"I'm happy with the ending as it is." A thread for the people who have no problems with the endings after the EC.
#126
Posté 08 juillet 2012 - 05:59
#127
Posté 08 juillet 2012 - 06:01
#128
Posté 08 juillet 2012 - 06:04
I hated hated hated the ending before EC. The only good thing (after Anderson's death scene) was the music. I made me cry to watch my Shepard die while that music was playing..
But the EC. Wow. Now I love love love the ending. Everything the EC did felt good to me. From saying goodbye to Ashley while Garrus was holding her, to the epilogue where I saw Tuchanka getting rebuild again. Fantastic:)
Modifié par obZen DF, 08 juillet 2012 - 06:05 .
#129
Posté 08 juillet 2012 - 06:04
#130
Posté 08 juillet 2012 - 06:11
Fauxnormal wrote...
maaaze wrote...
Fauxnormal wrote...
maaaze wrote...
or cheating Jacob...Fauxnormal wrote...
though I can see why they did not do that (I like that characters are no puppets who bend to the will of the player)
Me, too. It's nice that the characters have paths and goals and lives of their own that don't revolve around the PC. Liara in LOTSB was cool like that, too.
I find it funny when the player can just decide what the characters should wear and which weapons the should take...
I would love a scene where shepard would say " Hey, thats not the Weapon I assigned to you."
Squadmate : "sorry, but I can´t shot s*** with the N7 crusaider"
Hahah, that's be great. Ashley just like 'Uh, sir? You want me to use what? No offense, Skipper, but the only thing I'll hit with this is a wall.' Of course you have equip them, being the player, but in my head cannon, it was always them grabbing the weapons they could use. Switching out at your command would be logical, but it was still them always picking their own weapons.
People spend so much time throwing TANTRUMS about Jacob 'cheating'. Honestly, they need to keep their personal issues out of a game, for one, and for another, I think it's brilliant.
A. He never 'cheated' on you. You weren't together at the time, he wasn't sure he'd ever see you again, and you, what, had sex once, on the ship? Yeah, he had real reason to be devoted to you. /Snort.
and B. Like we said, it makes me seem way more real. He's a person with a life that doesn't stop when the PC isn't around. That's a great thing to add in any game.
agree I always choose consitancy with characters or story before ultimate freedom of choise (Puppetiering not only Shepard but the rest of the Universe also)
which brings us back to the endings...I like that there sacrifieces in every one of them... that you are forced to sacrifice a part of our self and how you view our self.
I never saw it as the how you veiw yourself bit- interesting idea. I do think Shepard's sacrificing him/her self is the way this series should have ended. Honestly, in my first playthrough, I ran as a paragon Shep that kept going more and more renegade and more and more **** got to him. By the end, I knew he was a death seeker type. He just wanted everything to be over, and there was no other option for him by Destroy. My EMS wasn't high enough for him to survive, apperantly, but you know what? I was okay with that. He'd done what he'd set out to do, and now he could rest.
I am glad we have the option for Shep to live, though; bittersweet and hopeful, it also felt very nice.
what i meant by that :
Destroy ( You are forced to accept that the well being of the Synthetics is not as great as the well being of the Organics)
Control (you are forced to accept that Shepards humanity is worth sacraficing and that a powerful being is acceptable)
Synthesis ( you are forced to accept that the uniqueness of Organics and Synthetics is less valueble than the combinations of their strength)
If you agree with one of these statements it only makes the ending even better for you personally.
If you don´t...that makes the decision even harder for you...which makes you think on these issues on a deeper level.
#131
Posté 08 juillet 2012 - 06:11
#132
Posté 08 juillet 2012 - 06:17
maaaze wrote...
Fauxnormal wrote...
maaaze wrote...
Fauxnormal wrote...
maaaze wrote...
or cheating Jacob...Fauxnormal wrote...
though I can see why they did not do that (I like that characters are no puppets who bend to the will of the player)
Me, too. It's nice that the characters have paths and goals and lives of their own that don't revolve around the PC. Liara in LOTSB was cool like that, too.
I find it funny when the player can just decide what the characters should wear and which weapons the should take...
I would love a scene where shepard would say " Hey, thats not the Weapon I assigned to you."
Squadmate : "sorry, but I can´t shot s*** with the N7 crusaider"
Hahah, that's be great. Ashley just like 'Uh, sir? You want me to use what? No offense, Skipper, but the only thing I'll hit with this is a wall.' Of course you have equip them, being the player, but in my head cannon, it was always them grabbing the weapons they could use. Switching out at your command would be logical, but it was still them always picking their own weapons.
People spend so much time throwing TANTRUMS about Jacob 'cheating'. Honestly, they need to keep their personal issues out of a game, for one, and for another, I think it's brilliant.
A. He never 'cheated' on you. You weren't together at the time, he wasn't sure he'd ever see you again, and you, what, had sex once, on the ship? Yeah, he had real reason to be devoted to you. /Snort.
and B. Like we said, it makes me seem way more real. He's a person with a life that doesn't stop when the PC isn't around. That's a great thing to add in any game.
agree I always choose consitancy with characters or story before ultimate freedom of choise (Puppetiering not only Shepard but the rest of the Universe also)
which brings us back to the endings...I like that there sacrifieces in every one of them... that you are forced to sacrifice a part of our self and how you view our self.
I never saw it as the how you veiw yourself bit- interesting idea. I do think Shepard's sacrificing him/her self is the way this series should have ended. Honestly, in my first playthrough, I ran as a paragon Shep that kept going more and more renegade and more and more **** got to him. By the end, I knew he was a death seeker type. He just wanted everything to be over, and there was no other option for him by Destroy. My EMS wasn't high enough for him to survive, apperantly, but you know what? I was okay with that. He'd done what he'd set out to do, and now he could rest.
I am glad we have the option for Shep to live, though; bittersweet and hopeful, it also felt very nice.
what i meant by that :
Destroy ( You are forced to accept that the well being of the Synthetics is not as great as the well being of the Organics)
Control (you are forced to accept that Shepards humanity is worth sacraficing and that a powerful being is acceptable)
Synthesis ( you are forced to accept that the uniqueness of Organics and Synthetics is less valueble than the combinations of their strength)
If you agree with one of these statements it only makes the ending even better for you personally.
If you don´t...that makes the decision even harder for you...which makes you think on these issues on a deeper level.
Hmm. Well, actually:
.That's not how my Shepard saw it at all. My Shepard saw synthetics as every bit as important as organics; and frankly, would have chosen destory if it was Krogans, geth, Asari, or even humans.
. My Shepard saw it not as loosing his humanity but using the strength of his humanity to overcome what the Reapers were.
.Maybe, on this one. My Shepard decided to trust the Crucible that this was the next step in evolution; all he had was hope and faith, and yes, hoped that it would be the strengths of both with the weaknesses of neither.
#133
Posté 08 juillet 2012 - 06:20
#134
Posté 08 juillet 2012 - 06:21
JyrikGauldy wrote...
hated the old ending, loved the new one to death. Is there a problem with that?
Sorry, wtf random hostility?
#135
Posté 08 juillet 2012 - 06:21
Fauxnormal wrote...
maaaze wrote...
Fauxnormal wrote...
maaaze wrote...
Fauxnormal wrote...
maaaze wrote...
or cheating Jacob...Fauxnormal wrote...
though I can see why they did not do that (I like that characters are no puppets who bend to the will of the player)
Me, too. It's nice that the characters have paths and goals and lives of their own that don't revolve around the PC. Liara in LOTSB was cool like that, too.
I find it funny when the player can just decide what the characters should wear and which weapons the should take...
I would love a scene where shepard would say " Hey, thats not the Weapon I assigned to you."
Squadmate : "sorry, but I can´t shot s*** with the N7 crusaider"
Hahah, that's be great. Ashley just like 'Uh, sir? You want me to use what? No offense, Skipper, but the only thing I'll hit with this is a wall.' Of course you have equip them, being the player, but in my head cannon, it was always them grabbing the weapons they could use. Switching out at your command would be logical, but it was still them always picking their own weapons.
People spend so much time throwing TANTRUMS about Jacob 'cheating'. Honestly, they need to keep their personal issues out of a game, for one, and for another, I think it's brilliant.
A. He never 'cheated' on you. You weren't together at the time, he wasn't sure he'd ever see you again, and you, what, had sex once, on the ship? Yeah, he had real reason to be devoted to you. /Snort.
and B. Like we said, it makes me seem way more real. He's a person with a life that doesn't stop when the PC isn't around. That's a great thing to add in any game.
agree I always choose consitancy with characters or story before ultimate freedom of choise (Puppetiering not only Shepard but the rest of the Universe also)
which brings us back to the endings...I like that there sacrifieces in every one of them... that you are forced to sacrifice a part of our self and how you view our self.
I never saw it as the how you veiw yourself bit- interesting idea. I do think Shepard's sacrificing him/her self is the way this series should have ended. Honestly, in my first playthrough, I ran as a paragon Shep that kept going more and more renegade and more and more **** got to him. By the end, I knew he was a death seeker type. He just wanted everything to be over, and there was no other option for him by Destroy. My EMS wasn't high enough for him to survive, apperantly, but you know what? I was okay with that. He'd done what he'd set out to do, and now he could rest.
I am glad we have the option for Shep to live, though; bittersweet and hopeful, it also felt very nice.
what i meant by that :
Destroy ( You are forced to accept that the well being of the Synthetics is not as great as the well being of the Organics)
Control (you are forced to accept that Shepards humanity is worth sacraficing and that a powerful being is acceptable)
Synthesis ( you are forced to accept that the uniqueness of Organics and Synthetics is less valueble than the combinations of their strength)
If you agree with one of these statements it only makes the ending even better for you personally.
If you don´t...that makes the decision even harder for you...which makes you think on these issues on a deeper level.
Hmm. Well, actually:
.That's not how my Shepard saw it at all. My Shepard saw synthetics as every bit as important as organics; and frankly, would have chosen destory if it was Krogans, geth, Asari, or even humans.
. My Shepard saw it not as loosing his humanity but using the strength of his humanity to overcome what the Reapers were.
.Maybe, on this one. My Shepard decided to trust the Crucible that this was the next step in evolution; all he had was hope and faith, and yes, hoped that it would be the strengths of both with the weaknesses of neither.
I don´t think your points and my points cancel each other out...they compliment each other...[like glas half full and half empty kinda thing]...
#136
Posté 08 juillet 2012 - 06:23
...And after EC I'm just the happiest BioWare fan in the world
Modifié par Seival, 08 juillet 2012 - 06:24 .
#137
Posté 08 juillet 2012 - 06:29
Anyway, I was satisfied with the EC. It solved the problems I had with the original endings, and a few things that I thought were a little weak, like the dialogue with the catalyst. The main problem I had with the original endings was that we had absolutely no idea what happened as a result of our ending choice, or any other choices. The end cut to the credits was jarring because it felt like we had no idea what happened. Hence all of the speculation (most of it negative) on the forums. There's still plenty of that, because the EC couldn't answer all of the possible questions that we may have had, and people get pissed about that.
I also wonder why people think that further DLC would be pointless just because it doesn't change the ending. The DLC for the previous games didn't change the ending (with the possible exception of Arrival, depending on your perspective), so why should the DLC for this one? You can't enjoy another addition to the ME universe unless it changes the end in some way?
The only real problem that I have left is that some of your decisions are kinda swept under the rug, like the Rachni. Not showing or even mentioning them outside of the one mission with them annoyed me. Making them present regardless of your choice in ME1 didn't bother me too much since that would require drastically altering not only that one mission, but also the gameplay capabilities of Reaper ground troops.
Modifié par wizardryforever, 08 juillet 2012 - 06:30 .
#138
Posté 08 juillet 2012 - 06:31
maaaze wrote...
Fauxnormal wrote...
maaaze wrote...
Fauxnormal wrote...
maaaze wrote...
Fauxnormal wrote...
maaaze wrote...
or cheating Jacob...Fauxnormal wrote...
though I can see why they did not do that (I like that characters are no puppets who bend to the will of the player)
Me, too. It's nice that the characters have paths and goals and lives of their own that don't revolve around the PC. Liara in LOTSB was cool like that, too.
I find it funny when the player can just decide what the characters should wear and which weapons the should take...
I would love a scene where shepard would say " Hey, thats not the Weapon I assigned to you."
Squadmate : "sorry, but I can´t shot s*** with the N7 crusaider"
Hahah, that's be great. Ashley just like 'Uh, sir? You want me to use what? No offense, Skipper, but the only thing I'll hit with this is a wall.' Of course you have equip them, being the player, but in my head cannon, it was always them grabbing the weapons they could use. Switching out at your command would be logical, but it was still them always picking their own weapons.
People spend so much time throwing TANTRUMS about Jacob 'cheating'. Honestly, they need to keep their personal issues out of a game, for one, and for another, I think it's brilliant.
A. He never 'cheated' on you. You weren't together at the time, he wasn't sure he'd ever see you again, and you, what, had sex once, on the ship? Yeah, he had real reason to be devoted to you. /Snort.
and B. Like we said, it makes me seem way more real. He's a person with a life that doesn't stop when the PC isn't around. That's a great thing to add in any game.
agree I always choose consitancy with characters or story before ultimate freedom of choise (Puppetiering not only Shepard but the rest of the Universe also)
which brings us back to the endings...I like that there sacrifieces in every one of them... that you are forced to sacrifice a part of our self and how you view our self.
I never saw it as the how you veiw yourself bit- interesting idea. I do think Shepard's sacrificing him/her self is the way this series should have ended. Honestly, in my first playthrough, I ran as a paragon Shep that kept going more and more renegade and more and more **** got to him. By the end, I knew he was a death seeker type. He just wanted everything to be over, and there was no other option for him by Destroy. My EMS wasn't high enough for him to survive, apperantly, but you know what? I was okay with that. He'd done what he'd set out to do, and now he could rest.
I am glad we have the option for Shep to live, though; bittersweet and hopeful, it also felt very nice.
what i meant by that :
Destroy ( You are forced to accept that the well being of the Synthetics is not as great as the well being of the Organics)
Control (you are forced to accept that Shepards humanity is worth sacraficing and that a powerful being is acceptable)
Synthesis ( you are forced to accept that the uniqueness of Organics and Synthetics is less valueble than the combinations of their strength)
If you agree with one of these statements it only makes the ending even better for you personally.
If you don´t...that makes the decision even harder for you...which makes you think on these issues on a deeper level.
Hmm. Well, actually:
.That's not how my Shepard saw it at all. My Shepard saw synthetics as every bit as important as organics; and frankly, would have chosen destory if it was Krogans, geth, Asari, or even humans.
. My Shepard saw it not as loosing his humanity but using the strength of his humanity to overcome what the Reapers were.
.Maybe, on this one. My Shepard decided to trust the Crucible that this was the next step in evolution; all he had was hope and faith, and yes, hoped that it would be the strengths of both with the weaknesses of neither.
I don´t think your points and my points cancel each other out...they compliment each other...[like glas half full and half empty kinda thing]...
I'm cool with that. It's two ways of looking at it, that, like you said, don't nessicarily have to be mututallly exclusive.
#139
Posté 08 juillet 2012 - 06:54
Modifié par wizardryforever, 08 juillet 2012 - 06:55 .
#140
Posté 08 juillet 2012 - 06:58
#141
Posté 08 juillet 2012 - 06:59
#142
Posté 08 juillet 2012 - 07:03
Brovikk Rasputin wrote...
Good to see that this thread didn't get closed because of all the fighting in the beginning. This forum needs more loveAlso, it's good to see I'm not the only one who likes the endings after all!
Yes there are more trolls like you.
#143
Posté 08 juillet 2012 - 07:05
I think you entered the wrong thread. Here's one for you:Those Protheans wrote...
Brovikk Rasputin wrote...
Good to see that this thread didn't get closed because of all the fighting in the beginning. This forum needs more loveAlso, it's good to see I'm not the only one who likes the endings after all!
Yes there are more trolls like you.
http://social.biowar.../index/13028280
#144
Posté 08 juillet 2012 - 07:14
#145
Posté 08 juillet 2012 - 07:31
done with Mass Effect 3's conclusion I would have never picked up the game.. The Endings are far from perfect for the simple fact of one the endings is basically a gameover without an inclusion of war assets(or expanded unlike the other garbage choices) and that breath scene is still a cliff hanger.
Why would you leave the ultimate conclusion of Commander Shepard story on a cliff hanger like that so when you say its perfect move on .... WE say Hey Bioware wait a minute (Thus Multiple critical threads) (the Ec put us in the right direction but there is still much work that can be done to satisfy the masses)
#146
Posté 08 juillet 2012 - 07:40
wizardryforever wrote...
Pyramid quoting hurts the eyes and is against forum rules. - The More You Know *:innocent:
noted...will try to avoid them from now on.
#147
Posté 08 juillet 2012 - 07:41
Sundance31us wrote...
Once again, we are all here because we care about the game; it is not necessary to rip each others' jugulars out every time we disagree about something.
#148
Posté 08 juillet 2012 - 07:41
detbasketball13 wrote...
I believe the endings still have a lot to be improved upon (like Refusal or an expanded breath scene) so when people say they liked the endings even before the EC, or they didn't like the endings before and now they love it............... i go Whhhaaattt. If I had foreseen what bioware would have
done with Mass Effect 3's conclusion I would have never picked up the game.. The Endings are far from perfect for the simple fact of one the endings is basically a gameover without an inclusion of war assets(or expanded unlike the other garbage choices) and that breath scene is still a cliff hanger.
Why would you leave the ultimate conclusion of Commander Shepard story on a cliff hanger like that so when you say its perfect move on .... WE say Hey Bioware wait a minute (Thus Multiple critical threads) (the Ec put us in the right direction but there is still much work that can be done to satisfy the masses)
*Edit by Moderator: let's not be insulting people*
Modifié par Selene Moonsong, 08 juillet 2012 - 09:08 .
#149
Posté 08 juillet 2012 - 07:44
Now, I Love the EC Endings......the catalyst makes sense now....he explains everything word for word with the subtle hints that his logic was faulty......he even amounts to a nice plot twist.....I love it.....every ending is emotional and bittersweet in its own way. We see our impact on the galaxy....and the music was simply epic.....and it leaves just the right amount of story up for interpretation....
my first time through, I accidentally got the "refusal" ending.....I just grinned ear to ear....I went out a "free man"
The conduit scene was AWESOME!!! when I saw Shep slide under the flipping Mako....i was like "HOLY ****"
It showed us the "new beginning" we gave the galaxy.....brilliant
(I just want to add that I never thought Bioware would be able to save the ME franchise without completely removing StarBrat and implementing the Indoc Theory.....BUT, I thought the revamped dialogue options with the catalyst, was the crowning achievement of the EC......the EC turned StarBrat from my.most hated character in media history, into a character I can't wait to blaze through the trilogy to confront and consequently 'break the cycle'
Well done Bioware.....you did the impossible(in my eyes)
Modifié par Mcfly616, 08 juillet 2012 - 07:54 .
#150
Posté 08 juillet 2012 - 07:49
Fauxnormal wrote...
detbasketball13 wrote...
I believe the endings still have a lot to be improved upon (like Refusal or an expanded breath scene) so when people say they liked the endings even before the EC, or they didn't like the endings before and now they love it............... i go Whhhaaattt. If I had foreseen what bioware would have
done with Mass Effect 3's conclusion I would have never picked up the game.. The Endings are far from perfect for the simple fact of one the endings is basically a gameover without an inclusion of war assets(or expanded unlike the other garbage choices) and that breath scene is still a cliff hanger.
Why would you leave the ultimate conclusion of Commander Shepard story on a cliff hanger like that so when you say its perfect move on .... WE say Hey Bioware wait a minute (Thus Multiple critical threads) (the Ec put us in the right direction but there is still much work that can be done to satisfy the masses)
Go find a QQ thread, please.
*insulting comment removed by Moderator*
Modifié par Selene Moonsong, 08 juillet 2012 - 09:07 .





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