? And also, no matter which SMG you have, there is always a better gun you could be using in the first place.

#31
Edalborez

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KiraTsukasa wrote...

What difference does it really make about ULM? How many times have you yelled "No! If only my cooldowns were 2 hundredths of a second faster!" just after you died? And also, no matter which SMG you have, there is always a better gun you could be using in the first place.

If I could carry a damn-near weightless Hurricane, I'd use it on every class.

#32
lynch108

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There's a YouTube video that does a side by side comparison. It only works on GPSMG. Good video, look it up.

#33
ToaOrka

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GPSMG is (currently) the only only SMG that is affected by the Ultra-Light Material upgrade, but it's a waste of upgrade slot either way. The two best SMG's that are widely available (Tempest and GPSMG) are already incredibly light withought the ULM, and 20% is not a big enough difference (200% compared to 180%) to warrant a ULM on a GPSMG anyway.

Short version: They don't/can't read the forums.

#34
KiraTsukasa

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Edalborez wrote...

KiraTsukasa wrote...

What difference does it really make about ULM? How many times have you yelled "No! If only my cooldowns were 2 hundredths of a second faster!" just after you died? And also, no matter which SMG you have, there is always a better gun you could be using in the first place.

If I could carry a damn-near weightless Hurricane, I'd use it on every class.


Well...

Maybe you could use it as a coaster for your drink.

#35
Edalborez

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lynch108 wrote...

There's a YouTube video that does a side by side comparison. It only works on GPSMG. Good video, look it up.

Glad someone mentioned it! 
The heavier your weapon loadout is, the more obvious it will be. As you approach +200% the bonus won't matter, but if you wanted to take a SMG backup for your heavy weapon? You got gypped.

Modifié par Edalborez, 08 juillet 2012 - 04:40 .


#36
Kataigida

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Major Durza wrote...

Hackulator wrote...

No, it doesn't work AT ALL on any gun except GPSMG. It says it works when you look at the recharge time it shows you, but when you actually get in game it does not work.


I have not seen proof of this.  How do you know that your CD isn't 200% if the game says it is?  Can you really time it with about 13%CD margin of error?


Try testing it out with the Hurricane. I did it with a QME, and all of the screens told me that I had a three second cooldown for incinerate. Got into the game, and I could FEEL that the timing was off. My incinerate was longer than three seconds. Got out of the game, went to my power sheet, and suddenly it said I have a 4 second cooldown instead of three, which is exactly the same as if you didn't have ULM on it at all.

You can try it on other guns, but you won't notice as much. It still only works with the GPSMG.

#37
JoxerNL

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it's so cute some people are still defending ULM claiming it works properly, while it obviously isn't working. (see the vid)

#38
archangelV

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I don't know what you guys are talking about. I equip both the Javelin and the Hurricane, if use the ULM my power recharge speed is -13% and TC cooldown is 9 sec, if don't use it then PRS is -78% and TC cooldown is 15 secs.

Edit:
I just timed it took more like 14 seconds. Something is off.

Modifié par archangelV, 08 juillet 2012 - 05:00 .


#39
Edalborez

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archangelV wrote...

I don't know what you guys are talking about. I equip both the Javelin and the Hurricane, if use the ULM my power recharge speed is -13% and TC cooldown is 9 sec, if don't use it then PRS is -78% and TC cooldown is 15 secs.

Try it in a game with and without ULM. It will be 15 seconds with both. Big enough difference to tell by eyesight,

Of course since you're using TC as your baseline you have to let it run out naturally to test it.

#40
Blade117

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only reason i use ULM on an smg is i don't see a point in the other mods but barrel.

#41
Leisure Muffin

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BaconBitz.KB wrote...

Deucetipher wrote...

Just out of curiosity, at this point in the game, what is considered a high n7?

9000+


On Xbox that would mean only like 10 people have a "high N7"  I'm only 3000 and I'm in the top 500

#42
Aaron360

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Agueybana wrote...

High N7 is not a mark of skill, intelligence, seniority or anything remotely important. That they've played enough to get it that high and not noticed it does nothing tells me they're probably the self absorbed type who play for themselves to the detriment of the group. I don't know if this is the case, but that'd be what I'd expect of them if I didn't just jump out of the room after seeing that.


That is an ignorant thing to type.

And out the 20 or so friends/relatives on my friends list that play this game regularly, 3 know about and visit the forums but those are the 3 I met from here. Do you people honestly think most players know about or care to visit these forums? A very large percentage doesn't know they exist and that won't change.

Instead of posting here about how odd the sighting is, maybe tell them it doesn't work so it helps your team out and helps them down the road... or does that make to much sense? :blink:

I informed a Pheonix Vanguard about his Hurricane/ULM combo. He changed it in lobby, we went off to play another round and he thanked me many times due to the fact he could use Charge and Smash faster. He asked how I knew and I told him I learned it here. He had no idea there was a community centered around the games and his N7 was over 4,000. Now he can spread the word when he sees someone else having it wrongly equipped. That's what a community truly is/does.

Modifié par Aaron360, 08 juillet 2012 - 05:14 .


#43
archangelV

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Well doesn't that mean this is bug that should be fixed by now. This one is a simple reference variable that has been omitted or misnamed.

#44
Edalborez

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archangelV wrote...

Well doesn't that mean this is bug that should be fixed by now. This one is a simple reference variable that has been omitted or misnamed.


They have the problem "nailed down" now, but it has to wait for a patch. Meaning they need to fit as many other fixes as possible into that patch to save money.

#45
Hackulator

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archangelV wrote...

I don't know what you guys are talking about. I equip both the Javelin and the Hurricane, if use the ULM my power recharge speed is -13% and TC cooldown is 9 sec, if don't use it then PRS is -78% and TC cooldown is 15 secs.

Edit:
I just timed it took more like 14 seconds. Something is off.

AND THE LIGHT BULB GOES ON!

Edit: lol just got ULM 5 in a PSP

Modifié par Hackulator, 08 juillet 2012 - 05:40 .


#46
Agueybana

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Aaron360 wrote...

Agueybana wrote...

High N7 is not a mark of skill, intelligence, seniority or anything remotely important. That they've played enough to get it that high and not noticed it does nothing tells me they're probably the self absorbed type who play for themselves to the detriment of the group. I don't know if this is the case, but that'd be what I'd expect of them if I didn't just jump out of the room after seeing that.


That is an ignorant thing to type.

And out the 20 or so friends/relatives on my friends list that play this game regularly, 3 know about and visit the forums but those are the 3 I met from here. Do you people honestly think most players know about or care to visit these forums? A very large percentage doesn't know they exist and that won't change.

Instead of posting here about how odd the sighting is, maybe tell them it doesn't work so it helps your team out and helps them down the road... or does that make to much sense? :blink:

I informed a Pheonix Vanguard about his Hurricane/ULM combo. He changed it in lobby, we went off to play another round and he thanked me many times due to the fact he could use Charge and Smash faster. He asked how I knew and I told him I learned it here. He had no idea there was a community centered around the games and his N7 was over 4,000. Now he can spread the word when he sees someone else having it wrongly equipped. That's what a community truly is/does.




Hey there buddy, you and I must have very diffrent experiences playing. I've stated many times in past threads that I do communicate. Sad that this is what I come to expect, but it is what I expect. I even stated there that it my not be the case.

Too many times when I try to help people who even have a few points more than me in their N7 level they come at me like they gods gift to mass effect and I'm just some troll. This may have more to do with the environment on Xbox Live as well. More often than not it's the people who don't have N7 1000+ who listen to anything I say. Don't act like you are the only one trying to help, I do my best. Sadly these people give all the other high N7 folks a very bad name. How you get that number or why is immaterial to the fact that I've met too many who came off exactly as I stated. I learn this because I give them the chance. I'll keep giving randoms the chance.

#47
Hackulator

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BTW, I say something EVERY TIME I see it, but nobody ever listens :-(

#48
Badpanzer

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I have some friends who swear that the ulm is working now.
Apparently they tested this using a timer and according to them ulm is functional.....I really dont know what to believe anymore.
I wish bioware would fix it properly or tell us if they have already fixed it properly.

#49
JoxerNL

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Badpanzer wrote...

I have some friends who swear that the ulm is working now.
Apparently they tested this using a timer and according to them ulm is functional.....I really dont know what to believe anymore.
I wish bioware would fix it properly or tell us if they have already fixed it properly.


Tell them to try it on a SMG that is not the GethSMG.

Edit : Besides, who to believe : The Devs who said that is indeed bugged and it will be patched come next patch, or your friends who claim it is working properly.. hmm, i'll go for the Devs ;)

Modifié par JoxerNL, 08 juillet 2012 - 05:56 .


#50
BioticMarauder

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What?? I thought they fixed this with Patch 1.03

http://social.biowar.../index/12276459